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Amesa

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  1. Amesa

    KC-130 ALA 31

    Muchas gracias luft. Saludos.
  2. Muchas gracias Iberian. Saludos.
  3. I have the same problem. Windows 7 64bit updated. Using Bitdefender too.
  4. Excelente trabajo. Muchas gracias por vuestro esfuerzo. Un saludo.
  5. Pues nada, que me compré hace una semana o así la versión en español de este simulador y no he logrado probarlo todavía, estoy ya desesperao. Dejé ayer un mensaje en el foro de "Problems y Bugs" pero nadie me ha contestado todavía, hacer dos días envié un e-mail al servicio de soporte de DCS y de momento tampoco he recibido contestación alguna. A ver si entre la comunidad de habla española, a alguien se le enciende la bombilla. :smilewink: Cuando quiero empezar una misión, acción instantanea, campaña o reproducción se me acaba haciendo un "crash" el dcs.exe. Me sale siempre los mismo en el mismo sitio: Ya he probado de todo y leído lo que hay al respecto en el foro "Problems and Bugs". He desactivado el antivirus, el firewall, quitado todos las conexiones usb del equipo por si fuese ese el problema y nada de nada, también he probado con el DCSmax y mismo resultado. Os pongo los datos de mi equipo: SO: Windows XP 32 bits SP3 Placa base: Gigabyte P35-DS4 rev. 2.1 Procesador Intel Core 2 Quad Q6600 2.4 GHz. Memoria RAM: 2 GB. Tarjeta gráfica: XFX GeForce 8800GTX 760 MB DDR3. Dos monitores. El principal un Philips 240BW de 24" y como segundo monitor un monitor táctil LG L1730SF. Teclado Logitech G15. Antivirus: ESE Smart Security. He instalado los últimos drivers de la grafica, versión 190.38. En este mismo equipo tengo instalado el FS9, FSX, Lock-On y ninguno de ellos me da problemas. Os pongo el contenido de los ficheros que se generan al lanzar el BS. El fichero de extension .crash # -------------- 20090728-125014 -------------- E # C0000005 ACCESS_VIOLATION at 3A498048 00:00000000 # # EAX = 00000001 # EBX = 3A498038 # ECX = 3A498048 # EDX = 00000001 # ESI = 3A3A33F0 # EDI = 3A498048 # CS:EIP = 001B:3A498048 # SS:ESP = 0023:0012F680 EBP = 00000030 # DS = 0023 ES = 0023 FS = 003B GS = 0000 # Flags = 00010206 3A498048 00000030 0000:00000000 3A498048 00000030 0000:00000000 El errors.log: 29/07/2009 13:07 unknown static shape_name, category Fortifications, type: Paratrooper AKS-74 warning: no weapon sensor for host 371b1002 warning: no weapon sensor for host 371b1002 warning: no weapon sensor for host 371b1002 warning: no weapon sensor for host 371b1002 warning: no weapon sensor for host 371b1002 warning: no weapon sensor for host 371b1002 warning: no weapon sensor for host 371b1002El error.log: Error running Config/autoexec.cfg: cannot open Config/autoexec.cfg: No such file or directory 29/07/2009 13:07 V808201900 World::LoadPlugins: Loaded plugin module CockpitBase.dll Dispatcher: initial random seed = 5698375 Dispatcher: apply random seed = 5698375 Cosmos: Mission date assigned - Year:2009, Month:9, Day:1 loaded from mission Scripts/World/GPS_GNSS.lua Map objects for beacon site ПотийÑ�кий NOT FOUND! Ojbects created. Map objects for inactive beacon site МыÑ� СухумÑ�кий NOT FOUND! Ojbects created. Map objects for inactive beacon site МыÑ� ТарханкутÑ�кий NOT FOUND! Ojbects created. Map objects for inactive beacon site МыÑ� Железный Рог NOT FOUND! Ojbects created. Map objects for beacon site МыÑ� ХерÑ�онеÑ�Ñ�кий NOT FOUND! Ojbects created. Map objects for inactive beacon site МыÑ� Ð�напÑ�кий NOT FOUND! Ojbects created. Map objects for inactive beacon site МыÑ� Ð�йтодорÑ�кий NOT FOUND! Ojbects created. Map objects for beacon site БатумÑ�кий NOT FOUND! Ojbects created. Map objects for beacon site МыÑ� Фонарь NOT FOUND! Ojbects created. Map objects for beacon site МыÑ� ЕвпаторийÑ�кий NOT FOUND! Ojbects created. Map objects for beacon site Ялта NOT FOUND! Ojbects created. Map objects for inactive beacon site МыÑ� Кыз-Ð�ул NOT FOUND! Ojbects created. Map objects for inactive beacon site МыÑ� КодошÑ�кий NOT FOUND! Ojbects created. ComplexTask::open_state(). Precached tasks data loading. ComplexTask::load_task_data(). "Follow_Line" task data loaded. ComplexTask::load_task_data(). "Follow_Vector" task data loaded. ComplexTask::load_task_data(). "Follow_Vector_Old" task data loaded. ComplexTask::load_task_data(). "Approach" task data loaded. ComplexTask::load_task_data(). "Cannon_Ground_Attack" task data loaded. ComplexTask::load_task_data(). "Rocket_Attack" task data loaded. ComplexTask::load_task_data(). "Level_Bombing" task data loaded. ComplexTask::load_task_data(). "Dive_Bombing" task data loaded. ComplexTask::load_task_data(). "Missile_Ground_Target_Attack" task data loaded. ComplexTask::load_task_data(). "Missile_Ground_Target_Level_Attack" task data loaded. WARNING: multiple connectors "smoke" in model ".