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coder1024

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Everything posted by coder1024

  1. Here's a side-by-side comparison of 4 vs 5 from Natural Point. http://www.naturalpoint.com/trackir/02-products/trackir-product-comparison.html
  2. I again tried the takeoff mission the other night and this time did a much better job of staying in parameters during the turn. This time after the turn it came back and said I didn't do it good enough (paraphrased) and to try again :) So it looks like if you do it REALLY badly it doesn't trigger anything. I've always found these sort of training missions frustrating in flight sims. You're trying to get certain triggers to fire and yet you have no idea how well or poorly you're doing until you're done.
  3. I've found a good approach is as follows. Start by reading through the short manual. Its very quick to get through and actually gives you a very good frame of reference for all the more detailed info you'll plug in later. Now that you've done that, fire up the takeoff training mission. Skip the startup one, you don't really need to worry about a ramp start if you're just getting going. Then move onto other missions, going back and scanning the short manual here and there. Eventually you'll want to dive into the full manual, but I wouldn't start there if you want to get in and fly. If you're getting frustrated with the interactive training, chances are the full manual will trip you up as well.
  4. I did activate the emergency brake when I touched down, but I'm not sure it did anything so yea I guess thats not the way to do it :)
  5. well, at least in DCS A-10, you don't get a court-martial for destroying the fence as in Falcon or else I'd be in a load of trouble :)
  6. I recall having all sorts of trouble trying to learn landing on Falcon 4.0 Allied Force. Keeping track of when you're supposed to have what airspeed and what altitude, etc, etc. I just found it complicated and rather difficult. I ran across a tutorial which said to just keep track of 2 things. 1) keep the flight path marker on the end of the runway where you want to touch down - use the flight stick to maintain this 2) use the throttle to control angle of attack So you're just doing those 2 things, holding the FPM with the flight stick where you want it to be, and then controlling the AoA with the throttle. This made landing amazingly simple for me anyway. I tried the DCS A-10 landing and it seems like a similar approach might apply. I'm pretty new to it though so I'm sure someone will correct me if thats wrong, but it seems like it should work.
  7. I saw the same thing - tried landing and held down W but it seemed to have no effect. I wonder if you have to first engage NWS before the brakes work?
  8. so nothing happening on this? was curious if there would be some lessons for DCS A-10, but I checked the site and I see there's nothing past the introductory lesson.
  9. The more interactive training is, I think, a key feature of DCSA10. Should be really great when they're done. I tried the beta 3 and updated training missiong for takeoff and handling and at the end it tells you to do a 360 not 180 :) Still, I did the 360 and it never continued. I think this is just the end. It says that this turn will be the last maneuver, so I'm thinking its done at that point and just not saying so.
  10. I downloaded the 1080p file with no problems and watched a little bit of it. So far it looks really nice! Looks like this series will be top notch and a must have for any BS pilot!
  11. You can play Falcon 4.0, there's Allied Force which works fine under Win7 + NVidia. Or you dual boot to XP for FreeFalcon.
  12. yea FF5.3 couldn't handle Win7+NVIDIA 32-bit either. I was curious whether or not it was fixed with 5.5. You can get around the issue by dual booting to XP.
  13. awesome! looking forward to checking it out!
  14. That's not really a problem imo. If you're going to spend > $300 on a HOTAS you're probably serious enough to get a pair of rudder pedals and the expense for those is likely not going to kill the deal.
  15. coder1024

    H.A.W.X2...

    I don't think HAWX or HAWX2 would be considerd "sims" :)
  16. The BS trim is setting the software center, you're expected to release the stick back to center and the stick center is now seen as the new trimmed center. At that point, you would want the force to still be centered about the physical center. Its an approximation, but I think a perfectly reasonable one. I don't think it would be feasible to make it any closer to the real thing.
  17. Yes, the game is a lot of fun for what it is.
  18. With all they've done with their FSX add-on, I bet they could take that and use it in a more combat oriented engine fairly easily. Sure, it wouldn't be a direct copy, they'd need to translate/convert things, but the lion's share of the work will have already been done. It seems like they're pushing FSX far beyond what it was meant for, esp with their upcoming TacPack. Imagine their product in the context of a real combat flight sim engine.
  19. yes, there are workarounds, I'm just saying if I was buying a stick today, I think I'd have second thoughts about anything with a twist rudder. Its not something I would have thought of before; since I have an X-45 haven't experienced it. Its just sounds like a nuisance. Unless you have no pedals and actually want to use a twist rudder of course :)
  20. from those I've talked to that use it, the lock isn't very good. Even when locked you still get some movement or something. I can't recall the specific issue, but the lock didn't seem to help remove the problem IIRC.
  21. Another note, I've heard multiple complaints about the X-52 twist rudder being really annoying. After hearing that I think I'd avoid anything with a twist rudder myself as I have pedals. Granted, my X-45 rudder isn't great either, but I can program in some curvature and at least its not on the flight stick.
  22. I think if you already have the download version, you can just burn it to a DVD and there ya go, you have a DVD version :)
  23. As I understand it, LO is a much lower fidelity simulation than the DCS series. Thats the whole point of the DCS series to provide a new product line which features high fidelity simulation of certain aircraft. Its not HAWX but its not DCS either :)
  24. So then if you already bought the download version, you're not getting anything new/extra with LOP if I understand this correctly. Its more of a convenience thing.
  25. I disagree, I don't think there's any particular need for them to have to provide a graphical interface for every tweak/adjustment/etc. I think modifying .cfg and .lua files does count and I wouldn't consider those "outside" the sim, they are the sim configuration files. I'm impressed at how configurable ED's stuff is, BS and FC2, in that they provide all the .lua and .cfg files rigth there in the open allowing anyone to configure it. No need to put a million options in a UI, just provide as many as possible and people can then modify they to fit their needs.
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