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Ebodee

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  1. The weight of the landing gear and relationship to the CG during a hover causes the Hokum to shift laterally. Not very noticeable but it is. However ED does it in the software, nice to see in the game. Smacks of attention to detail :thumbup:
  2. Usually do that or look at xm box temps but bit hard to do when loading into an already started bird.
  3. So yeah, outside air temperature. I am departing up a valley ascending toward snowcaps when I get an EKRAN reminder to turn on my rotor anti-ice. Well, ok, I think I will also engage my engine anti-ice as well without verifying it is already on when I hear the all familiar sound of both my engines spooling down and rotor RPM slowing... I suppose dust protection is not as useful in temperatures below freezing. Other than via the FPL in EBRIS which is an indirect measurement and inference of the temperature, is there any other method inside the office to directly measure the Outside Air Temperature (OAT)?
  4. You captured the moment Tharos! :beer: I do feel overloaded and although I bought the game like 2-3 weeks ago, I am still working on cleaning up my start-up procedure. I got the full system checks from cold to ready to taxi in under 15 mins now. Just so much to do with just wrestling this beast into a hover and managing to fly with the main rotors still attached who has time to ruin the scenery with weapon pock marks? I DO when that time comes .. like a few weeks from now when I learned how to navigate with ABRIS and PVI-800 although I can enter a flightplan now and navigate around ABRIS systems better... oh well back to work. :book:
  5. is pretty good so I think I like the new trim implementation. Better for sure, easier to use, and I can trim myself into a hover much faster now. :thumbup: Way to go ED, you sold me!
  6. Forget it guys, it was a thought lost in translation. What I intended the reader to ascertain was how I felt the modeling of aerodynamics and systems make DCS:BS feel more like Flight Simulator and the weapon system is more like a toy to play with. ED did a very good job on this sim is probably the end result of this rambling if you can wrap your brain around this concept!
  7. Any way to overlay them on the map? Are they located only in ABRIS?
  8. with system modeling complexity feel more like the helo you fly and nav with (think Flight Simulator) than the weapon system it also is? Almost like I would rather aviate and navigate and use the weapon system a toy like hydraulic actuation on suspension is to tricked-out autos. Just a thought pondered too loud that made its' way to the forums. :joystick:
  9. I am expecting input from ED but anyone feel free to chime in. I am curious if there has been a feasability study on the Ka-52 considering the close relationship ED has with Kamov. Now aside from a different internal layout and more "glass", is it doable as a natural extension ot the Ka-50 and is there even interest by ED? I shop ED because they do Russian, clearly a genre passed-over but all but a remote few game designers. ED also does it right and better than anyone else and has sold me on Soviet era and Cold War block aircraft in favor of what is available for NATO. I understand there are other projects in addition to the maintenance of the Ka-50 but I would love to see this bird in the module not to mention the Hind.
  10. You are correct and actually I need to run BS as an admin else Vista won't allow BS to write screenshots to the folder. Odd but I would rather keep my user accounts active for security.
  11. a minimum required rotor surface area before the helo plummets out of the sky like a brick. Things get a bit vibration-full but the helo can perform an autorotation to the surface from an altitude of about 3km with exactly half the surface area of each rotor. Results in a nasty situation at blade separation from engine overspeed to a host of other problems but it is possible. :doh: Maybe paying attention to overspeed, rotor RPM dropping below minimum, and high engine RPM tickling the governors just to climb above clouds and see the sights is prob not a good idea. But thank you ED for such a great and fun product. The damage modeling is primo form the days of Su-25T and I am just having too much fun!
  12. Anyone notice the Front Left Panel MWL and fire lights don't illuminate when testing the three sensor gorups? Has this been posted already? Search returned nothing I could recognize.
  13. I was expecting something more .. too bad for me. I already knew about the searched links you copied into your post and manual page you tore out. My expectation was abnormally high and I thought I missed something.
  14. So then on the PVI-800 INU the rerun button to the normal alignment button are placeholders and currently non-functional? I am acustomed to using detailed checklist procedures when I used Flight Simulator in conjunction with complex add-ons. Lotta bells and whistles and 30 min procedures for an A-310. I am just expecting that when I power on the INU I have to then initiate an alignment. So I head on over the PVI-800 and activate one of the alignment pushbutton and nothing happens. Is the INU alignment automatic taking data from ABRIS? Where is the INU getting it's position data? Do I enter that and then select an alignment feature? The docs are not very clear and producer notes non-existent. Matt Wagner doesn't even touch the PVI-800 in his startup procedure. I am treating the PVI-800 as I did the FMC in the A-310 or other complex addon I used in Flight Simulator so to me I should be doing something to help the INU along. Any explanation is great from here on.
  15. Likewise! Went to my local 'puter shop and picked up a GTS-250. The GTX-295 was going for around $600.... ok BS is good but not that good! I upgraded from 8800 GTS SLI configuration. Now what to do with these operational yet dusty paper-weights? :music_whistling:
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