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Thumper1911

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Posts posted by Thumper1911

  1. I want to thank the team for calling the force trim release button the force trim up button and hope you spend as much time running in circles trying to figure it out as I did today.

     

    Don

  2. I was a backseater in hueys blackhawks and number of other helos.   It certainly seems to me like it has way too much.   I think it makes the autos harder because you have to bleed it off and its easy to ballon up.
     

    I have been trying to master the huey in preparation for apache.  I am always looking for people to fly huey with.

  3. So my friend and I have started fly the huey as a kind of ft rucker for apache.

    I have some questions about the multiplayer problems.
     

    I had problems shooting the co-pilot gun or even getting into the gunner positions in mp.

    Is there a bug?  Does the helicopter need to be armed up before we enter?  It seemed to be intermitent.

    The ils was working for the pilot, but the display was not registering for the co-pilot.

    Has anyone noticed it takes like 5 direct hits to kill a guy with a mini gun.  That seems wrong.

     

  4. So here is some feedback.

    I think it was mission 9 before I actually shot a weapon.    Then it was at night going after fast moving boats.   Can’t see them at all without tags on.   The ground radar would not lock them up and I was unable to track them with the tgp.

    In the mission briefings there are lots of words,  but nowhere in the campaign is there clear military style list of objectives and execution plan.   Each mission I am left trying to figure it out. This is a consistent problem with these campaigns.   
     

    Operation orders and clear execution plans please

  5. I must tell you my issues with the campaign.  First is the complexity.  Why is it necessary to input codes to start each mission.  Next, you don’t seem to have to do anything but takeoff and land to get the code for the next mission.  Next, there is no next mission.  There are no clear mission statements or execution plans that specifically tell you what to do with each mission.   I am sorry if that offends, but that is basic military planning.   It doesn’t have to be complex, go here and do this.
     

    More basic planning issues.  At the end of each mission there is a set of coordinates given.   But you don’t give an altitude for each set of coordinates.  Last there is no tanker tacan listed in each and every briefing.  
     

    I am certainly not an expert on dcs.  But I know a little bit about military planning.  I don’t think you need that experience, to put a clear set of objectives in each mission.

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  6. The hmd in my f18 turns off within a few seconds of when I turn it on.

     

    I use the mouse and roll it on using the dial.  Within a few seconds the dial rolls back without me touching it.

     

    I have a track file, but it is too large to upload.   
     

    I have been able to repeat this bug.   I looked at my control inputs and there is no key assigned,

     

     

  7. I have just had it with these campaigns.  

     

    You  guys who write these things and don’t know the first thing about mission planning.  And for some reason you ALL have a deep psychological failing when it comes to putting the tanker information in the briefing where it can be accessed in flight. (Major problems with every mission or campaign I try,  with putting accurate and complete information in the briefings).  And actually putting the mission objectives into the briefing.  And making the objectives obscure so you can’t figure out how to complete the mission.

     

    Actual mission planning included using an operations order format.

     

    1. Situation.  This is where you can use your creative gene and write all your words about your characters etc.

    2.  Mission statement.   As it implies it is A sentence that actually explains what the hell you want to accomplish.

    3. Execution. This is a scheme of maneuver that outlines with details how to accomplish the mission.

    4.  Support.  This includes stuff like where the ac is and how its loaded out.  What to do if you get shot down etc.

    5. Command and signal.   This includes a complete comm plan, its a plan, not a list of freq.  and a list of every freq and tacan and ils in the mission.  This is an excellent thing to include in the kneeboard.  You could call it a comm card or a smart card and sound like an actual military aviator.

     

    Generally in your comm plan; There will be common frequencies.  Then separate frequencies for subtasks.  You would monitor a primary such as blue 1.  And land tank strike etc on a sub freq such as green 1,2,3,

     

    This stuff is not rocket science and has been taught to E-1s in every military service and law enforcement agency in the world since long before any of you guys were around.  Planning is organized like this in order to make it harder to forget stuff (like tanker tacans) and provide a common format.  ie so everyone can understand what you are trying to say.  And if you are not organizing this way, you don’t know what you are doing.

     

    I might as well take the money I spent on the campaign and burn it in the street.  The continuing aggravation of trying to figure out what to do is infuriating. 

     

  8. I have looked around to see if this is a known issue.

     

    If I start the f16 in the air or hot start or runway start, the aircraft is off.   I have to start it from scratch.

     

    Has anyone heard of this.

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