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lee1hy

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Posts posted by lee1hy

  1. 13 hours ago, Fulcrumkiller31 said:

    Any idea when we can expect these in game ? I am currently using a few of your liveries from the User files . 



    I haven't received any information regarding the update date but I plan to send this date once the European F-16 is completed.

    Even if I send an OK email, I don't know when ED will patch it

  2. 39 minutes ago, Kerbo 416 said:

    Again, I am offering my Egyptian F-16, if ED is interested I will add the dynamic bort numbers to it.

    good, I will send  email when the your bort is complete

  3.  if you have the skills to make a cool COOL F-16 U.S LIVERY, please create new one then  post it here,
    I would recommend it best aritst like Rougmaster.

     I will send an email to Wags (replace my slots)


    List of U.S F-16s

    -Generic Weathering,
    -Dynamic Bort 
    -.dds
    -Upload User Files section
    -------------------------------
    157th Fighter Squadron with and without HAVE GLASS V
    80th Fighter with and without HAVE GLASS  
    510th Fighter Squadron 
    14th Fighter Squadron skin, with and without HAVE GLASS  
    55th Fighter Squadron skin, with and without HAVE GLASS 
    179th Fighter Squadron skin, with and without HAVE GLASS 
    22nd Fighter Squadron skin,
    23rd Fighter Squadron skin, 
    480th Fighter Squadron skin, with and without HAVE GLASS 
    ------------------------


     Like the "ouky1991" Apache skin, ED  will pick it up  best livery at any time.

  4. folder structure is under ED's control, but we will discuss again whether it is possible to create a mother livery and discuss about duplicated roughmet, normal and capacity issues
    In 2022, custom texture of all external parts such as pylons and fuel tanks remained original.  possibility that it will be removed this time too. but may change

  5. I will ask "again" about the folder structure and whether duplicate(originnal textuer and livery) normal maps are possible
    currently, european skins must require a normal map

    • Like 1
  6. 18 hours ago, Jumper77A said:



    ***Soap Box time***
    I want to address a few things starting with the attitude of "it's just gotta be good enough because details don't matter". If I may add my 2 cents here, I think that is a dangerous attitude to have as a livery creator. If I were going to combat in these jets, I wouldn't care, because I cannot look outside of my cockpit other than stepping to the jet. In DCS however, things like screenshots, external cameras, video creation, and other things exist. In that case, details do matter. Not to make this a "yay me" post, but I have spent over 20 years in the military with the majority of those working in/around/and with all of these aircraft, with the last 7 in the fighter community, I may have a somewhat informed baseline of how things look, feel, smell, etc/

    I would also like to address download count. Download count does not mean quality. I just looked at my own user files list and my worst-quality skins have the most downloads (Including the most downloads of a certain airframe). This was due to either it being some of the first liveries available for a module, a fortunate position on the UF page, being released for a long time, or updates pushing them to the top of the list under the old UF structure. My best, highest-quality, liveries are at the bottom of my download counts for the same reasons. We all know now that great liveries can get buried under 30 spammed "shake n' baked" out liveries in the UF pages, which is fine. There is a large element of "right place, right time".

    Lastly, I'd like to remind us livery creators why we are here. It shouldn't be for personal glory or ego. We are here to let people live out their dreams of being a fighter/attack/cargo/rotary/warbird etc. pilot/aviator which they may have not been able in real life. We owe it to them to do our best job possible, fully knowing that we will not get compensated with anything more than some recognition or admiration and also fully knowing that the rivet counters of the world will call out our shortcomings. Lest we forget that many of these aircraft are gone forever, or in the case of Marine Hornets and Harriers, soon to be gone forever. Maybe I am a little sentimental, but it's nice to see some of these aircraft preserved if only digitally. They can't all go to museums. We should have the same dedication to the jets that defended and served our respective nations. (Yes, I understand this is a video game). Paint your best jet.

    I hope this is viewed as an azimuth check for all of us in this thread/community and not as slinging mud or personal insults. This was intended as suggestions and some constructive criticism. Thank you for your time. 

     

     


    If ED is really interested in detailing the f-16, and raising sales someone said,
     just making a F-16 V2 and selling the upgrade to make a profit? no ? 
    ED They are way way better than us in every way , they are super 3D/texuter experts 
     

    generic livery this is not a detail or color issue (so many limted) 
    belgium and other country bort number in official work list is still not supported 
     normal map will be skipped and we can't even contact the ED artist.

    you're still telling not to fight, but you're still insisting on strange logic that doesn't fit reality 
    you keep say "put detail pls put detail pls, pls put detail, real usaf pilot will see " what? 
    we creating the livery, we are looking at numerous photos, making numerous attempts, and trying to add details.
    this is why the top artists you mentioned have high download counters and support comments 

    who started the personal insults first ? who spread baseless rumor first? this is all people dreams?
     this F-16 sub is doesn't mean who is best (either me and other)


     

    • Like 1
  7. 11 hours ago, sinn said:

    The redrawing elements to a higher level of detail and accuracy than the default liveries and adding missing fasteners, panels, sealants, and other details is a big reason why the liveries authored by these three creators are of superior quality. Without meaning any disrespect to anyone, I agree with Magic Zach on this.

