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TeTeT

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About TeTeT

  • Birthday 03/07/1970

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  • Flight Simulators
    DCS, SF2, FS2020
  • Location
    Kaiserslautern
  • Interests
    Arma, Flight Sims, Race Games

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  1. Welcome to Vietnam War Vessels 3.0.1! This is a maintenance release where we focused on updating existing assets, rather than adding new aircraft or ships. The USS Enterprise got an upgrade to its hull numbers texture - they no longer “shine through the deck” and reflect on the water. Next, the MiG-21MF lods were adjusted to the new main lod, so they are properly textured. Further the damage config was cleaned and adjusted to the existing collision shell. Last, the UH-2A and UH-2B had rotor shafts that floated above the fuselage. This has been fixed as well. This is an incremental update, so you need to have Vietnam War Vessels 3.0.0 installed. Simply copy the changed files over the existing ones. Main Download: https://github.com/tspindler-cms/tetet-vwv/releases Alternative Download: https://drive.google.com/drive/folders/1FaGN_V8uUgkbOJOej6CM1rHHYCIXdi-h?usp=sharing Enjoy, The Vietnam War Vessels team I've sent your post to James, let's see if he adds the re-texture. Thanks for your enthusiasm and work on this!
  2. I checked with James from our team and he traps on the Enterprise with the Super Hornet mod. Not sure what the underlying problem is, I don't have the Super Hornet mod. Good luck!
  3.  

     

     

     

    The rumors of my demise are greatly exaggerated!
    The only thing that has died at my house was my poor PC........

    Not having the funds to fix it, I have worked at earning the requires cash. 
    This was accomplished, thanks to the snow storms which I plow for money.
    I was then called away to a buddys house, and that turned into a two week stay!
    No internet.
    Having returned a few days ago, I find that Discord would not let me back in without sending me a code to a cell phone.
    WELL....... My phone died! A sad thing. So I bought a cheep throw away to use just for this purpose. 
    I see many sites have increased the security they require to get in now.,
    Sigh of the times......

    Anyway, now that I am BACKKKKKK!, A giant Blizzard is fast approaching!

    A whole lot of cash to plow! LOL
    But I must get ready for a twelve to twenty eight  hour ride. 
    My time will be limited till I finish this task, and recover! 
    Hard on the ASS!

    One more thing, I wish to whole heatedly thank the guy who spent the time to track me down, find my my phone number, And call me, asking if I was OK!
    Been too busy to return your call, but I will!
    Have no fear!
    I am hard to KILL!

    Please send me a invite to your discord, and the DCS mod hangout discord.

    I will see about re joining.

     

    Have you seen the Vampire-FB5 mod?

     

     

    1. TeTeT

      TeTeT

      Glad you're around!

