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ib_

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  1. VR, NEED HELP, Sitting to far Forward? Not sure if it is a bug or just me but in VR I seem to be sitting to far Forward and right on the stick; which, by the way, is making it really uncomfortable to fly. I now squeak uncontrollably when pulling more than 1g. Is it possible to have my attitude adjusted by chance and have us sitting a little further back? Thank you so much for all you do ED Respectfully, IB_
  2. It should no? Your taking an aircraft that has placed you on their 3-9 and/or above or below where you Doppler can’t see it and manipulating the target in such a way your Doppler is able to differentiate and select the target. This include speed which directly influences TA. Correct?
  3. It’s working just fine in reapers, 104th, and BF
  4. sounds like you may be dealing with peeps that are falling into your radar notch. Try narrowing your beam within 40NM and switching to 2 bar scan. Use the altitude your DL shows to help guide your scan elevation. Also change direction slightly, you want their silhouette to appear different then the surrounding noise (ground clutter). Just ideas! Check this video out
  5. check you pixel density. I changed mine from 2.5 (I think) to 1.8 and am at 40 FPS
  6. update After watching roughly seventy 120 launches by multiple players flying the F16 only, I found around 10% (8 or 70 launches resulted in the 120 disappearing) , to be in relationship to my original report. The launches I investigated were limited to only those that had a flight time of +/- 2 seconds, were launched by an F16, were within the online environment, and at an altitude that would eliminate possible ground interference. There were others, however, the flight time exceeded 2 seconds and\or the launch had an opportunity to intercept a target. I have the TACVIEW, players names, and times of incident if you would like them messaged to you. I still have more data to sift though and would like to test the occurrence in a non-pvp online environment.
  7. i'm going threw my other TACVIEWs to see if there are any other incidents such as this. As of right now, this is an isolated incident. I will post any other findings below.
  8. 120s disappear after launch online, MP, PVP Server. https://clips.twitch.tv/HonestCulturedSharkRaccAttack Thank you for ll you do!
  9. I’m sorry ED—keep up the great work I’m sorry ED for all this childish posting. It honestly breaks my heart to see some of this toxicity starting to bleed and poison our small community. Feed back is simple: the bird is less than 24 hours OLD, and in early alpha Real lives always matter, moreover when you can’t comprehend why they are more important than a simulator This bird outstanding and just like with the 18, I can’t wait to watch it develop and grow into the final product. This outstanding piece of art is well beyond where I expected on release and I thank you so much ED for allowing us the opportunity to be a part of its development. If not for early assess, I’m sure we would be waiting another 1 to 2 years for the model to be offered. I never expected the bird to be online pvp ready, moreover, be able to compete with models that are years older. What I expected is to start leaning to fly it, form up with it, all the while learning to cold start, taxi, takeoff, and land. I can master these basic skills while other systems and dynamics begin to take form and are implemented. Keep doing great work, and as a disabled vet, I salute you and your team. I had the last couple of years ripped from me and DCS allows me to still experience, and be a part of, that world still. More importantly, experience is in a way that is safe, and free of triggers. Thank you so much for all you do Nineline and Wags—and please pass my congratulations on to the team and tell them Great Job and keep up the rest work. Respectfully Neuro
  10. The 18th Aggressor Squadron (18AGRS) (Competitive PVP\Tournament\community support) The 18th Aggressor Squadron is recruiting pilots for competitive PVP type action (e.g., Arena, SATAL and others). If you have a desire for competitive air to air combat, now's your chance!!!! The 18th Aggressor Squadron is a competitive PVP\tournament and Training squadron that strives to achieve mastery at the highest level. Our mission is to provide high caliber pilots are able to perform at competitive levels, and specialized student centered training that meets the unique needs of all pilots, squadrons, and communities. Our mission is in-line with both the air force motto Aim High, Fly-Fight-Win; and the Aggressor motto "know, teach, replicate." Pilots of all skill levels are welcome. Primary aircraft is the F-16, however, within the heritage of the aggressor ideology to provide high quality dissimilar air combat training (DACT), other aircraft are welcome and encouraged. Requirements: 18 Years+ Able to meet at least one to two times a week. Have the motivation to achieve mastery Able to compete in pvp play Have a willingness to participate in pvp tournaments Have a great attitude and a love for flying If interested or have any questions, please e-mail me at email.ib.live@gmail.com or leave a statement of interest within our recruitment discord channel.
  11. After speaking with some really great community members, I have found it best to, and I quote, "Not reinvent the wheel." and allow the current communities work the viper. Please get involved with a community if you not, its more than worth it. Thank you all and see you in the sky.
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