    If there would have been some way or still is a way to make it possible, a collaboration between the top creators to build upon all of their individual research and knowledge if nothing else would ensure that the new liveries do not miss details they have uncovered in their studies and included in their own works.

     you  and magic zach mentioned  top artists  is currently working on this project , (artists, not one)

    however, livery's capacity is limited, It is not possible to upgrade the details of all textures. 

    • Like 1
    • Thanks 2
  8. 14 hours ago, Fisherman82 said:

    Who was banned?

    Edit: Oh I get it now, he was banned from the big club not the forum. 

     

    few people and I left from those livery art discord, its small club 
    they no respect other's livery
     

    • Like 1
    • Thanks 2
  9. On 4/2/2024 at 2:31 PM, Awacs_bandog said:

    Leehy, you still refuse to learn what mipmaps are... Lets not pretend you're gods gift to skinning.


    I don't know what you're talking about, but the mipmap is automatically created. I use Intel DDS.
    Reply here if you have any information
     

    On 4/2/2024 at 5:48 PM, thepod said:

    I dont think leeh1y has heard of the phrase "people who live in glass houses shouldn't throw stones".

    I would be embarrassed to produce work like this amd get caught just using images I found on Wikipedia on my "expert official skins"

    error4.png

    error10.png


    i think you are only download my livery, lol
    thanks for feedback, i will fix it later 
     

    20 hours ago, Magic Zach said:

    These are, not the same default skins.  More details are in the description within.  But this is something off-topic ftom the F-16.


    Thats is your problem. you doing pixel by pixel by zooming in and out crazy all day using "model viewer" on parts that are  hard to visible,
    but most players in game don't even look at them.
     overall look is the same.
    public don't want duplicate skins and plastic-feeling airplanes.
    This is why Your download count is low , 

    You guys keep moving in groups and keep and keep recommending few f-16 livey maker and hate others, but public's tastes are different.
    and nothing changes this project 
    people want cool livery , not like factory standard  plastic skin
     

    • Like 2
    • Thanks 1
  10. On 4/1/2024 at 3:42 AM, Magic Zach said:

    Frankly Wags, Lee1hy doesn't make very accurate liveries particularly in regards to weathering.  This is a poor decision and it would be good to reverse it.  Of those that do make good liveries however, I personally recommend Texac, Roughmaster, and Mach3DS.  These are professionals that will spend hours over the little details to make accurate and realistic weathering and paint schemes (even redrawing different elements of the module to a higher degree of detail than by default, including redrawn normal maps), and will deliver striking photorealism for the long-run of the module.  These 3 have already spoken here in this thread at least once.  Their portfolio of liveries and artworks speaks for themselves.

     



    Your   accurate f-16 livery ? or spwaning Another LAG group friend again ?

    https://www.digitalcombatsimulator.com/en/files/filter/user-is-Magic Zach/apply/
    (why you upload same default skin?) 🙄

    but  i have  seamless issue my old f-16 textures, im still fixing now 😭

    • Like 2
    • Thanks 1
  11. On 2/18/2023 at 10:35 AM, Magic Zach said:

    I'm going to preface this with a one-stop summary: This is a post arguing for already-made and available liveries for the Fw-190A8 to be added to DCS officially for broader usage to the playerbase in singleplayer and online, allowing other players to use and see them.  Download options are available at the bottom of this post.

    Who: The skins are made by myself.  I have been within the DCS community for a good number of years, since the Dogs of War server (when there was only the P51, Fw190D9, and Bf109K), and almost all of it was within the WWII side of DCS.  Of mission makers and server runners today, like the 4YA Project Overlord server, one of the most reoccurring complaints from mission designers is that we do not have a historical livery selection for the Fw190.  This has been noted by the player base of late.  Having been around these complaints and criticisms for some time, within that context and that of the required time period and location, I've created a set of liveries for the Fw190A.

    What: We do not have a single historical and relevant livery for the Fw190A8 in DCS at this moment.  Of all the chosen liveries from the Fw190A8's livery contest, none of them are historical, or relevant to France in 1944.  Some of them do not have working bort numbers.  A couple are Japanese Zero cosplays.  And some are only relevant to earlier versions of the Anton.

    There is a big deficit in DCS for a historical livery set for the Anton 8.  To attempt to remedy this, I have created liveries for JG26 and JG1 in their summer 1944 configuration.
    I'm proposing that Eagle Dynamics incorporate some of these liveries into DCS officially.  This will give the simulator its first historical liveries for the Fw190A8.  There are 6 liveries (different Staffeln) of the JG26 to choose from, and 4 from JG1.

