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Everything posted by JoeyJoJoJunior

  1. I don't like the idea of compressed PCVR over a cable. I'd accept the loss for a robust wireless solution, but not a cable. Don't like the FB stuff either. I have an account, but I don't want it linked to anything. I just use it for messenger basically, and all my info on there is fake.
  2. Unused memory is wasted memory. You'll see the same if you pay attention to Windows memory and usage and go from 16GB to 32GB. With the same usage pattern, you will see a rise in memory usage because the OS will simply keep things around in memory longer. When we have maps that take 20+ GB, you can see how the theoretical limit for how much ram you "need" is very high if you never want to swap things in and out of memory.
  3. You can OC your 6700k to 4.6 easily. Then you're only about 400 Mhz away from the single core performance of a top of the line Intel CPU considering IPC hasn't really increased since Skylake. I don't see any compelling reason to upgrade from my 6700k for that reason.
  4. One odd thing I noticed is the draw distance doesn't seem to scale the same as for the other maps. Medium in Syria is like Low for Caucasus. Could see the buildings growing in front of me just a few hundred feet away. Also the tree slider doesn't do anything. After moving up to high I got similar performance to Persian Gulf. Able to maintain 40 fps except when near the ground near densely populated areas.
  5. Dude, buy some cloud storage NOW. Even backing up to another hard drive is not good enough, like if you have a fire, for example, unless you store it at another physical location.
  6. Did you set your INS mode to Nav, and INS operation to Normal after alignment?
  7. No MSAA will always give better performance, so turn it off completely if you want best FPS. Bloom is a lighting effect: https://en.wikipedia.org/wiki/Bloom_(shader_effect) As it's an extra effect, turning it off can only help performance.
  8. FYI, VR pre-rendered frames introduces more input latency as you increase the number.
  9. MSAA mask is probably the same feature as in Kegetys' VR mod. It only performs MSAA on a circle in front of you whose radius is determined by the mask size. That way you don't bother applying anti-aliasing to the edges of your vision where you can't notice it anyways. edit: I haven't tried the new update yet, but if it's the same thing above it's easy to see for yourself. Set a small mask, like 0.3 or something, and if you look off-center, you should see how the aliasing gets visibly worse past a certain boundary.
  10. Wow, poll nearly unanimously says what we've all been saying: sell the throttle separately! I'm sure you make a fine joystick but many have already invested a lot in their existing sticks. Whereas I don't think anyone else makes such a throttle anywhere near your price point. And VKB is supposedly coming out with something this year (although cheaper) so now would be the time to beat them to the punch.
  11. Yes, but you don't get true axis control. If you hold the brake button and the rudders are neutral, the virtual axis will slowly increase in input, which gives you a kind of pseudo-axis: longer you hold the button, the greater the brake strength. Then if you move the rudders while holding the button, you get a true axis for each individual brake.
  12. Nope, mysterious as usual. At least we got some kind of date.
  13. They don't really monitor this forum very much, clearly. Make a ticket with them on their site.
  14. This guy makes a 3d printed part for the tailpiece: https://www.shapeways.com/product/QN3NBF786/suncom-to-thrustmaster-joystick-tailpiece He also designed a replacement PCB for it: https://forums.eagle.ru/showpost.php?p=3069942&postcount=428
  15. That's not a price for the plate, it's the price for a whole desk mount. Just the adapter plate would be much cheaper.
  16. Where did you get this price? I find this hard to believe considering Foxx charges 87.50 for a whole mount.
  17. I've been using a 25W weller iron with no temperature control for a decade. You don't need anything fancy as long as you're using leaded solder.
  18. Thanks for the kind words. I'd prefer to keep it as is because I personally use both modes during flight. When I want to fly with loose cyclic for an extended period of time I use toggle. For quick trim changes, I use Hold. If you want to disable one of the options, just set the button to 32. This should work until someone tries to use the software with a 32 button joystick. :megalol: It selects which Joystick POV hat is used for progressive trimming. This is useful for people who have modded a different grip onto their joystick. If you are using the original grip for your joystick, just keep it set to that. (1) Hmm, I've never noticed this. I just did some testing and it only seems to happen with the last six possible keys (from Numlock to RightControl). Can you confirm that if you select hotkey F7, it saves properly? I'll have to take a look and see what's causing it. (2) I cannot reproduce this personally :( How often does it happen? I'll see if I can add some error checking code to the Init function. These should be do-able.
  19. Hello all, I'm the simFFB dev. Sorry, don't speak German, but hopefully I can help you understand what those boxes are. These are button assignments. They only work in the instant trimmer mode. The labels above indicate the function: Hold: Spring Force 2/Damper Force 2/Friction Force 2 are active when this button is held. If you set Spring Force 2 to zero, it acts like your typical trimmer in a helo: hold the button to remove spring force, move it to where you want, and when you let go the stick will stay where you last left it. Toggle: Similar to above but it toggles between the Spring Force/Damper Force/Friction Force 1 and 2. If you set Spring Force 2 to zero, it works like turning force trim on and off in a helo. Only difference is it does not re-center the stick when you toggle like in the Huey module. I added this option because I found it more convenient to trim without having to hold the button all the time. Center: This button will center the joystick. I'll add some documentation to the project page on this.
  20. I'm curious as to why, since you can always decrease force in software, but not increase it.
  21. Yup, instant buy for me if just the throttle. Doesn't matter how good the stick is, I'm not giving up FFB :(
  22. This argument falls apart when there is another combat flight sim with MUCH better VR performance. Also, MSFS didn't have VR at the outset because the developers seemed to have no clue how important it is to simmers. They looked at VR adoption rates, and extrapolated, which was wrong! The evidence for this is when they were first asked about it, one of the devs laughed and said "maybe later". Then after the chorus of "No VR, no buy" it suddenly became a priority. So it wasn't for technical reasons, but because they had underestimated the demand.
  23. I think OP is looking for rotational adjustment of the camera, whereas currently you can only do translational adjustment.
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