Jump to content

Rich

Members
  • Posts

    38
  • Joined

  • Last visited

3 Followers

Recent Profile Visitors

2965 profile views
  1. Squadron Air to Air Championship The 51st PVO & 100th KIAP are proud to announce SATAC 2022 - which will take place starting in January. Once a year, the 51st PVO stages a Championship called SATAC (Squadron Air to Air Championship). SATAC's focus is to bring a fair and prestigious platform for competitive Air to Air sportsmanship in which all squadrons and airframes are invited. The first SATAC event dates back to 2011, and we would like to keep up this tradition by inviting all competitive Air to Air squads to fly against the best DCS has to offer in the most immersive and realistic combat environment. With the format below, we hope to encourage the use of all aspects of the sim, weapon types (ARH/SARH/IR), dissimilar air combat training (DACT), and all modern DCS aircraft to play their unique roles in SATAC 2022. Format 6 vs 6; thus we highly recommend having reserves. Expect to fly shorthand against a fully rostered opposition if you don't have 6 pilots ready by match time. A mercenary reserve pool is available for teams short on pilots. If you are interested in becoming a merc, put your name forward in the SATAC 2022 channel on the 51st PVO Discord (Links below). All fourth-generation aircraft will be made available: F-14, F-15, F-16, F-18, JF-17, M2000, MIG-29, Su-27, Su-33, J-11. Airframe selection is permanent during matches. Teams must choose a set lineup for each game and stick with those aircraft. E.g. choosing 4xF15, 2xSu27 cannot be changed until the next match. There will be an engagement bubble centered on bullseye, which opposing squads must control to win the round. Once you enter the bubble, you must not exit until the opposing team is neutralised. Once you leave the bubble, you cannot re-enter. You will be warned as you approach the edge of the bubble. As an aircraft enters the bubble, a 5-minute timer will begin where all aircraft must be inside the bubble in that time. Any team with aircraft outside the bubble after the 5 minutes will forfeit the round. At least one pilot from the winning team must return to the home base in order to claim victory for that round. If aircraft take off with an invalid weapon and then fires said weapon or enters the bubble, that round is forfeit for the offending team. RTB's are allowed to correct mistakes with payload or aircraft systems as long as said aircraft hasn't entered the bubble. Disconnected players are allowed to re-join and take off again as long as his/her's aircraft did not enter the bubble. Matches will be best of 3 in the preliminary rounds and best of 5 in knockout rounds. AWACS and datalink support will be available during preliminary rounds only. No datalink or non-player BRAA calls during knockout rounds. A neutral GCI officer will be provided if a squad is unable to field one. Communications with the GCI officer will be handled through SRS. Flankers will have Fighter to Fighter datalink made available. Format for the single-elimination stage. Some items may be repeated from the main format post: Knockouts will have AWACS fed datalink and BRAA reporting disabled with human GCI support given through means of LotAtc. SRS is not required but encouraged to communicate with your GCI. If you wish the streamer to tune into the radio, feel free to post the frequencies alongside your ready state in game chat. Fighter to Fighter datalink, also known as Peer 2 Peer, will be left enabled. Matches will be best of 5 rounds. Due to the increase of rounds played, we recommend having reserves ready for any issues that may arise. Teams flying the F-14 Tomcat will require a human RIO One GCI operator per team * Due to DCS's constant updates and complexities, we can not define every rule. Teams should refrain from doing anything that may be considered unsporting or not to the spirit of competition. Payload Maximum: 4x Active radar homing missiles (all types). No AIM-9X, No Air to Ground weapons (The F-14's and F-18's TALD's are exempt from this). Weather Variable weather: Clouds, wake, wind, and time of day. Selected by dice roll during scheduling. Prizes Pending Sponsors Pending Registration The sign-up deadline is the 1st of November. Please register as a squad here, citing squad name, aircraft selection, individual pilot callsigns, and their Zulu time (for match scheduling purposes). Teams are also encouraged to register a GCI officer. We highly recommend having reserves. For example: Squadron Name: 51st PVO // 100th KIAP Aircraft Selection: Su-27, Su-33, MiG-29 Pilot Roster: [51☭] Frostie (+1 Zulu) [51☭] Teknetinium (+2 Zulu) Etc. Schedule Saturday/Sunday - 2023, Week 1-(11) 1500z - North America/South America/EU/Africa vs Asia/Australia 1800z - North America/South America/EU/Africa A spreadsheet overview of timeslots can be found attached below. Note: The schedule is fixed when completed. Squads that sign-up agree that they will be able to participate on the assigned day/time. If a team cannot attend, they will have to forfeit their match. Further discussion and announcements can be found in the SATAC channel on the 51st PVO Discord, which can be found here: https://discord.gg/R4sYCNrnym We look forward to hosting you in SATAC again. Sign up, and fight's on! satac2022-schedule-overview.xlsx