    One may argue that an individual can install any liveries he may choose from the Userfiles and use those.  However, this has some severe limitations: 

    1) Other players online cannot see your livery unless they, by pure coincidence, have that livery also installed.  That is very rare.

    2) Our most popular servers have the Liveries locked.  They cannot be changed by the player, only the mission designer.

    So it benefits everyone more if these new liveries are added to the official DCS install.  Then everyone has them as standard, and it can be used and seen by everyone.



    Historical Context:

      Reveal hidden contents

    I./JG26 and II./JG26 were stationed in France prior to and subsequently after the allied invasion in June, 1944.  I./JG26 arrived and remained in France from June 1943, until the Luftwaffe abandoned France in August of 1944, and were stationed at airfields such as Vitry-en-Artois, Chaumont-en-Vexin, Les Mesnuls, and Vendeville.  II./JG26 (second gruppe) arrived in France in August of 1943, and remained in the country for a full year.  Second Gruppe was stationed at airfields such as Mont-de-Marsan, Mons-en-Chaussee, and the famous Guyancourt.  Guyancourt is an airfield confirmed to be included in the upcoming Normandy 2.0 upgrade.  Just a month prior to the invasion, they received their first new Fw190A8s, replacing their A7s.
    I./JG1 moved to France on the day of the invasion, but was a highly active and supplied Fw190 gruppe for the entire duration of the allied campaign in France.  Their main two stations in France for the duration were Montdidier and Lonrai, with a brief period in Le Mans.  Their final airfield in France was Aulnay-aux-Planches on August 11, 1944, for only a week...a transitional stop as the Luftwaffe was abandoning France.  Second gruppe, II./JG1, was stationed at Montdidier too, as well as Semallé.  Here, they remained until early August 1944.  Their last station in France was Connantre on August 11 for five days, as they were exiting France. They received their first batch of 190A8s in April, to replace their 190A7s.

    These are both the two most active Fw190 units in France around the time of the invasion, and for the duration of the allied campaign in France.

    The Liveries:
    Here I have a livery for 2./JG26, 4./JG26 5./JG26, 6./JG26, 7./JG26, and 8./JG26, comprising of half of I./JG26, and all of II./JG26.
    For JG1, I have 1./JG1, 2./JG1, 3./JG1, and 6./JG1, consisting of most of I./JG1 and a Staffel from II./JG1.
    I made some special features for these liveries.
    1) the camouflage tones, specifically RLM 70, were adjusted to be a more realistic darker color tone
    2) each livery has a slightly different camouflage pattern on the fuselage.  If you look closely you can see the differences between each livery
    3) the bort numbers are custom drawn, and weathered to better suit the weather-worn nature of the aircraft

    First and second Gruppe, JG1.  The JG1 identify themselves by their red tail band and unit emblem on the cowling.
    1./JG1, which often included additional ID paint on the underside of the wing tips:

      Reveal hidden contents

    image.png?width=932&height=504
    image.png?width=916&height=505


    2./JG1:

      Reveal hidden contents

    image.png?width=898&height=505


    3./JG1:

      Reveal hidden contents

    image.png?width=917&height=505


    6./JG1:

      Reveal hidden contents

    image.png?width=866&height=505



    First and second Gruppe, JG26.  The JG26 identify themselves by their yellow rudder, and the II./JG26 by the inclusion of a horizontal bar.  The bar and ID numbers change depending on the Staffel within that Gruppe.
    2./JG26:

      Reveal hidden contents

    image.png?width=892&height=505


    4./JG26:

      Reveal hidden contents

    image.png


    5./JG26:

      Reveal hidden contents

    image.png?width=856&height=505


    6./JG26:

      Reveal hidden contents

    image.png


    7./JG26:
     

      Reveal hidden contents

    image.png?width=861&height=505


    8./JG26:
     

      Reveal hidden contents

    image.png?width=893&height=505


    Downloads:
    I have given these liveries a tiered choice to be included into DCS.  A first top 5, and a second top 5.
    There are two options for how to download
    1) Standard download.  Each livery is individual, and individually includes all the textures it requires.  This includes, due to the adjusted camouflage tones, the left and right wings.  Disk space consumed for all 10 liveries: 666MB.  Standard download HERE.
    2) Reliant download.  Each new livery is dependent on the 1./JG1 livery to acquire the left and right wing textures, instead of locally.  This requires the 1./JG1 livery to be included, in order for other chosen liveries to work.  However, this more smartly uses disk storage.  Disk space consumed for all 10 liveries: 282MB.  Reliant download HERE.

     



     

    Have you ever won a fw190 ww2 livery competition? Or do you have a ww2  fw190 skin you made?

    Everywhere you write, you complain, but you can't create anything.

    What did you create today?

    wt h 🙄

    • Like 3
  12. f-16 livery is being completed except for 1-2 squadrons.
    I am now focusing fix textures (HV,stardard)
    new pilot texture 

    remaining squadron
    -480 FS HV
    -79th HV


    [Converted]Screen_240318_182309.jpg

    • Like 2
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