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Buzzkillington

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  1. This may not be as hard as it sounds. Adding a check box to the settings to decouple the head from environment would tell game that head moves do not move the environment only the hmcs. Internally there must be multiple coordinate frames so the math isnt new. As for the calibration concerns for different monitors users of track ir already have to calibrate head movement to angle. So that calibrations isnt even a dcs issue. Basicly if dcs gets a command to steer head to 67 degrees they rotate the pilot head to 67. Track ir software converts a physical head rotate to 67 degrees
  2. can you please add the export to F16c RWR, its the same that you already have on most of the other displays but missed this one. These 2 lines: dofile(LockOn_Options.common_script_path.."ViewportHandling.lua") try_find_assigned_viewport("F_16C_RWR", "RWR") in DCSWorld\Mods\aircraft\F-16C\Cockpit\Scripts\EWS\RWR\indicator\RWR_ALR56_init.lua
  3. Please ED add the helios exports to the base files, at least the screen exports. This is such a low lift for your developers and doesn't expose any cheating. I understand that servers can turn off pure scripts but many wont because that check does protect the server from legitimate hacking. Many of your players rely on simple exports for their simulators and this really is such an easy risk free thing for your team to fix! If you want I will send you all the line for line fixes for the F16c
  4. Please ED add helios exports to the base lua files. It would take less than an hour and exposes no risks.
  5. I found if I changed the hud resolution in the cockpit resolution settings to 1024 mine goes away too. Change it to any other setting and it’s back
  6. I changed the cockpit resolution of the displays from 256 to 1024 in the settings and the hud doesn’t render. The mfds render fine. I was able to test 256 and 512 worked fine. I’m running latest open beta.
  7. Does anyone know if there is a hook or function that allows you move the jhmcs point on the screen without shifting the display so the hud is still right in front of you. The goal is to move the hmcs around like the pilot is moving his head. What track or does is move the world so jhmcs is in the middle of the screen
  8. I was turned on to an old mod called DCS witchcraft which opens a web socket and lets you run lua commands live against DCS. You can issue commands and print the return value. It was broken by modern node.js but I posted a version with it fixed for the new js api. Posted here, hope it helps someone else. I’ll put better read me if anyone really uses it. happy modding https://github.com/MrBuzzKillington/dcs-witchcraft
  9. Many of use use exports to push displays to other monitors for sim pits. With the new MP pure scripts checks they are now failing. Some of the exports have been incorporated into the base scripts so custom exports are not needed but it would be possible for ED to either exclude the dofile and try_find_viewports commands as "illegal mods" or add these few to the base scripts in dcs For F16 these are the ones that would be awesome to have: in ded_initlua dofile(LockOn_Options.common_script_path.."ViewportHandling.lua") try_find_assigned_viewport("DED") in hud_init.lua dofile(LockOn_Options.common_script_path.."ViewportHandling.lua") try_find_assigned_viewport( "HUD") in rwr_alr56_init.lua dofile(LockOn_Options.common_script_path.."ViewportHandling.lua") try_find_assigned_viewport("RWR")
  10. But the rcs of a pilot is lower than the aircraft body so the missile wouldnt fly directly into your face. Same for ir signature. If you watch an intercept the last thing you see is the mission flying directly to your eyeballs. I was guessing there is an aim point for the model that’s set to the pilot vs the centroid.
  11. The F-16 target model (where missiles are aimed) is set on the pilots head and not the airframe. This means that every hit is fatal to the pilot which appears different than other airframes. in multiplayer this means a nearly unsurvivable aircraft. My first clue was almost no ejections from f16 vs other platforms.
  12. myself and another developer put this together https://github.com/DCSFlightpanels/dcs-bios-arduino-library/wiki/Getting-Started
  13. And you will probably have several running. I have an icon on my desktop that kicks off 16 socats one for each aurduino.
  14. With an exported rwr on f16 the symbols disappear when you disable cockpit view with alt-f1
  15. This started happening to me after the last update. Only during MP, SP workers fine. Try this, start task manager and then start dcs. When dcs freezes alt tab to task manager. See if your free memory is at zero? I had 16gb and was at zero available when I froze. added more ram and haven’t had it freeze again. I see that you have 32gb already but worth a chance to check.
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