  2. I'm unable to remove these two elements from the helmet-mounted display using the reject modes and reject setup. To reproduce, in the HMD support page, select reject level 2, and in reject setup, set all options to level 1 or 2. The NIRD circle and seeker FOV will remain displayed on the HMD. Attached is a short track of me reproducing the issue. HMD_Reject_Issue.trk
  3. (☭ 100th KIAP and 51st PVO ☭) Squad Lead: [100☭] Breakshot Time Zone: UTC +1
  4. Squadron: 51st PVO // 100th KIAP Timezone: 18:00z - 23:00z Maps: Syria, PG, Cauc Thanks S!
  5. Unfortunately Coxy and BlackPixxel have become unable and have released their Red Flanker slots
  6. (☭ 100th KIAP and 51st PVO ☭) [100☭] Breakshot, Red, Su33/Su27 [100☭] Rich, Red, Su33/Su27 [100☭] Coxy, Red, Su33/Su27 [100☭] BlackPixxel, Red, Su33/Su27 Thanks S!
  7. [100☭] Breakshot, Red, Su-33 CAP [100☭] Rich, Red, Su-33 CAP [100☭] Frostie, Red, Su-33 CAP [100☭] BlackPixxel, Red, Su-33 CAP [51☭] Roofies, Red, Su-27 CAP [51☭] Stinger, Red, Su-27 CAP [51☭] Teknetinium, Red, MiG-29 Scramble [51☭] Yambo, Red, MiG-29 Scramble [51☭] Shamansky, Red, ATC+GCI
  8. [100☭] Breakshot, Su-33 [100☭] Frostie, Su-33 [100☭] Coxy, Su-33 [100☭] Rich, Su-33 Thanks!
  9. I apologies for taking your post as provocative. The thread title made me wonder, but now I understand how this wasn't your intention. The quote is still correct as of this post; the edits made were before this thread's publication. We indeed encourage people to post about adding these features, but asking for these features in the correct sub-forum and not referencing us in your thread title would've been more appropriate.
  10. Wow so a lot of mudslinging going on in this post. We've said once ECM and its effects are fully implemented in the F-14, we're more than happy to remove all restrictions from it, a fact that I feel has been purposely removed from the context, from a thread that seems is here just to cause trouble.
  11. We have a critical update on the format. In light of recent updates to modules regarding ECM, we have decided to restrict the F-14's jammer usage in matches due to being the only aircraft in the event currently without jam effects.
  12. (☭ 100th KIAP and 51st PVO ☭) [RU] MiG-29A x2, CAP 1987, Soviet Air Forces a/b 1521 (Mary-1), [100☭] Breakshot [51☭] Yambo [RU] Su-27 x4, CAP 1987, Kilpyavr AFB (Maresyev), [100☭] Coxy [100☭] BlackPixxel [51☭] Frostie [51☭] Rich [RU] EWR Thanks!
  13. Thanks for hosting! Despite the low blue turn out we all still had a good time.
  14. ☭ 100th KIAP and 51st PVO ☭ [RU] Su-27 x2, CAP 2010, Air Force Standard [RU] Su-33 x4, CAP 2010, t-10k-5 test paint scheme [51☭] Frostie [51☭] Rich [51☭] Rys [100☭] Breakshot [100☭] BlackPixxel [100☭] Coxy Apologies for the late signup
  15. Squadron Air to Air Championship The 51st PVO & 100th KIAP are proud to announce SATAC 2021 - which will take place from October through December. Once a year, the 51st PVO stages a Championship called SATAC (Squadron Air to Air Championship). SATAC's current focus is to bring back a fair and prestigious platform for competitive Air to Air sportsmanship; where all squadrons/airframes are invited. This event dates back to 2011, when the first SATAC was organised. We would like to keep up this tradition by inviting all competitive Air to Air squads to fly against the best DCS has to offer in the most immersive and realistic combat environment. With the format below, we hope to encourage the use of all weapon types (ARH/SARH/IR), dissimilar air combat tactics (DACT), and for all modern DCS aircraft to play their unique roles in the event. The sign-up deadline is the 1st of October. The event is expected to continue for no longer than 3 months, depending on the number of participating squads. Format 6 vs 6, thus we highly recommend having reserves. Expect to fly shorthand against a fully rostered opposition if you don't have 6 pilots ready by match time. A mercenary reserve pool is currently being considered for teams short on pilots. If this sounds