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remon

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Everything posted by remon

  1. Does that mean that they will support Europe better than they do now? You really can't buy anything of theirs here.
  2. So, you ignored the title and the text in the OP altogether.
  3. Can you explain what made you think this is a TV? Hadwell was answering to the people above him that compared this to 4K TVs.
  4. Any chance of releasing a standard Gladiator with a better grip?
  5. Yeah, this is the first complain about Ryzen prices I've seen.
  6. That was an earlier sample. Not final clock speeds.
  7. Again with that lie. Especially from someone that doesn't use AMD hardware. Nvidia for the past year has produced much worse drivers than AMD. And this thing about bad AMDs drivers goes back to ATIs days. That was 10 years ago.
  8. Well, Kaby Lake certainly isn't an improvement over Skylake, in fact they have the exact same IPC. Ryzen won't have to be that much faster than older Intel cpu's to catch up to their more modern ones.
  9. There are reports of big improvements to draw calls. Can anyone test the drivers and report?
  10. The next version, Tobii Eye Tracker 4C, is adding head tracking too.
  11. As an AMD fan (or better Nvidia hater), I can tell you that it will never come close to the 1070. It wasn't designed for that.
  12. Yes, and Maxwell's supposed to support it too, according to Nvidia.
  13. The 1080 isn't faster than 2x980ti. It's allegedly faster than them in VR, with their new stereo rendering technology. It should be 20% faster than a 980ti in normal situations.
  14. New throttle is standalone I guess. If ED participates in the presentation, could that mean something about the F-18 module getting a stick?
  15. There are two more empty circles on that timeline. Seemingly one for another set of pedals, and one for an advanced hotas.
  16. Way too stiff for anything other than modern planes.
  17. Not the first time this has been done, and I've seen better results too. The wheel wasn't that well placed in the VR world.
  18. Has anyone tried the EyeX with the Solus Project? It natively supports EyeX for several features, like selection and depth of field, and some game specific functions.
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