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About PeterP
- Birthday June 1
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...it wont.
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geez ..., seems you have too much time. and me too - because I comment your post...
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DCS World\Mods\aircrafts\Ka-50\Cockpit\Scripts\materials.lua line #50: simply add a new line that specifies the path to your new textures file. Example: your new texture file is named DCS World\Mods\aircrafts\Ka-50\Cockpit\Resources\IndicationTextures\Indication_ladder_ka-50.tga. Than add a new line (#51) to the materials.lua like this: now the code from your first post should be working.
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Thank you!
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Sorry for my bad manners Esac_mirmidon, you are right , I owe you an answer: I don't know what is causing this "positioning lag" in the FC3 planes. And I'm also very sure that the culprit is buried somewhere deep in a hardcoded .DLL of FC3 and there is nothing I can do about it. So I even don't start thinking to waste time to prepare a update for this mod that can be done easily by the Devs themselves. I'm so sorry.
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Seems you should read it and find it out yourself. Thanks
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...please read the documentation...
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Please open / read one of these "best joysick?" threads instead of cluttering this one.
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>>>http://forums.eagle.ru/showthread.php?p=2055420#post2055420
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! make sure that you only use the potis from the upper msffb2 as input (as long you dont have hall sensors added).
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...from the first post:
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it has to be: (from left to right) Y: Yellow-White X: Red-Black >>>http://forums.eagle.ru/showthread.php?p=2052501#post2052501
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Please recheck everyting. I did simply cut the wrires and reconected them as shown on the qouted drawing.