    2. Misterwarship
  4. I checked with the team and nobody wants to undertake such a conversion.
  5. It's supposed to work on it's own. You can also remove the ships and buildings. All of the folders are prefixed with [VWV]. Good luck!
  6. Yes, those folders can be removed, as they have been replaced by a common "[VWV] H-2" folder in Vietnam War Vessels 2.x.y (forgot the exact version). If you have missions that utilize the old Seasprite, please convert them first.
  7. Thanks for your kind words! Very motivational. For now you still need the original "Vietnam Assets Pack 1.2" as all the original OH-6 missions are using it. I hope that with the next OH-6 update the built-in missions will transition to Vietnam War Vessels as dependency. Enjoy the mods!
  8. Vietnam War Vessels 3.0.0 We’re pleased to share the updates included in the Vietnam War Vessels 3.0.0 release. The rudders on the Knox-class Destroyer Escorts have been correctly offset thanks to work by James. The battleship model and configuration were refined by James, along with a new livery created by Woogey. Adjustments to the CH-46D configuration were completed by HawaiianRyan. The Vietnam Asset Pack by EightBall and Tobsen has been further improved and integrated into the mod through the efforts of EightBall and Fredy (FMD). The MiG-21MF received a model overhaul by Odyseus, with configuration updates by HawaiianRyan. The MiG-17F configuration was also improved by HawaiianRyan. Many thanks to everyone involved for their continued contributions and support. https://github.com/tspindler-cms/tetet-vwv/releases Alternative download: https://drive.google.com/drive/folders/1udduu4gPYa-SVyAi9WAs5j1Q_SzMSVdp?usp=drive_link Two videos accompanying the release: And a video for the mizreplace tool, for updates of original VAP missions to VWV:
  9. Currently dormant, no further releases planned as of start of February 2026. Chances are there that we will revisit the project much later in the year though.
  10. Not certain it's useful for anyone to browse the old repositories. Only two are currently active: tetet-vwv and dcs-mizreplace. And both are mentioned here in this thread.
  11. Merging VAP and VWV With great excitement we announce the merge of the AI packs of Vietnam Assets Pack and Vietnam War Vessels. We foremost hope to achieve a better experience for the user of the AI packs to have one pack less to install. The head of Vietnam Assets Pack, EightBall states: “A small step for the VAP but a leap of giant for humanity” TeTeT from Vietnam War Vessels said “This is a great opportunity to combine our two packs and go into a common future together. Vietnam War Vessels was from the start planned as a project with community impact, and this merger is a testimonial to the strength of the DCS modding community.” Starting from February 2026 both mods will be published under the Vietnam War Vessels banner. We will keep the VAP namespace intact for assets, except for the top level plugin name. This will change from “Vietnam Assets Pack by EightBall & Tobi” to “[VWV] Vietnam Assets Pack”. Unfortunately this means existing missions will need to be edited. For this purpose we have written a simple command line to assist in replacing the requiredMods entry in the <mission>.miz/mission file. See https://github.com/tspindler-cms/dcs-mizreplace for usage and find the download in the Releases. WARNING: Backup your mission file(s) before using this tool.
  12. Merging VAP and VWV With great excitement we announce the merge of the AI packs of Vietnam Assets Pack and Vietnam War Vessels. We foremost hope to achieve a better experience for the user of the AI packs to have one pack less to install. The head of Vietnam Assets Pack, EightBall states: “A small step for the VAP but a leap of giant for humanity” TeTeT from Vietnam War Vessels said “This is a great opportunity to combine our two packs and go into a common future together. Vietnam War Vessels was from the start planned as a project with community impact, and this merger is a testimonial to the strength of the DCS modding community.” Starting from February 2026 both mods will be published under the Vietnam War Vessels banner. We will keep the VAP namespace intact for assets, except for the top level plugin name. This will change from “Vietnam Assets Pack by EightBall & Tobi” to “[VWV] Vietnam Assets Pack”. Unfortunately this means existing missions will need to be edited. For this purpose we have written a simple command line to assist in replacing the requiredMods entry in the <mission>.miz/mission file. See https://github.com/tspindler-cms/dcs-mizreplace for usage and find the download in the Releases. WARNING: Backup your mission file(s) before using this tool.
  13. Partially, yes. It's an old model converted to mimic a FRAM II with the helipad. It's the best we had available at that time, but now the new Fletcher from James is included as well. You are correct that the FRAM II upgraded helipads were for the DASH, not for manned helicopters. I wouldn't know how to block a player from landing their Loach or Huey there though... For AI testing we use the Seasprite regularly and find it works good. I think there's a DASH mod somewhere available, but no idea if it's still working. On the deprecation of assets in a mod - it's a real pain to convert the mission once you uninstalled the old mod assets, agreed. We're currently investigating some tool of our own that replaces the mod name in the requiredModules section of the mission file of a miz. As long as the GT.Name of the asset didn't change and only the plugin name, this worked in first tests. We have precedence here when we altered the H2 Seasprite plugin names and unified them in one plugin. Drawback is that it is a command line tool, so probably out of comfort zone for many folks.
  14. I agree, and as well in a really cool location Are they not navigable? What do core DCS boats do?
  15. Interesting, I used a bridge free stretch on the Rhine, between Mainz and Bingen. Probably will re-test with those bridges later, thanks for the report!
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