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WildBillKelsoe

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最新回复 发布由 WildBillKelsoe

  1. +1. I agree. I would like the fire to be represented with a dynamic zone that has a value of 50% fire +/- 10% per hour of start and the values decreasing with bucket in zone in increments of 20% from the initial value. That should really be one aspect that ED should look at. I mean we already have troop transportation and sling loading, wouldn't hurt the bank either. 

    I was about to start a thread using this video about a firefighting mission cold and dark startup procedure that is well documented and shot.

     

  2. On 4/29/2024 at 9:23 PM, Skewgear said:

    Your local settings will make no difference on 4YA Project Overlord, our mission file enforces random failures off. Multiplayer server settings override local client settings, otherwise you'd have external views available.

    Pitot heating is a warbird-wide bug. We need to collect easily reproduced track files under test conditions so ED devs can hunt for the underlying cause. As far as I know it's modelled but incorrectly - there is heating but it won't overcome cold weather conditions in the sim.

    thanks for the correction. That I did not know. I am down for testing this bug as its affecting my favorite fw190a8 and causing me to lose interest.

  3. I was also on 4ya and following a very steep dive the instruments froze (the altimeter and airspeed indicator). I turned on the two circuit breakers below the cockpit UV and formation lights (CBs 6 and 7 from the front) and they regained operation. I thought icing but it could be random failures (I have mine set to on and enforced)

    • Like 1
  4. This is a very well structured survey. Although I am not Polish, I was intrigued by its results. I did however found a very important relevant question missing:
    How long were you involved with DCS
    This question was essential to correlate the depth of involvement with the sim with the answers in a meta analysis fashion. It is nonetheless a huge undertaking and I am sure it will benefit somebody. Thanks for sharing!

    • Like 4
  5. 5 minutes ago, Ironhand said:

    Out of curiosity, what airspeed and/or sink rate did you use to achieve that 10:1 glide ratio?

    and also meteo conditions. do they still have their wings? Is base commander cool with the results? important and even critical questions indeed!

    • Thanks 1
  6. On 5/3/2023 at 5:52 PM, noelgallagher said:

    "even awaiting until target disappears under the reflector glass as you can see here"

    this is also important note to aware 

    it all depends on speed,angle,distance from the traget,height from the traget,wind direction ETC

    you gotta develope your 6th sense in such a way that you gotta caculate all these factors all at once while you are diving in to the target 🙃

     

     

    No the sight method does not work with all SC bombs because they are originally not in line with the sight they are pointed away even from the long axis. The best method I found is to skip bomb at a very low altitude at a preset speed. That gives predictable and repeatable results. Do not use dive tables because the sight is 

    1- fixed

    2- not depressible.

     

    also do not use 45 and 30 becaue you have no way in the pit or on the etched to perfectly hit said angles. That is just a ruse these guys type to make it more difficult.

  7. 14 hours ago, Rudel_chw said:

     

    Why? ... I bet you also think the same of the I-16 too 🙂

     

     

    DCS already has three trainers: C-101, L-39, and the MB.339 ... are you really looking forward to another one?

     

     

    Are you aware that those belong to Eagle Dynamics, while the  Chirsten Eagle is the work of a third party?

     

     

    Of course, like there are so many DCS users purchasing assets Packs (most whine all the time about why the WW2 Assets pack isnt free).

     

    I totally understand that the CE2 isn't the combat aircraft most users want, but ranting about it is so pointless ... 😞

     

     

    its not about military or not its about the state of being finished is what I am ranting about, mind you as a paying customer....

    16 hours ago, Rudel_chw said:

     

    and that is enough to consider it only half-finished? ... bugs that you can't even mention? ... 🙄

    when it comes to a basic feature like sound which defines fidelity, then I guess yes it is half-finished. And I am not the beta tester or getting paid to test the module and you have the bug reports section to see your list of bugs that I mentioned...

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