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Jestr

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About Jestr

  • Birthday 04/26/1981

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  • Flight Simulators
    DCS
  • Location
    Iceland
  • Website
    https://www.455aew.com

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  1. Hi! Could you offer some guidance on how modify the repo/package file so that when a user queries the repo, he sees a new version? e.g. mod version 1.0 already on repo I as admin, update the mod to 1.1 How do I edit the package/repo so that the user wont have to uninstall the old version, and then download the new version with a new version extension? Thanks!
  2. There should be a caution though when the AP disengages ( i.e. can´t hold altitude or attitude). Currently this does not occur.
  3. Just want to bump this so that it is not forgotten to add black outlines. White on grey, especially in VR is really hard to see clearly. Black outlines make a world of difference!
  4. DCS World Open Beta 2.8.0.33006 Bug: If you loose engine - either by shutting it off, running out of fuel or whatever, and subsequently EPU activates - the INS looses alignment and you loose all inertial reference in the HUD ( ADI remains fine). To reproduce: 1. Enter a turn ( e.g. 30° bank ) 2. Set throttle to Idle detent to shut it off 3. Notice the EPU automatically activate. 4. Notice HUD ladder mis-align. [ Expected result should be that INS integrity is maintained ] An engine-out should not trigger a total INS failure. Trackfile attached. Example (old) hud video from the 80's showing an actual engine-out. epu_ins.trk
  5. This is still broken following the update to SEC in latest DCS version. SEC is essentially useless until this is fixed.
  6. Deffinetly looking forward to using this, good effort! I opened up a feature request - hoping that the app will allow blank ( separator) steerpoints, so that they dont always have to be sequential. This is useful when drawing boundaries for example, using steerpoints. Would also be useful later on when the F16 has the proper waypoint set for lines 1-4 etc.
  7. Ok so what I had to do was to grab the unitID´s from the ME then create a Avionics\F-16C_50\<unitID>\UHF_RADIO\SETTINGS.lua for each aircraft, then copy and paste a working SETTINGS.lua into each folder. Abit tedious, but it works. Manipulating the presets in the ME ( radio list for the F16) appears to do nothing - A10´s will still overwrite those apparantly.
  8. Ok, so I figured it out. Have to use prepare-mission for each available F16 in the mission. This will generate Avionics\F-16C_50\166\UHF_RADIO\SETTINGS.lua and Avionics\F-16C_50\166\VHF_RADIO\SETTINGS.lua - 166 being the aircraft ID. This is going to be fun for some 20-30 aircraft.... Is there any way to access said aircraft ID´s ? They are not shown in the ME...
  9. Re-saving and re running prepare mission appears to create the relevant files within the miz: Avionics\F-16C_50\166\UHF_RADIO\SETTINGS.lua and Avionics\F-16C_50\166\VHF_RADIO\SETTINGS.lua however changes made in the editor presets do not seem to propagate to these files. Here is a link to a quick re-play if that helps. All the F-16 have the same presets in the mission editor - case in point - UHF preset 2 should be 237. https://drive.google.com/file/d/1pyeJRxrdALAOhqrvW7pmrDqv3ky1rjRY/view?usp=sharing Any idea whats going on?
  10. Does saving old missions not work? Does the mission have to be "made from scratch" so to speak?
  11. I might be being obtuse, but I can´t get this to to work. I have a multiplayer mission ( that I´m testing locally) with a bunch of F16 presets as well as A10C II´s present, but no matter whether I save the mission, or use the prepare mission function within the editor, the presets in the F16 always appear to be overwritten. What is the best way to convert an old mission?
  12. To pile on this: to clarify what OPs intention is ( probably ) - at least as far as I see it - and would love to see implemented: When you press PTT for VHF or UHF, have a secondary function that does NOT open in game communication menus, but does all the other things - such as highlighting the UHF or VHF ( inverse video black ) on the DED. This allows users of whatever 3rd party communications application they may be using to map the same keys to UHF and VHF transmit to the application, as well as the DCS F16 control mapping for the radios - without actually opening the communication menu as if one was about to talk to the AI. In short - provide a control mapping called "VHF Transmit - PTT only" that does absolutely nothing but highlight the VHF radio, then do the same for UHF. ( and inhibit a datalink round if using the IDM?).
  13. Page 36: In NORM, the AL pointer indicates remaining fuel in the aft left reservoir and the A-1 fuselage tank, and the FR pointer indicates the sum fuel in the forward right reservoir tank and the F-1 and F-2 fuselage tanks. Might want to add this note: The FUEL QTY SEL knob must be in NORM for operation of the automatic forward fuel transfer system, trapped fuel warning, and for the BINGO fuel warning computation to be based on fuselage fuel. Tested this in DCS and it is implemented correctly apparently.
  14. Whoa, good catch. Had not thought of this, precision mode was indeed on (FSSB R3L). Thanks!
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