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Kurothas

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  1. Hi @prestonflying, allright, thank you for the response. Highly appreciated. All the best Kurothas
  2. Hi @prestonflying, i installed the latest version of SimAppPro (1.9.9), repaired the .lua file and installed again the Universal UFC AddOn. Everything works again. But of course my TacView Export does not work anymore since those lines has been deleted. So one problem solved, another one appeared ¯\_(ツ)_/¯. Any issues with TacView known? Thank you and best greetings Kurothas
  3. Hi @prestonflying, strangly my UFC addon does not work. It worked some weeks ago after i initially installed it, but due to unknown reasons, it stopped working. I downloaded the latest release from the first page yesterday. I reinstalled it after simapppro upgrade to version 1.9.8. Using openbeta. my dcs.log does not show anything with "wwt". Do you have any idea what could be the problem? thanks in advance, Kuro
  4. Hi, i started the campaign before the BS3 has been released and now i wanted to play the Campaign again with the BS3. Basically the Module has been added to the campaign, but obviously the new start up procedure for the long alignment is not supported. I played Mission 2 and as soon as you can takeoff after the alignment, the mission is practically over and failed. Sure, the first missions are no long way to fly but i think the module should be support fully with all procedures. So i think some trigger would make sense to enable all players to play this missions as they desire. Could this be established with the campaign? Thanks in advance and all the best Kurothas
  5. Yes, this is also something i really don´t get. especially if you have all the razbam modules.... miles would have been actually self explanatory.... and you can also not even use miles for new modules..... very unsatisfying. but it will probably get worse rather than better!
  6. Well, authorization seems broken again
  7. Hey, i recognized a bunch of Allied Flights Communications. Apparently through all Missions (at least @ 2 of them), which does occur over the whole mission and interrupts the Voice overs or even suppresses them completely. This pretty much breaks the immersion of the campaign IMO. All the best Kuro
  8. Hey @Charly_Owl, i recently noticed in your F-18 Guide, that the flood mode of the AIM-7 is not mentioned? I would expect it under the AIM-7 itself, like you did for the amraam visual /mad dog mode. Or am i just looking on the wrong spot? thanks in advance thanks for all those incredibly awesome guides.
  9. @prestonflying, after i tested a little bit around, especially with the huey, i think the tomcat would be also great. Information´s like Heading, (RDR)-Altitude, Speed and probably the vertical velocity indicator would be helpful for landing and probably dogfighting. The radio´s or countermeasure count would also be great. What do you think? Thanks for the great tool
  10. Well, i don´t know what is possible, but i can imagine a few relevant informations, like: F-16C: Fuel, selected heading (since the heading selector is analog), Chaff/Flare count, maybe the DED Data if possible... JF-17: this is more tough. i think to show the data of the ufc is hard because the ufc display resolution is pretty high in the JF-17, but also Chaff/Flare count, radar alt... Looking forward to what will be possible in the future
  11. Thank you, this is great! Could you please add the JF-17 and maybe the F-16, even if it has no displays and the DED is most likely not possible to cover. Thanks in advance.
  12. Hi all, since the Track Replay seems to be broken and doesn´t show the issue, i recorded this and uploaded it on youtube. This Video is regarding the second issue. A Video about the first issue will follow soon I hope it helps. Very best greetings Kurothas
  13. Hello together, as mentioned above i found two little issues. 1.) If you do a cold start and click the Mode Button for the IFEI in the "NITE"-Position before you actually start the hornet. The IFEI stays in the day-mode. As soon as you click this button back from NITE to DAY and back to NITE the IFEI will change to the green mode. 2.) If you have the IFEI Button on NITE and you have a Targeting Pod on the right Screen active, the right screen switches to the A-G Radar as soon as you switch the IFEI Button to DAY. Basically this seems to happen every time if you are in the A/G-Master Mode, independend from the selected function on the screens. The left screen switches to the Stores page as well. Thank you for everything. Best wishes Kurothas
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