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Ironious

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About Ironious

  • Birthday 09/07/1954

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  1. Not sure this is the best place for this but a couple of friends have found it helpful so thought I'd share. Not polished, just made it to help them out with Hellfire deployment.
  2. Having a blast with it whether my craters are due to an incomplete flight model or my incomplete training, or both. I get knocked down but I get up again.
  3. I get a dip to the left also when pushing my nose over. It's not retreating blade stall as it happens at low speed. Gyroscopic precession maybe? If so I think it's a bit over modeled.
  4. Pretty challenging to fly formation with an AI leader at night. With a reset button challenging is good.
  5. The Apache is more responsive than the Huey which does make it a bit harder to control. But, I have it on good authority that it should not roll over as it did on me at the end of this video.
  6. Sitting in the pilot seat and the view suddenly zooms and becomes fixed, as if Track IR had stopped working. However, I stich to outside view and Track IR resumes working normally. Back to inside view and it's still frozen. Outside again, okay, back inside still frozen. Repeated this several times. Exit DCS World and back in and all is normal again, Happened twice recently in the AH-64D. Has never happened before in any other module or game. Sorry, no track. Happens again I'll record and supply logs.
  7. If you can't hover well you aren't going to be able to quickly acquire and maintain a battle position well enough to store some targets, move to shoot, and get back to cover. Brother flew the A model in the Army and that is what he has me working on. I'm not good at it yet. We set up some T90s a few miles north of Nellis and I attempted to get a bp in range behind some hills for cover. It wasn't pretty. Oh yeah, everyone calls the wires.
  8. There's plenty available in the current release to keep you busy learning for a while. For starters you should be able to hover in one spot well and be able to "slide" the aircraft in all directions while maintaining a desired heading. These are not easy.
  9. I've been running everything including DCS on multiple machines for several years without a pagefile. Zero issues until the AH-64D on the Syria map. YMMV. If my machine is running out RAM I want to know it. I don't want to suffer the decreased performance pagefile use will cause.
  10. Opinions vary but I think most believe it best for the pagefile to be on the OS partition. With 32GB on different systems I've run without a pagefile for years until recently. Now I'm considering adding another 32GB and killing the pagefile again.
  11. I don't want to increase my page file size. I'll just run with fewer clouds in Syria until I upgrade my memory. I've read (can't confirm) that if your page file size is too large Windows will use that even when there is free RAM available. I don't want that even though I have a gen 4 NVMe SSD.
  12. Maybe time to remortgage and upgrade to 64GB.
  13. Just tried with textures set to low and everything else the same as when it crashes, no crash. Maybe a video card memory issue.
  14. I think it is a memory issue. I created a mission with default clouds and time of day and it runs. The ones that were crashing I had chosen more clouds.
  15. I ran Skatezilla's clean and a slow repair. No help. My log files are in the other thread. I have 32GB DDR4 and an 8GB RTX 3070. I thought maybe a memory issue and cranked down the preload. No help. This is from the crash log: # -------------- 20220403-164841 -------------- DCS/2.7.11.22041 (x86_64; Windows NT 10.0.22581) C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispig.inf_amd64_117a3cc2d5caed67\nvwgf2umx.dll # C0000005 ACCESS_VIOLATION at F83272F3 00:00000000 SymInit: Symbol-SearchPath: '.;C:\Eagle Dynamics\DCS World OpenBeta;C:\Eagle Dynamics\DCS World OpenBeta\bin;C:\WINDOWS;C:\WINDOWS\system32;SRV*C:\websymbols*https://msdl.microsoft.com/download/symbols;', symOptions: 528, UserName: 'sides' OS-Version: 10.0.22581 () 0x100-0x1 0x00000000003972F3 (nvwgf2umx): NVDEV_Thunk + 0xAA103 0x00000000004A4AA5 (nvwgf2umx): NVDEV_Thunk + 0x1B78B5 0x000000000025A849 (nvwgf2umx): NVENCODEAPI_Thunk + 0x120B29 0x00000000002C30F9 (nvwgf2umx): NVENCODEAPI_Thunk + 0x1893D9 0x00000000000C557A (nvwgf2umx): (function-name not available) + 0x0 0x000000000045C0A5 (nvwgf2umx): NVDEV_Thunk + 0x16EEB5 0x000000000045BE58 (nvwgf2umx): NVDEV_Thunk + 0x16EC68 0x000000000059D54A (nvwgf2umx): NVDEV_Thunk + 0x2B035A 0x000000000130A6E8 (nvwgf2umx): OpenAdapter12 + 0x5C2F38 0x0000000000016624 (KERNEL32): BaseThreadInitThunk + 0x14 0x000000000004A958 (ntdll): RtlUserThreadStart + 0x28
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