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Everything posted by Raz_Specter
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South Atlantic Terrain Terrain Look and Feel
Raz_Specter replied to Raz_Specter's topic in South Atlantic
yes, or at least basing the synthetic look on the real thing. just to be clear I am investigating what would make the map more popular which in turn would better serve the community with more choices with respect to missions etc so at this stage its just investigation -
South Atlantic Terrain Terrain Look and Feel
Raz_Specter replied to Raz_Specter's topic in South Atlantic
we are continually working on improvements and enhancements every spare minute I get. like today I created another destruction model for one of the buildings. I was curious about this as I feel that this could be an option I was thinking of putting the work in and offering this as a mod until ED have some way to deliver 2 texture sets if they ever do this then you would have the option. See how the poll goes thanks for filling it in- 71 replies
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We would like to get the communities opinion on if we should invest time in synthetically generate the terrain textures like some of the other maps within DCS or keep the satellite imagery we are currently using.
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16 Nov Update - South Atlantic Mountains
Raz_Specter replied to Captain Orso's topic in South Atlantic
i am really glad you appreciate the work that has gone into the mountains Schroeders is Almirante Schroeders -
my bad, should have given it more attention to be honest but as you can imagine i have another 1000 tasks on the list anyways I have fixed it and relocated the Cullen airfield to the right geo location and added some stuff around the airfield, along with AI parking at the new location for 4 aircraft. This will be in the next update
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The Eagles Nest - Operation Wicker Hill (Falklands/South Atlantic)
Raz_Specter replied to eaglefirefly's topic in Multiplayer
excellent will have to arrange a flight with you guys :) -
Thats good news as I have put 100's of hours into the optimisation for the build we shipped for 2.9 thanks for the feedback and see you in the skies this should be solved in 2.9 as I have made significant performance improvements for the release alongside 2.9. please let me know if you are still having issues
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Just for your information we released a mission for the F15 for the South Atlantic map in the 2.9 release, go check it out and not a bad mission, have voice overs and everything
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I will continue to optimize the map at every update we provide, in the next update you should see a hell of a lot of stuff that is a big impact visually all over the map thanks Specter
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this should be in the next update
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Hi All, Over the past few months we have been working tirelessly to try and improve the performance in the most heavily populated areas utilizing the latest block technology we released a few month ago which basically replaced every city with brand new models and new POI models across all areas of the map. We are excited to share with you some video tests and would love to hear you feedback. As a reference we used YoYo's performance video "https://youtu.be/6zi44Us3xC0?si=kt7Jrk3JUNT_4LZD" as a baseline In general we are seeing over 200 fps whilst still keeping all that great eye candy, which is paramount IMPO when flying low in a helo. Simple test of FPS Starting at Punta Arenas Airfield and moving south across the large city Simple Test of FPS starting at Rio Gallegos (which is the largest city in the map and most populated) airfield moving across the city at various angles Performance Settings used
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i would contact support as you may have a faulty headset as no issues with mine
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this has already been fixed and should be in your current version
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South Atlantic Map early access release note
Raz_Specter replied to myHelljumper's topic in South Atlantic
we are working on trying to generate a better mesh but this takes time. we are currently working within the constraints of DCS. As you can imagine the map is massive -
pop over to the 4YA server and ping Rhino, he maybe able to help you out, no promises though
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So from our testing with our own systems in VR we are getting better FPS that there was before. for the buildings we have included some key details like window surrounds, window sills IMPO this make the buildings look more realistic rather than just a picture of a window stuck on the side of a building (like some other maps) I am a helo guy and want to see as much detail as I can What I will take a look at are the LOD values of the other lods because there maybe something that can be done there by reducing all of the models to their most basic forms thanks Specter
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Is there a progess info of the Assets Pack?
Raz_Specter replied to Eisprinzessin's topic in South Atlantic
the De mayo is still being worked on and hopefully will set sail in the near future -
Hello what are you're system specs and settings set at please do you have any specific areas that you are seeing fps drop other than the large cities?
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corrected and will be pushed in next SA update
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thanks for reporting, will get that solved
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Port Stanley Airport - Taxi after AI formation landing
Raz_Specter replied to mmarques's topic in Bugs and Problems
yeah unfortunately we only can only give them guides where they need to go and restrict on a slot size, other than that this is an ED AI issue as I have checked the routes and all looks good -
AI cannot cross the bridge near Comandante Luis Piedrabuena
Raz_Specter replied to Minsky's topic in Bugs and Problems
thanks for reporting will take a look -
this is my shortcut which works a treat "C:\Program Files\Eagle Dynamics\DCS World OpenBeta\bin\DCS.exe" --force_steam_VR --force_enable_VR
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we are investigating with ED atm