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TeTeT

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About TeTeT

  • Birthday 03/07/1970

Personal Information

  • Flight Simulators
    DCS, SF2, FS2020
  • Location
    Kaiserslautern
  • Interests
    Arma, Flight Sims, Race Games

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  1. Hi, @seabat has supplied the mod with a bunch of updated liveries for the MiG-17F, coming to you in 0.4.1 soon:
  2. No no, it's my fault - I renamed the plane from 'crusader' to 'vwv_crusader', so it can be found beside the 'vwv_mig17' in the editor and did not think of renaming the cockpit file. You need to wait for 0.4.1 or simply rename the file: Shapes/{Cockpit_crusader.lods => Cockpit_vwv_crusader.lods} Then the cockpit shall be back. TeTeT
  3. Not sure I can reproduce this? Do you mean the R550 Magic 1? Looks ok to me on 0.4.1:null
  4. Not sure this is a good idea. The new collision shell I just created comes pretty close to the size: 17.2048 meter roughly in length, Wikipedia states 17.059 m. In width 11.46 meter on the collision shell, 10.87 meter stated on Wikipedia. Given that it is more of a model for AI enjoyment rather than a hi-fi model for player usage, will leave it as is. In other news, the cockpit for player use of the F-8 just got fixed. The A-10A FC3 cockpit will be back in 0.4.1. Cheers, TeTeT
  5. Thanks to @seabat we have now some testing versions of liveries for a generic Essex SCB-125 upgrade carrier available. We hope for an update to 0.4.1 later this week, stay tuned. @Stratos a MiG-21F-13 would make a lot of sense, wonder if we can source a nice model for one. Cheers, TeTeT
  6. Hi, I would like to create a Shilka with reduced accuracy and effectiveness, for training. Can I base this "Shilka Reduced Accuracy" unit on the actual DCS one, and how? I've used set_recursive_metatable for, I assume, deep copying other tables from the base game, foremost for weaponry. But it's unclear to me how to get the Shilka table name and if I can just do: GT = {}; set_recursive_metatable(GT, GT_t.<SOME PATH TO THE SHILKA>); Any help appreciated! Cheers, TeTeT
  7. And blasting Rock'n'Roll out of those speakers Those monitors with the PBR make a nice combo indeed! Just need some VC/NVA and Gis running around then!
  8. Some pics from the assets, some new, some old:
  9. We're pleased to share some significant updates to the Vietnam War Vessels pack, version 0.4.0. Acknowledgments to @Eight Ballfor their contribution to the pack with the addition of the PBR MkII Patrol Boat. Alongside this, the MiG-17F "Fresco-C" joins the lineup, albeit in an early stage of development. @Beldin has made noteworthy adjustments to the F-8 Crusader config, incorporated into this release. You'll also notice a renaming of the Liveries folder to vwv_crusader and vwv_crusader_np for organizational purposes. Furthermore, with Beldin's assistance, improvements have been made to the taxi and runway routes of CVA-31. Notably, the Vietnam War Vessels mod is now licensed under the Creative Commons Attribution-NonCommercial-ShareAlike 4.0 International license. Details can be found in LICENSE.md, https://github.com/tspindler-cms/tetet-vwv/blob/VWV_0.4.0/LICENSE.md Please download from https://github.com/tspindler-cms/tetet-vwv/releases We also have a discord channel dedicated to the Vietnam War Vessels mod at https://discord.gg/P2B63VEZVk
  10. He he, I remember rigging the C-1 Trader for Unsung in Arma 3 years ago. Quite a nice plane and would be a good fit for Vietnam War Vessels as well. On my wishlist would be also a RF-101 Voodoo. I've got a plastic model kit sitting around, but I have little clue how to turn that into a 3d model that's not totally rubbish Cheers, TeTeT
  11. Currently we're putting together the release 0.4.0 of Vietnam War Vessels. We're adding two more assets at least, a MiG-17F and a PBR MkII Patrol Boat. Kudos to @Hawkeye60 and @Eight Ball for the donations! We're hoping to add distance lods and rough met secondary textures to these before release. Cheers, TeTeT
  12. Have you taken a look at dcs.log (DCS\logs\dcs.log)? Maybe this contains a trace why the mod won't be available. Good luck, TeTeT
  13. Hi Beldin, feel free to use https://github.com/tspindler-cms/DCS-F8 as a source for your version of the F-8FN! It should contain the latest updates for the liveries by @seabat regularly. It's the development build and hopefully moving forward faster than the Vietnam War Vessels build. Cheers, TeTeT
  14. Check the Vietnam War Vessels thread On the parking of the planes reversing direction, we worked around this by inverting the final speed vector in the parking table. Cheers, TeTeT
  15. Fully agreed. In theory I'm waiting for a M35 2 1/2 ton for Vietnam War Vessels mod, but then this has been the state for 1.5 years now... so don't expect any sudden moves. Cheers, TeTeT
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