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Raz_Specter

3rd Party Developers
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About Raz_Specter

  • Birthday 12/24/1969

Personal Information

  • Flight Simulators
    DCS
  • Location
    Fleet Hampshire
  • Interests
    3D Modelling, Animation / Texturing

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  1. yes, or at least basing the synthetic look on the real thing. just to be clear I am investigating what would make the map more popular which in turn would better serve the community with more choices with respect to missions etc so at this stage its just investigation
  2. we are continually working on improvements and enhancements every spare minute I get. like today I created another destruction model for one of the buildings. I was curious about this as I feel that this could be an option I was thinking of putting the work in and offering this as a mod until ED have some way to deliver 2 texture sets if they ever do this then you would have the option. See how the poll goes thanks for filling it in
  3. We would like to get the communities opinion on if we should invest time in synthetically generate the terrain textures like some of the other maps within DCS or keep the satellite imagery we are currently using.
  4. i am really glad you appreciate the work that has gone into the mountains Schroeders is Almirante Schroeders
  5. my bad, should have given it more attention to be honest but as you can imagine i have another 1000 tasks on the list anyways I have fixed it and relocated the Cullen airfield to the right geo location and added some stuff around the airfield, along with AI parking at the new location for 4 aircraft. This will be in the next update
  6. Thats good news as I have put 100's of hours into the optimisation for the build we shipped for 2.9 thanks for the feedback and see you in the skies this should be solved in 2.9 as I have made significant performance improvements for the release alongside 2.9. please let me know if you are still having issues
  7. Just for your information we released a mission for the F15 for the South Atlantic map in the 2.9 release, go check it out and not a bad mission, have voice overs and everything
  8. I will continue to optimize the map at every update we provide, in the next update you should see a hell of a lot of stuff that is a big impact visually all over the map thanks Specter
  9. Hey brother, are you still working on the Atlantic map? 🙂 You and I spoke a few times on Discord and were going to fly but I got busy. I'm slowly getting back into DCS 🙂 

  10. Hi All, Over the past few months we have been working tirelessly to try and improve the performance in the most heavily populated areas utilizing the latest block technology we released a few month ago which basically replaced every city with brand new models and new POI models across all areas of the map. We are excited to share with you some video tests and would love to hear you feedback. As a reference we used YoYo's performance video "https://youtu.be/6zi44Us3xC0?si=kt7Jrk3JUNT_4LZD" as a baseline In general we are seeing over 200 fps whilst still keeping all that great eye candy, which is paramount IMPO when flying low in a helo. Simple test of FPS Starting at Punta Arenas Airfield and moving south across the large city Simple Test of FPS starting at Rio Gallegos (which is the largest city in the map and most populated) airfield moving across the city at various angles Performance Settings used
  11. i would contact support as you may have a faulty headset as no issues with mine
  12. this has already been fixed and should be in your current version
  13. we are working on trying to generate a better mesh but this takes time. we are currently working within the constraints of DCS. As you can imagine the map is massive
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