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Witch_Doctor

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  1. I see that makes sense, and yes it should def do more damage. I wonder if it would be possible to temporarily increase the damage, just to match its capabilities to other anti-ship missiles until the dmg model fo ships is improved.
  2. Hi guys, This might have been addressed previously, and I know the missile is in still early stages but despite of it regularly receiving new functionality the damage modelling of it stayed the same. It doesn't matter what mode we select POP or normal, the total damage that a direct impact causes a missile is between 1-2% that makes the missiles unusable. I doubt this would be realistic unless the US Navy shoots 100+ Harpoons at enemy ships :D ED, could you check this for us please? I personally would love to use the Harpoon more instead of bombing or JSAWing ships only. Proofs: Many thanks, Witch_Doctor
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