Jump to content

Antorian

Members
  • Posts

    125
  • Joined

  • Last visited

Posts posted by Antorian

  1. Glad to hear your game is working well for you. I'm having poor frame-rate issues currently with the mission. I have 16GB of RAM and a GTX 980 but no SSD. I played with the mission editor and with less units on the 1944 map, things seem to clear up frame rate wise flying the Spitfire. Am I at a point where I need as SSD to play this now? I've included a screenshot of my settings. Any advise would be appreciated.

    settings.thumb.jpg.9c9e1d75b5f484fd406e0198722409fa.jpg

  2. I just downloaded the open Beta for 1.5. Out of the modules I have, only four are available (F-86, TF-51D, Mig-15, and SU-25T). I am running Windows 10. modules available should include the previous as well as Flaming Cliffs 3, A-10C, KA-50 2, Huey, Combined Arms, BF-109, FW-190, P-51D, Mig-21 and SU-25T.

     

    After refreshing Module manager, I get the message "An error has occurred while receiving data, try later."

     

    Modules I've previously purchased are available to buy but not to download as if they were never purchased.

    dcs logs.zip

    system.zip

  3. Hey. I'm loving the F-86 and can't wait for the mig-15 to be released. While we wait I was digging for the full manual for the F-86 and I still haven't seen it. Is there a plan to have a full one published soon or are we stuck with the quick guide?

     

    Best of luck on your current projects! Keep up the good work!

  4. Is there a way to get other options added to the radio menu? I'm using a trigger to add a radio button to the menu but it doesn't appear in the radio menu of the F-86. I'm assuming its similar to the process outlined in this thread.

  5. How about explaining how you are doing it.

     

    so I create a unit like an apc or something. next I open "set rules for trigger." Then I create the type of trigger, select mission start for type and name the trigger. Then, I select condition to be time more (5). Next I select the action Explode Unit, set volume to 100 and then select unit that is exploding. Then I save and open mission and nothing happens.

  6. So I have been having trouble getting triggers to work reliably. I was trying to get a unit to spawn after death of another and for a long time it wouldn't work so I deleted the old units and started from scratch which seemed to work.

     

    Now I'm trying to get the trigger of an exploding unit to work (mission start, Time More 5, explode unit 100) but its not working. is there something I may be doing wrong? I selected the right unit? Please help.

  7. The shots land right on the dot for me. This may be obvious, but just in case:

     

    1) Keep in mind the gyroscopic sight only works when you track. That is to say: when you manipulate the nose of your A/C to hold the pipper on the target. It is oblivious to the bandits trajectory and speed, you need to help it by holding it on the bandit.

     

    2) The shots will fall right on the dot. Do not lead. You might not think you are, but it's a natural instinct to lead the target with the sight.

     

    3) If your sight is jumping, it's because your radar range rheostat is set to long. The radar is getting reflections from the ground/water and the reflection from the bandit is getting lost in the noise. Decreasing it will help by masking off the ground clutter. Think of it as a flashlight that you can control the length of the beam on. Unfortunately, there is no key binding for this that I know of, and you have to reach up and do it with the mouse.

     

    I know of a lot of players who cage the gyro on the P-51 and the F-86 because it helps in lead shots. If you are performing a high deflection shot such as a lead shot, the sight will not come to rest at center until you unload the wings, and even then there seems to be a good deal of lag in its response. This robs you of a nice hard reference point while you are setting up the shot. I use the gyro though, because it greatly extends the reach of your guns. At ranges which would otherwise be very hard or impossible to gauge lead, your shots are right on the money. That's what made it such a deadly piece of technology. Others have to walk the stream of bullets onto the target, getting hits only where the paths converge. With the gyro, squeeze the trigger and they all hit home.

     

    In the P-51D, you can set the sight to "fixed & gyro" so you get both. In the Sabre, you have to make do with the cage button.

     

    Exactly the advice I was looking for. Thanks for the advice!

  8. You shouldn't need to set the wingspan, as far as I know that's only if the radar or gunsight is damaged or something.

     

    I think that might be reversed. I know the sight will figure range but you have to set the wingspan. You can see this by playing with the wingspan while the sight is settled down. you will see the sight change size as you adjust it.

  9. I've been trying to build up my gunnery skills with the f-86 but its been quite the challenge. I was wondering if anyone would have advice getting their eye in on a mig-15.

     

    First, I'm not sure what the measurement for the sight's wingspan marker is but I've been working on the assumption that their in feet and have set it to 33.

     

    Next, I've been practicing with the A-4 gunsight using the automatic range finding. I find it doesn't settle down until about .4nm at best. And when it's stable I seem to always be shooting high so is my wing span setting wrong? is the gunsight just not as magic as it should be? should I just be trying to use the sight as a static aiming instrument? is there a way to set convergence? Any tips would be helpful.

  10. Oh and trees that actually can be crashed into! \

     

    DONT START THE TREE THREADS AGAIN!! SHHHH. Anyways, you can look at it this way while we patiently wait for EDGE; Olympics are being held in Sochi. You could make some interesting missions surrounding that event.

     

    But yes, EDGE, Nevada, all look like game changers when it comes to DCS.

×
×
  • Create New...