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falcon_120

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Posts posted by falcon_120

  1. I dont see anything wrong in that clip, it seems the missile was already low on energy; or rather the bandit was very high on speed, and the barrel roll depleted that energy even further. 

    For me that is not a good example of a game/missile problem, different case would have been some head on barrel rolls that completely confuse the missile or do not trigger the fuze, when the missile still had plenty of energy to deal with the target.

    • Like 1
  2. i do love DCS as it is, but a patch is always nice, testing new functionality, weapon, FM, you name it ... its always exciting. 

    So hell yeah patch day!

    • Like 2
  3. 29 minutes ago, Tholozor said:

    Enabling the AUTO INT option from the AZ/EL page will command the CIT to automatically interrogate the L&S or the entire scan volume every 10 seconds. Manual IFF interrogation on any trackfile can be performed by depressing the sensor control switch and bumping it towards the ATTK format.

    But this does not show other mode 4 responses, only the one on the L&S. Also as far as i've seen, it only provides IFF when there is track created, so trying to IFF a "brick" gives you nothing. It takes so much more time than an IFF in an F16/F15E, showing you all responses in front of you...

     

    Happy to hear the STT behavior is being looked at.

  4. Amazing, HB should be remaking all radar in DCS XD...

    On a more serious note, the simulation is mind blowing, let's see how everything integrates with the Simulated world around the F4, and that is for ED to help. Imagine how sad it would be if you were managing all the limitations and nuances of a radar system like the F4 MPQ120, while a Mig21/F1 either AI or a player could shot you down even in a look down situation because... well the simulation of their radars is just not there.

     

    • Like 3
  5. Hello all,

     

    Some questions about the hornet that i've been asking myself lately that i've been playing in the DDCS MP Server.

    CONTEXT

    DDCS MP server is a dynamic server which pride itself in being realistic and balanced (at least somewhat), so it limits a lot the access of both sides to AWACS and in some cases very limited EWR; specially if these assets have been killed by the other side, so Datalink is mostly useful in Fighter-to-Fighter but not so much as we are used to in other servers. It also limits F10 information, there is no checking F10 to know where friendlies are, or to know your position.

    IFF: I'm really missing the IFF interrogation of the USAF fighters (F16/F15), where doing an IFF mode 4 interrogator actually show you all friendly fighter that has responded, even with your Radar off or outside of your radar scan limits. In the hornet, this interrogation only shows your L&S but no the rest which is taking so much time from you to get the SA picture ahead. Is this something not existing in Navy fighters? Is it just not implemented yet?

    Radar lock behavior: given the previous context, i find myself using RWS a lot in a High Bar high Azimuth preset (6B/140º) in order to find sneaking enemies, now when i see one and i try to lock him quickly with a SCS right with TDC on the brick, the hornet starts a mini raster, which normally takes up to 3/4 second to get a STT lock. This is a huge time specially in a dynamic, close quarter situation when you need a quick FOX 3 off. I feel this seems a realistic radar behavior, but its miles away as how the F16 radar works. In the F16 if you have a contact, STT is immediate. Is it again a question of just a better simulation in the hornet? Is it maybe a big buggy and to be addressed later in EA? What do you guys think?

  6. That’s a VERY long lead time on the Hornet . . . (read it again . . . !)
    its amazing ED managed to access the documentation some 60 years ahead of the hornet development

    Enviado desde mi ELE-L29 mediante Tapatalk

    • Like 1
  7. To further clarify the point, most (>95%) of servers will give you an aircraft slot of the faction/team you decide. When you go into that jet and you start it you'll find you have no flight plan, no targets loaded, no CMS Countermeasure programmed, even no weapons, as normally you select what you fancy that day, like CAP, CAS or a pinpoint strike mission. In all those case i imagine the DATA cardrige allowing you to create a flight plan "on the go" in an easy way, while also storing your preferred MFD/Countermeasure presets. 

    Even in SP games, or in MP MilSim missions with your squadrons, were the flight plan is fully loaded into your jet, you still need to program CMS programs, weapons programs and fuzes, MFD, etc... In theory a Data cartrige is able to do that for you, even things like preloading your JDAMs coordinates in your jet.

    • Like 1
  8. Although is hard to tell you this, right now if might not be the best moment to select the F15e or even the AV8, as there are many questions open about what will happen with Razbam products, if ED&RAZBAM will resolve current litigations, potentially their product could even be taken out from DCS (I hope that never happens). 

    I would say go buy the F16.

    • Like 2
  9. Hello,

     

    For some reason there is something wrong in the image quality of the litening pod with the harrier (Vr user, Quest 3).

