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MadCat1381

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Everything posted by MadCat1381

  1. The radios are turned on and off by their corresponding volume knobs on the UFC. According to the NATOPS-manual: -For the interior check befor engine start, they are supposed to be off. -They should be turned on, after the first engine started.
  2. According to ED it's an around 2007 F-16CM Block 50 Viper. There is no F-16C Block 50. All Block 50/52s started as F-16CJs but with the implementation of the CCIP programm the USAF now calls them F-16CMs. Same for the Block 40/42s. They started out as F-16CGs and after the CCIP implemantation they are also called F-16CMs.
  3. Hi, that's because there is something wrong with the ILS on this airbase. The frequencies seem to be fliped. And the ones on the F10 map do not align with the ones in the mission editor. It has nothing to do with you or the Viper, it's the map. Maybe you find this discussion useful: https://forums.eagle.ru/topic/227445-ils-issues-al-dhafra-ab/?tab=comments#comment-4572627 Greetings
  4. Hi kwjorders, the gyro switch is in the correct position, but the RPM is a bit too low, about 2650. Try to give her a bit more revs. These yellow boxes should disappear when you reach the correct value. On these training missions, sometimes you have to go through the value asked for. MadCat
  5. Hi, when I think about this, it should be correct. The rudder is trimmed to the right to counteract the engine torque to relief the pilot. That's what the little red fixed trim tab does on the rudder. So without the engine there is no torque to counteract and the plane should yaw to the right. In this case the pilot would have to put in left rudder. Greetings MadCat
  6. Hey! Since the last patch they are turned dark with these little brightness adjusters on the outside of the indexer light housings. You just need to adjust them to a higher brightness. I have no idea why the developers did this. Makes no sense to me at all and I stumbled over it as well.
  7. You need to put in 4 digits. If the numbers flicker, you did input an invalid value.
  8. The ADI DDI page does not provide a slip indication, there is only a turn indicator in addition to the artificial horizon.
  9. They would need to make another ground crew radio menue entry that says something like "close emergency AV cooling scoop". I guess they won't so just skip this point. It won't fail anyway unless you fly with random failures activated.
  10. You need to turn on the Radar Altimeter itself on the gauge by turning the knob clockwise. The gauge is on the right side, near the hook handle. And you need to be below 5000ft AGL for the radar alt to display anything.
  11. Correct. I meant the beacon. Thanks. There is a quite good YT-video where a pilot explains the lights on an Airbus A320:
  12. The strobe light in the legacy Hornet is powerd by the right AC bus and needs AC power to work. The APU does not provide any electrical power, only air for engine start. So there is no way for the strobe light to work before the the engine has started. And if I remeber my time on the flight line correctly, that is how most fighter are set up. But I may be wrong here as it's been quite some time now. In the civilian world yes. The strobe is used to show anyone around, that the aircraft is about to move. So most airlines will have a procedure to switch it on when push back clearance is received. Or latest in the before start checklist. But civillian aircraft start their engines on there own, with no assistance from the ground crew. In a fighter jet, the pilot will almost always have a ground crew for the start up process and one of their tasks is to make shure it is safe for the plane and safe for everyone around when the engines are started. That's why the plane captain looks underneath the Hornet before giving the clearance to start the APU. There are several videos on Youtube that show this. And to be honest, yes it is dangerous, but when you know what you're doing it's not that dangerous.
  13. I guess because the exterior model isn't complete yet and ED still fiddles around with it.
  14. Rudder position is normal and works as intended. They are toed in to provide additional nose up momentum and will return to a normal position as airspeed rises after launch. I don't know the exact numbers from memory. But what do you mean with ailerons are in a upward position? Can you provide a screenshot? The ailerons are on the outer wings and with full flaps shold be down to act as additional trailing edge flaps.
  15. As long as these tanks weren't radar guided AAA-tanks (Gepard, Shilka a.s.o.), you won't get any warning. And these guys are a surface thread, if you get close enough. If they were AAA-tanks, you should have seen them on the AI.
  16. How unfortunate... but if it is so IRL I'm fine with not having it. Thanks guys.
  17. Last time I tried, the radio in the hornet ran on battery with the frequency set on preset 1 in the mission editor. The only thing is, that the UFC is not running, so you can't see the setting or change it. It was dicussed somewhere in the forum befor. But if I remeber correctly, this is a fallback in the real jet too, if you loose AC power to have some sort of communication left. Easiest way is to set the ATC frequency in the mission editor to channel 1 and you should be able to contact ATC with only battery power.
  18. As the title says. I wonder if the pylon integrated dispenser system is used by the Block50 USAF Viper. I've seen some pictures and videos, but it's hard to say, if these are Block 50s. I know there are some very knowledgable guys around. Maybe someone knows this. An if they are used by our Viper model, maybe we'll get them at some point. You can never have enought expandables, right? ;)
  19. IFEI should come on with battery power. Just some indications will be missing because the senors providing the data need AC power or are dependent on the MC. And it did for me this morning.
  20. There is a clock on the F10 map. Or you could use the info bar (LCtrl + Y) which also shows the time. But I'm not shure if it's available when F2 view is disabled or if it can be disabled as well.
  21. The ruler is in the top of the map window. https://forums.eagle.ru/attachment.php?attachmentid=235793&stc=1&d=1589542559
  22. Sorry for not being clear. To switch missles with the HOTAS you need to press the "NWS AR DISC MSL STEP Button". You'll find it in the HOTAS section in the controls menu. But it's not a short press. You need to press it about a second. Default keyboard command is "s". The dogfight switch has 3 positions. The center position, wich is "off", the "dogfight" position and the "missile override" position. The 8 possible bindings in the controls menu in DCS account for different joystick/throttle setups. If you have a setup with a threeway switch with permanent positions, you should use the two command from the "special for joystick" category. As long as we don't know what kind of stick-throttle setup you have, it's hard to recommend something. The contacts on the radar screen are white, because you need to do an IFF interrogation. It's not automated. Target management switch short press left (less then a second) should do a full IFF interrogation.
  23. Wich command you should use depends on the setup you're using. I have a Warthog throttle and put the Dogfight switch command to the boat switch. Boat switch forward is "DOGFIGHT/Missle Override Switch (special) - MISSILE OVERRIDE/CENTER" Boat switch aft is "DOGFIGHT/Missle Override Switch (special) - DOGFIGHT/CENTER" I set both modes (and the other 3 as well) up on the ground while the INS is aligning. Which mode should use which missile, what MFD I want to see aso. Switching missiles should be MSL STEP button long press on the stick.
  24. I'm not a pro at this, far from it indeed. But what works for me is to relax. If I feel tension build I tell myself to relax. Tiny inputs to the stick and the throttle. Watch the lights on the tanker and the tanker as a whole, do not look at the HUD.
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