ataribaby 发布的所有帖子
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I don't think it is bug. Probe is controlled by NOSE param at bottom of description.lua. Change it if you copied skin from EE to CE.
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I have mission on Syria that always fails on INS align. I found out Turbulence value was cause. It was set to 69 and when I changed it to 0, INS align ended fine always.
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Absolutely awesome campaign so far. I am at mission 5. Thanks!
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Yep got it. Already used that in excelent Sedlo's Red Flag mission.
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Jeeez I was blind, thanks a lot Zahnatom!
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I tried search manual and no luck. Is it possible to disable auto sequence for waypoints when overfly one? It is not practical when I need circle on holding point. Is it even possible in F-15E please?
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Thanks a lot, I missed that. Jet is still new to me Works like charm! It even explained why I was not able to contact ATC in my flights with Strike Eagle.
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Hello, what is AUX 16? I set both F-15E com1 and com2 to channel 16 and nothing happened. I am stuck on this
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Thanks for side numbers fix. All that small details matters
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I fly in VR as well. What will help a lot is inclusion of charts into kneeboard so I can see it in VR easily without going to briefing. Planning is ok in VR, BoFrost. That part is handled by core DCS and works very well. I must say it is more easy in VR than in Operation Pontus as entering save code in VR is tedious. Here it is more simpler and easier.
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Just at first dynamic mission, set three flights as CAP and two as CAS so let see, so far campaign is very nice.
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As big fan of dynamic campaigns and original Operation Pontus, It has been must for me to buy this and try. Very nicely done with different approach to dynamism than Operation Pontus. Looking forward to see how it works as I will play it more. Just small nitpicking, very minor. Will be possible to edit F/A-18 bort numbers to some more sane ones from default DCS editor 010 and 011 please? Just very very minor immersion breaker for me
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Yeah, just edit template mission and set hot start as you wish for player helicopters. I even don't know if campaign still works after last few patches. Need to check and probably update to latest dev Moose. Same as above, just edit template mission and move one of player helicopter to the FARP.
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It is extremely annoying in VR. It should be in line with other modules pilot bodies please.
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Just tried new patch and result is pretty same, AI always ends glued to ground, it just lasts longer with guaranteed AI harddeck violation. I think campaigns are unusable till ED fix that AI
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Yeah please remove head as in all other modules, it is very disturbing in VR.
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I had same, just double check you do not have double assignment for that key. I had there View pan as well, After I cleared it, it works.
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Ahh I missed that unlock. Thanks a lot!
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