     

    Most targets, specially with TV image but also with IR BHOT/WHOT modes almost blend perfectly with the terrain textures. Im talking like 5nm away, i can perfectly see them from the cockpit but i cannot find them om the tgp unles i use the HUD to place the TGP rericle perfectly on the target.

     

    Other modules i can see targets perfectly from 20/30 nm away both in IR/TV mode. Its like some terrain textures are overlapping with target textures or something, specially in Sinai and nevada but also in some other terrains. Any known bugs of fixes to this? i can post some screenshots of the problem.

     

    Enviado desde mi ELE-L29 mediante Tapatalk

     

     

  10. Yes, but in my experience the rings are quite right for modern SAMS like SA11/SA10 when going high. If you dont enter that ring you are good, and even if shot at a slight turn will defeat the missiles, so its lets you know a pretty decent “safe zone”


    Sent from my iPhone using Tapatalk

  11. Yeah, rings are not very meaningful without context, in this case altitude. The ring is a good approximation as long as you fly towards the SAM, but launch range increase dramatically with altitude (and other factor described by previous posters).

    A SA11 that will happily launch at you at 22nm if you are ate 30k will wait until 10/12ish if you are flying at 5000ft.

    Enviado desde mi ELE-L29 mediante Tapatalk


  12. Is it possible to make it so SRS and VOIP users to communicate on the same frequency?
     
    If not, why not make it so it does?
     
    Sent from my SM-G960U using Tapatalk
     
     
    The new VOIP by ED has 2 modes, one is room mode and radio/channel mode (i might be remembering the name wrong).


    Room mode is what you ask for, everyone on the samecoalition will communicate as if they were in the same frequency.

    On the second mode OTOH you need to individually select the correct frequency to hear other players using the module radios to tune the proper channel, or change freq as needed for other comms (eg. tankers, Magic, OCAs, strykers....), but obviously you need some previous coordination to define those frequencies.

    Enviado desde mi ELE-L29 mediante Tapatalk

  13. As mentioned many times before, people complains on the hornet radar comes from a not fully fleshed implementation of MSI by ED.

    Had we the full implementation you would never change the TWS Auto mode during BVR once the sorting phase has finalized since:

    1. The hornet should be able to designate outbound tracks without the radar needing to detect them first
    2. If you select an outbound track with the radar in TWS Auto, the radar automatically centers on that contact
    3. You can do that for contacts outside of your TWS azimuth 
    • Like 1
  14. How does the q3 compare for ease of reading the cockpit instruments and what typical fps do you achieve compared to G2
    The FPS and overall experience of smoothness is a bit better and this is due to how well the Meta Asynchronous Spacewarp works, better than the OXR implementation i was using with My reverb G2. I have it set to 72hz with ASW on and the experience is great.

    Now on the clarity side, the summary of it would be "its a tiny little less clear (resolution wise) than the reverb G2 on the very center but it's like that across the whole lense". And boy... I love it, I do feel like in the whole picture the experience is much better. I do spot target on my peripheral view i couldn't before, i can read instruments and MFD on the sides without moving the head, just the eyes... I could not do that before with the G2, at least for me outside the sweetspot all was a blurry mess. I also do like the colours a bit more. And the passtrough is amazing.





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    • Like 1
  15. Im really looking forward to something.

    I know ED is tieing this to the bigger datacartridge implementation, but its taking soooo long that it would have been convenient to at least have a CMS menu in the special option menu of each module to allow this customization before implementing that as part of a bigger functionality.

    Enviado desde mi ELE-L29 mediante Tapatalk

    • Like 1
  16. I like this model.
    We could do the same for the F-111, the F/A-18E/F, and more.
    I dont like the idea a lot.

    As bad as i would love the F15c and would support any 3rd party that would engage in that task financially, i think a good module needs to steam from the love and true interest of a 3rd party rather that from an auction to the best bidder.

    An unknown 3rd party that accepts doing that just because there is a good chunk of money to start is a recipe for disaster. Doing the minimum to meet whatever initial promise is in the Crowdfunding.

    Now if we have the luck of a good trustworthy 3rd party taking the mission and they decide to open a CF to support the investment..., then I'm in.

    Enviado desde mi ELE-L29 mediante Tapatalk

    • Like 1
    • Thanks 1
  17. Alright my bad,
    But still my point stands,
    there is lots of info out there on Rafale, is it enough I don't know. Rafale happened as official product in some other sim so I guess it will happen here sooner or later.
    Where?

    If its where i think (MSFS), for me that cant categorize as "its already there somewhere else", its normally just a 3D, a HUD, basic navigation and a poorly matched flight model.

    By those standards we already have a nice MOD in DCS.

    Enviado desde mi ELE-L29 mediante Tapatalk

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