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tosmonkey

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  1. never thought of that. thanks very much, I'll definitely check that out.
  2. Hello all, I have been away from DCS for quite awhile and am starting to get back into the Harrier. I am having a strange behavior with the auto pilot. When i activate it the jet seems to stabilize for a couple of seconds then starts a controlled bank to the left. I thought maybe something new had been implemented and maybe it was flying toward a waypoint but that does not seem to be the case. It does the same thing with alt hold on. Any help would be appreciated.
  3. For what it's worth, I did add (subtract?) negative curvature to both roll and pitch axis and it did make quite a difference. Much closer now to what I imagined. Might be just a band aid but it's much more fun to fly this way. I'm sure the flight model will be tweaked as the module progresses.
  4. Angry customer "what about the hornet, what about the hornet, what about the hornet." ED "we are working on the hornet and ready to release a large update!" Angry customerr "what about the viper, what about the viper, what about the viper." ED "sigh"
  5. I guess the bottom line is that it feels different because it is different and it's just something I have to get used to. I'll keep at it. Maybe it will grow on me.
  6. no pricing on the website usually means it's out of my price range. lol
  7. can't imagine there are too many home cockpit force sensing sticks out there. How would you even simulate that?
  8. Guess i'm not used to how the FLCS reacts to stick movement. I was expecting it to be like the Hornet. It just feels disconnected if that makes sense.
  9. I'm sure it's just my perception of what it was going to feel like doesn't mesh with reality. Definitely in CAT 1 (is that even implemented at this point?) It will certainly turn, just seems to take a lot of stick to get it there. Maybe a center sprung stick would feel different. There seems to be a delay between stick movement and control response, especially evident in the roll axis.
  10. So I bought the Viper on pre order but have not done anything with it until recently. Figured I would fly the thing around in preparation for the big update. My first impression is wow, this thing handles like a school bus. I was expecting a sports car, but compared to the Hornet it just seems so sluggish, especially in the roll axis. In comparison, the Hornet feels very precise, requiring minimal stick deflection to get an expected result. The Viper (for me anyway) seems to require a great deal more stick movement and just feels slow to respond. I'm using a CH fighterstick with no curves or dead zones of any kind (same with Hornet). Is this a "me" problem or is anyone else have the same impression? Maybe my expectations of just throwing this thing around were too optimistic.
  11. be honest, how many times today have you yelled at the neighborhood ruffians to get off your lawn.
  12. I use a GTX 1660 Ti. It does seem that i missed a driver update. I'll give that a try. Thank you.
  13. Having the same issue after the last OB update. considerable drop in FPS and associated stuttering. sigh.
  14. I believe that is an assumption based on the belief that if they were flush with cash they never would have released the viper in the state they did. of course only they know for sure but it certainly seems plausible.
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