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lee1hy

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Everything posted by lee1hy

  1. It is difficult to make because the texture coordinates to be patched are split in half. patch has to include roughmet and normal (so its better looks), but it is a lot of file size because it is the entire pilot texture (20 megabytes) I think it can be made by changing the structure of the patch like f18 There is a USA flag on the top and a unit on the bottom, but it's very difficult because the texture of the pilot's shoulder is split.
  2. 12th Combat Aviation Brigade https://www.digitalcombatsimulator.com/en/files/3322236/ thread seems to be quiet. I'll try to make it more activity this is developed in Afghanistan I tried the new apache skin. Apache in Afghanistan in a tough desert environment. I think it was discolored while washing with water to remove dust every day I adjusted the roughmet to create a metallic feel Still trying to figure out why it was discolored to mint color thanks guys!!!
  3. 12th CAB (Afganistan
  4. Considering Sqd that actually operated in DSC PG 3rd Squadron, 6th Cavalry Regiment (expected) Training exercise in the Persian Gulf March 17 Discolored airframe in desert environment from real pics in middle east
  5. crurrent ah64 30mm is very terrible wrost Worse, they didn't recognize the problem. Or it's just that nobody taught me about normal 30mm distance measurement or offset correction. The ah64 30mm currently has a 150 offset error when shooting within 1.5~3km. AUTO or MAN both still broken hope fix when
  6. https://www.digitalcombatsimulator.com/en/files/3321830/ Reduced files size
  7. Hi guys nice to here !!!! https://www.digitalcombatsimulator.com/en/files/3321830/ 25th Infantry Division 6th Calvary Regiment, Camp Humphreys, Republic of Korea Based referenc on us.army.mill
  8. It's 2022 now since a dynamic campaign was mentioned in an interview in 2008 on simhq. DCS's maps are very well made with electricity, traffic, roads, cities and industries. The fuel storage ammunition storage at the airfield is also very well made. Also dynamic weather will supported Dynamic campaigns are not complicated. Automatic creation of task , waypoint , various divisions and squadrons is still possible. If DCS provide more APIs , the community will create great dynamic campaigns. And user will still buy 55 dlc campaigns
  9. As the high detail texture of the latest module increases, Also Request an increase in upload file size screenshot Thanks
  10. Frequency, waypoint, weather,QFE QHN , etc and mission editor information should be automatically created on the kneeboard.
  11. 2nd Squadron, 6th Calvary Regiment, 25th Combat Aviation Brigade, 25th Infantry Division Camp Humphreys, Republic of Korea, (Crruent AH-64E) https://drive.google.com/file/d/1JCl35Ums24rG8Nc8am_1sT_RhcoQftUj/view?usp=sharing
  12. Is the patch dds detachable like f16 f18 pilot skin? thanks
  13. I also wrote on the MI24 forum, but DCS is a just game and should be viewed as a PC game. We use ""joy""sticks, so we have to think about the gap / real hydluic
  14. Little unstable but it can handle it set force trim before take off much better fly
  15. Hussars decal size is still being adjusted Everything new details
  16. CFD is just a theory. It's just a number. Take a look at his video to see how much the difference between CFD and the real gap in XPLANE dev team is. starting at 7:55
  17. If the SDK is released to the public, it will be possible to import Google 3D maps using QGIS like MSFS.
  18. lee1hy

    ROKAF F-5E

    WIP 98% still working pito metal
  19. It has already been 3 years since the release, but the data still needs to be corrected. So it seems that no precise conclusion has been reached about the missile. I understand Dev don't have access to confidential data, but it seems to be adjusting the balance/nerfed every patch time, just like a FPS/LOL game thats far from In Real Life. CFD, charts, data, SME whatever, it's just a PC game after all.
  20. Dude this is dead livery , dont leave any quote
  21. Turn OFF all APs are better flying this aircraft
  22. new airframe 3.0 everything new new new new https://drive.google.com/file/d/15l4mvjGdCsvHIMHhfqFGJbEUld_blEoV/view?usp=sharing (same link user files)
  23. https://www.digitalcombatsimulator.com/en/files/3318350/
  24. Buildings like real actual air strike targets (chemical weapons, weapons development center) are missing. would be nice to add
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