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Fmax13

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Everything posted by Fmax13

  1. The Channel map is well detailed on the English side but very poor on the French side, for example: there are only four airfields, two of which (Saint Omer and Dunkerque) have runways so small that the A8s loaded with bombs cannot take off, whereas there are eight airfields on the English side, and the level of detail on the French side is poor. Do you intend to upgrade the map in the near future to see it attract more people?
  2. Can anyone tell me if it is possible to send a TextToSpeek message to a particular pilot and if so how? Thanks
  3. I ended up finding, you shouldn't do a "mission start" trigger but once, for me that solved the problem
  4. Hello, thank you for this program that worked well but I can't run it anymore, I have a popup that tells me that Windows can't find DCS-SR-ExternalAudio.exe I can't figure out where the error comes from. Please help me I just realised that I am not the only one, what surprises me is that yesterday everything was working fine and today I have this message!
  5. Wouldn't it be possible to provide for the possibility of modifying the small panel on the Mosquito's radio?
  6. Battle for the Channel_rev_2a-20210814-183426.trk
  7. visual bug noticed by several drivers in VR since the last update he last update
  8. see at the end of the trk https://drive.google.com/file/d/1e4hDHSgd7KwY7Gf5tsCxWZBmzQWuoGAs/view?usp=sharing
  9. Hello, I think there is a problem since the update 12852 on the Channel map with the Amiens prison. As soon as you destroy a train wagon, the triggers on the buildings of the Amiens prison are triggered
  10. I had noticed that and that's what I blame Flak for, they act as if they were out of reach or undetected
  11. Why don't my A20 drop bombs! Bombardement_test.miz
  12. Even with a 100% detection radius it seems that the flak only detects the planes when they are above them Test Flak.miz
  13. Since version 2.7 we have the possibility to position aircraft on the ground and create aerodromes, which is a very good thing, but aircraft requiring a ground team cannot start as you can see on the test mission below where the BF 109 cannot start I will add one thing, the zones of suppression of objects do not function systematically WWII_Test.miz
  14. TEST_Eject.mizTEST_EjectCaucase.miz in the example missions that I have attached if I use "AddGoalScorePlayer" from moose scoring I get this error message but only on Normandy, not on Caucasus 2021-05-09 14: 46: 56.215 ERROR SCRIPTING: Mission script error: [string "C: \ Users \ maxim \ AppData \ Local \ Temp \ DCS.openbeta \ /~mis00007FF2.lua"]: 50796: attempt to index local 'PlayerData' (a nil value) stack traceback: [VS]: ? [string "C: \ Users \ maxim \ AppData \ Local \ Temp \ DCS.openbeta \ /~mis00007FF2.lua"]: 50796: in function 'AddGoalScorePlayer' [string "C: \ Users \ maxim \ AppData \ Local \ Temp \ DCS.openbeta \ /~mis00006B11.lua"]: 35: in function 'onEvent' [string "Scripts / World / EventHandlers.lua"]: 13: in function <[string "Scripts / World / EventHandlers.lua"]: 11>
  15. Since the 05/05/21 fix the OnEventEject event no longer works for Warbirds but does for jets. I talked about it to the Moose team, they tell me it's a DCS problem see here: https://discordapp.com/channels/378590350614462464/378590350614462467/840234691507257354 I give you an example missionTEST_EjectCaucase.miz
  16. yes Moose has published a modification on this subject, what I am talking about is indeed a consequence of what you are reporting
  17. Two different servers, two identical experiences. To be put in relation with the possible overload of the Syncro clouds. Maybe a lead for ED!
  18. I don't know if this is the cause but all crashes on the LFDM server happen when there are more than 30 players but not systematically
  19. new crash despite the update of Windows and drivers dcs.log.old
  20. I use Moose's SCORING function in my missions but since version 2.7 the unit name STATIC is no longer available. I asked the question on the Moose discord and here is their answer: " Applevangelist — Aujourd’hui à 14:44 @[LFDM] Maxime Had a deep look into what is passed from DCS on which event. For STATIC Units the DCS API is still bugged to obtain the name of the target unit. I'm afraid the workaround currently thus breaks scoring for STATICs, but there's no distinction possible from the data passed. ". My question: is this a bug that you are going to fix or is it a will on your part? I am attaching the test mission and the log TEST2.miz dcs.log
  21. I do this as soon as I can shut down the server
  22. Here is the log of the LFDM server that just crashed the dump link : https://mega.nz/file/FToUSDaZ#BkwaOscGr3COMDoNltTWVwOcdKBntDJJt95P5MMdU3M dcs.log.old
  23. the lfdm server is crashed now dcs.log
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