interesting to you, put your name forward in the SATAC 2021 channel on the 51st PVO Discord (Links below). Squadrons can field more than one team if they wish All fourth-generation aircraft will be made available: F-14, F-15, F-16, F-18, JF-17, M2000, MIG-29, Su-27, Su-33, J-11. Airframe selection is permanent during individual matches. Teams must choose a set line up for each game and stick with those aircraft. You may not change the airframe line up between rounds of a match. E.g. choosing 4xF15, 2xSu27 cannot be altered until the next match. There will be an engagement bubble centred on bullseye, which opposing squads must control to win the round. Once you enter the bubble, you must not exit until the opposing team has been neutralised. Stay within the engagement bubble till the opposition is destroyed. Once you leave the bubble, you cannot re-enter. You will be warned as you approach the edge of the bubble. As an aircraft enters the bubble, a 5-minute timer will begin where all aircraft must be inside the bubble in that time. Any team with aircraft outside the bubble after the 5 minutes will forfeit the round. At least one pilot from the winning team must return to the home base in order to claim victory for that round. If aircraft take off with an invalid weapon and then fires said weapon or enters the bubble, that round is forfeit for the offending team. RTB's are allowed to correct mistakes with payload or aircraft systems as long as said aircraft hasn't entered the bubble. Disconnected players are allowed to re-join and take off again as long as his/her's aircraft did not enter the bubble. Matches will be best of 3 in the preliminary rounds, and best of 5 in knockout rounds. AWACS and datalink support will be available during preliminary rounds only. No datalink or non-player BRAA calls during knockout rounds. Qualifying teams will win a LotAtc key (https://www.lotatc.com/) courtesy of DArt and will need to register a GCI officer. A neutral GCI officer will be provided if a squad is unable to field one. Communications with the GCI officer will be handled through SRS. We can not define every rule due to DCS' constant updates and complexities. Teams should refrain from doing anything that may be considered unsporting or not to the spirit of competition. (06/01/22) In light of recent updates to modules regarding ECM, we have decided to restrict the F-14's jammer usage in matches due to being the only aircraft in the event currently without jam effects. (07/03/22) Format update for the single-elimination stage. Some items may be repeated from the main format post: Knockouts will have AWACS fed datalink and BRAA reporting disabled with human GCI support given though means of LotAtc. SRS is not required but encouraged to communicate with your GCI. If you wish the streamer to tune into the radio, feel free to post the frequencies alongside your ready state in game chat. Fighter to Fighter datalink, also known as Peer 2 Peer, will be left enabled (along with being enabled for the Flanker). Matches will be best of 5 rounds. Due to the increase of rounds played we recommend having reserves ready for any issues that may arise. Teams flying the F-14 Tomcat will require a human RIO One GCI operator per team Payload Maximum: 4x Active radar homing missiles (all types), 4x R-27ER's. No AIM-9X, No Air to Ground weapons (The F-14's TALD's are exempt from this). Weather Variable weather: Clouds, wake, wind, and time of day. Selected by dice roll during scheduling. Prizes 1st place team will win the free choice of six unreleased/released modules from each sponsor supporting SATAC 2021. 2nd and 3rd place teams will win the free choice of six released modules from each sponsor supporting SATAC 2021. Squads that reach the knock-out phase will win one key from LotAtc and Tacview. Sponsors The 51st PVO & 100th KIAP are sincerely grateful to all those who are supporting SATAC 2021! Eagle Dynamics, Magnitude 3, Razbam, Heatblur, Tacview, LotATC. Registration Please register as a squad here, citing squad name, aircraft selection, individual pilot callsigns, and their location/Zulu time (for match scheduling purposes). Squads are also encouraged to register a GCI officer. We highly recommend having reserves. For example: Squadron Name: 51st PVO // 100th KIAP Aircraft Selection: Su-27, Su-33, MiG-29 Pilot Roster: [51☭] Frostie (+1 Zulu) Su27 [51☭] Teknetinium (+2 Zulu) Su27 Etc. Further discussion and announcements are to be held on the SATAC channel in the 51st PVO Discord, which can be found here: https://discord.gg/R4sYCNrnym We look forward to hosting you in SATAC again. Sign up, and fight's on! https://logwork.com/countdown-qzzy
×
×
  • Create New...