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NightFlier

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Everything posted by NightFlier

  1. The first option works but the second, depending on the mission doesn't. So for the moment I'm using Go to Waypoint 2 on Waypoint 1 + Go to Waypoint 1 on last waypoint. Infantry works as per old method (only Go to Waypoint 1 on the last waypoint) depending on turn radius. Still odd and unusual anyway.
  2. Thanks, I'm doing some tests but anyway, it used to work as I did in first place. I used that way for years so there's something broken anyway. I also noted that infantry has less problems but if the turn is too tight (too tight for DCS....not for normal physics and real life!) it stops too.
  3. Good day everyone, I set up a ground unit to perform a loop using, on the last waypoint, the command "Go to waypoint" to make it start again its loop. First of all, when using "Perform command" it automatically reverts to Perform Task (you will notice clicking other options and going back to that action). Anyway, the ground unit reaches the last waypoint, goes to the first one as per command but it stops and doesn't start the route again. Here attached a simple test miz and track file. Tested on different maps (Caucasus, Syria, Nevada etc.) and different ground units. Many thanks Go to waypoint bug test.trk Go to Waypoint BUG test.miz
  4. I tried my best to have the Victory Flag showing up by having a look to similar mods but the flag doesn't work (= I'm not able to make it work, more precisely). It may be helpful to have it already packed with the lua files or more detailed instructions
  5. @Hawkeye60 May I kindly ask how to install the Victory flag? I'm trying to put it in the F-14 but my knowledge of mods luas and structure is not enough.
  6. @Hawkeye60 do you think it's possible to use the flag you designed as a new weapon mod to be waved out of the cockpit like in the picture?
  7. Hi guys, as DCS doesn't provide a proper replay, I was considering having the LSO platform screen exported in video format (like we can do on the Tomcat when using the LANTIRN) or to an additional monitor (so we can record that screen). Is there a way of doing it? I mean, flying a plane, switching to the LSO station temporary, activate the recording and moving back to the plane. By having this we can properly review our traps and get a fair grading by the human LSOs who can't be there every day. Thank you in advance
  8. Ok a got a new crash (DCS not responding without crashlog), this time in Single Player, different map (Nevada). Here is the log attached. dcs.log
  9. As written, unfortunately I can't retrieve the full one as I restarted DCS 2-3 times shortly after and lost that log. Shame on me but I had to rejoin a session asap. I'm going to re-install my GPU drivers now and check how it goes in this evening's session. Tomorrow I will replace the GPU with the new one and make a clean driver installation with DDU.
  10. Hi guys, I'm having random DCS crashes with "DCS not responding" popup either when flying or in the Server (role selection) screen. Here is the latest crash log (can't retrieve the actual full log as I started DCS couple of times after that to resume a mission quickly) Specs are good: i5 13600KF / 64 Gb RAM / RTX 2080 (it will be replaced with a 4080 tomorrow evening). Thanks for your help PS: I already run a full repair and got rid of mods. dcs.20230807-215144.crash
  11. Suggestion: It would be a great add to have GPU and Air Starters with the ducts unfolded and in a kind of "connected" shape in different variants to be used with different modules as they have their specific connecting points. Having them as active ground unit would also be amazing as we might create triggers (i.e. using Spacebar or F10 radio menu) to talk with ground crew (not the default invisible one) and activate and deactivate those units for engine start.
  12. It's such a shame that ED is basically abandoning the huey. With a bit of "lifting", a couple of variants (212, 412) and civilian/military option for the pilots, the guy would be up to level with the recent announced upcoming modules for some transport, recon, and ground forces support actions (C-130, CH-47).
  13. What about having the Huey pilots without helmets and with a baseball cap and David Clark headsets? Would it be doable?
  14. I don't know why but the v20 SP is giving me a flable smoke for static smoke effect and plane crashing (like the DCS default one) instead of the usual Better Smoke nice one. Using OVGME in Main DCS folder (files are correctly placed as I checked the activation of the mod).
  15. A question about the White Top cover: It seems completely white without details, panels, rivets etc. What am I doing wrong? I Edited an existing livery (United Nations ITALAIR, easily found on the User Files) and put the white .dds files into the livery folder, changed the .lua with the lines posted above in this thread. Added the argument to remove the pylons etc. I don't know if it's just the skin file that is "basic" or something is missing.
  16. It would be a great one if someone skilled might make a United Nations skin for the 212/412
  17. Unfortunately they are not. I was wondering if the ability to have them is still hidden somewhere in the luas but I'm not good in dealing with them.
  18. Ok but it's unrealistic. Is there any way to disable it?
  19. Hi guys, I noticed this issue (I don't know for how long it's been there, not flying a lot recently...): The side part of the screen shows a much brighter illumination compared to the center view. Here an example, I just turned my head without changing any screen or game setting. Look at the hangars and the sky, they are too much brighter compared to the same area but looking straight to it. It happens in cockpit view only, not in external. Any idea? Is it just me or others are experiencing the same issue?
  20. Does this mod affect the logic and calculation of events and actions of the affected objects (i.e. Triggers, actions, movements etc.) or it's just a matter of rendering?
  21. Resuming this thread Is it possible to remove the side hard points but keep the front hard points? (electrical wire cutter)?
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