\Bazar\Terrain\Structures\High\TEC_A.lom" WARNING: multiple connectors "light proj FFFFFF 25 25" in model ".\Bazar\World\Shapes\FARPS.lom" WARNING: multiple connectors "light proj FFFFFF 25 25" in model ".\Bazar\World\Shapes\FARPS.lom" WARNING: multiple connectors "light proj FFFFFF 25 25" in model ".\Bazar\World\Shapes\FARPS.lom" WARNING: multiple connectors "light proj FFFFFF 25 25" in model ".\Bazar\World\Shapes\FARPS.lom" WARNING: multiple connectors "light proj FFFFFF 25 25" in model ".\Bazar\World\Shapes\FARPS.lom" WARNING: multiple connectors "light proj FFFFFF 25 25" in model ".\Bazar\World\Shapes\FARPS.lom" WARNING: multiple connectors "light proj FFFFFF 25 25" in model ".\Bazar\World\Shapes\FARPS.lom" WARNING: multiple connectors "light proj FFFFFF 25 25" in model ".\Bazar\World\Shapes\FARPS.lom" WARNING: multiple connectors "light proj FFFFFF 25 25" in model ".\Bazar\World\Shapes\FARPS.lom" WARNING: multiple connectors "light proj FFFFFF 25 25" in model ".\Bazar\World\Shapes\FARPS.lom" WARNING: multiple connectors "light proj FFFFFF 25 25" in model ".\Bazar\World\Shapes\FARPS.lom" WARNING: multiple connectors "light proj FFFFFF 25 25" in model ".\Bazar\World\Shapes\FARPS.lom" WARNING: multiple connectors "light proj FFFFFF 25 25" in model ".\Bazar\World\Shapes\FARPS.lom" WARNING: multiple connectors "light proj FFFFFF 25 25" in model ".\Bazar\World\Shapes\FARPS.lom" WARNING: multiple connectors "light proj FFFFFF 25 25" in model ".\Bazar\World\Shapes\FARPS.lom" unknown static shape_name, category Fortifications, type: Paratrooper AKS-74 WARNING: multiple connectors "POINT_TOWER" in model "Infantry_typeD_RPG-16" WARNING: multiple connectors "POINT_GUN" in model "Infantry_typeD_RPG-16" WARNING: multiple connectors "RED_BEACON" in model "KA-50" WARNING: multiple connectors "Gun_point" in model "KA-50" WARNING: multiple connectors "MAIN_SPOT_PTR" in model "KA-50" WARNING: multiple connectors "RESERV_SPOT_PTR" in model "KA-50" WARNING: multiple connectors "WHITE_LIGHT" in model "KA-50" WARNING: multiple connectors "RED_BEACON" in model "KA-50" WARNING: multiple connectors "GREEN_LIGHT" in model "KA-50" WARNING: multiple connectors "RED_LIGHT" in model "KA-50" WARNING: multiple connectors "Gun_point" in model "KA-50" WARNING: multiple connectors "MAIN_SPOT_PTR" in model "KA-50" WARNING: multiple connectors "RESERV_SPOT_PTR" in model "KA-50" WARNING: multiple connectors "WHITE_LIGHT" in model "KA-50" WARNING: multiple connectors "RED_BEACON" in model "KA-50" WARNING: multiple connectors "GREEN_LIGHT" in model "KA-50" WARNING: multiple connectors "RED_LIGHT" in model "KA-50" WARNING: multiple connectors "Gun_point" in model "KA-50" WARNING: multiple connectors "MAIN_SPOT_PTR" in model "KA-50" WARNING: multiple connectors "RESERV_SPOT_PTR" in model "KA-50" EagleFM initialize time .. 613.443934 Chunk is not present: ABRIS/Options.lua ABRIS load default Scripts/Aircrafts/ka-50/Cockpit/ABRIS/Options.lua Chunk is not present: ABRIS/Database/NAVIGATION.lua ABRIS load default Scripts/Aircrafts/ka-50/Cockpit/ABRIS/Database/NAVIGATION.lua Chunk is not present: ABRIS/Database/ROUTES.lua ABRIS load default Scripts/Aircrafts/ka-50/Cockpit/ABRIS/Database/ROUTES.lua Chunk is not present: ABRIS/Database/ADDITIONAL.lua ABRIS load default Scripts/Aircrafts/ka-50/Cockpit/ABRIS/Database/ADDITIONAL.lua ABRIS load default failed Scripts/Aircrafts/ka-50/Cockpit/ABRIS/Database/ADDITIONAL.lua Chunk is not present: ABRIS/Loader/NAVIGATION.lua ABRIS load default Scripts/Aircrafts/ka-50/Cockpit/ABRIS/Loader/NAVIGATION.lua Chunk is not present: ABRIS/Loader/ROUTES.lua ABRIS load default Scripts/Aircrafts/ka-50/Cockpit/ABRIS/Loader/ROUTES.lua Chunk is not present: ABRIS/Loader/ADDITIONAL.lua ABRIS load default Scripts/Aircrafts/ka-50/Cockpit/ABRIS/Loader/ADDITIONAL.lua ABRIS load default failed Scripts/Aircrafts/ka-50/Cockpit/ABRIS/Loader/ADDITIONAL.lua Cockpit::avDevice::link_all: no such device in hash - 'ARCADE' Cockpit::avDevice::link_all: no such device in hash - 'MRP' