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Southpaw

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About Southpaw

  • Birthday January 15

Personal Information

  • Flight Simulators
    DCS, P3Dv4, XP11
  • Location
    Georgia, USA
  • Occupation
    Sales (Engineering)

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  1. I just tried to your IC-compliant version and the P47 cockpit textures look normal. However, if I switch back to the original version of the mod the textures go wonky again.
  2. Switching the starter switch to Engage before energizing doesn't turn the prop as it shouldn't. However, if you just flick the switch to energize for a second then to engage, the prop turns indefinitely as long as the switch is held to engage. It never seems to run out of energy.
  3. I'm having some issues with the new version of the mod. Mostly with the P47, but I've also noticed some negatives with the F14. In the P47 everything looks normal until about 2 seconds after exiting the briefing screen. After about 2 seconds the textures change, basically when the intro text appears at the top right (see screenshots). If I back the mod out (OvGME), everything goes back to normal. The F14 issues are much more subtle. Basically the gauge face reflections are washed and I can't read the HUD against the sky. I have the mask size set 0.600 for my HP Reverb. I'm running standalone. DCS OB, FPSVR, steam, graphics drivers, & mixed reality portal updated. Windows 10 version 1909. I have tried the following (removed the mod and performed Repair after each attempt) --Deleting shaders in the saved games FXO & metashaders2 folders --Deleting shaders in the saved games FXO & metashaders2 folders along with terrain shaders --Not deleting shaders --Changing ENABLE_DIFFUSE_SS to 0
  4. When I use this mission everything functions properly with pickle and jettison! Come to think of it, the range mission I have been using is over a year old so it must not be compatible with the newest OB release. Thank you!
  5. I am out of town until Friday. I will give it a try as soon as I'm able.
  6. Interesting. I was linked to both log files after the CTD where it asked me to log a crash report. No other programs are running. I am running a mild OC, but it has been stable for a few years until the Walleye addition.
  7. Thanks. I made sure all mods were disabled, cleaned per the instructions, and ran the repair. Still getting CTD when pickling. No mods were enabled. Log file attached. dcs.log-20191026-004200.zip
  8. Please excuse my ignorance. I only knew of the repair option, which I have run. How does one perform a cleanup?
  9. The log is attached to my original post. That was with no mods after a repair on the current version.
  10. Now I get a CTD when trying to pickle any type of bomb, regardless if I have a Walleye on-board. Stennis cold start in SP.
  11. Thanks, Phantom I can slew now. However, I am still getting a CTD whenever I try to pickle or emergency jettison the walleye.
  12. Firstly, I cannot make the walleye camera slew. I have the MFD set as SOI and the camera uncaged. Slew is working on the radar and SA screens. Next, I get an immediate CTD as soon as I push the pickle. I also get a CTD if I try to emergency jettison with walleyes on board. Crash log attached. I have installed the hotfix, disabled all mods, & performed repair already. dcs.log-20191022-022616.zip
  13. Overall I like the immersion of the tape player and the capability to map controls in the sim. My multimedia buttons are not very convenient, personally. Overall I just really like the HB walkman implementation.
  14. Any mod makers interested/able to make a mod to have a walkman in the hornet like the Heatblur modules?
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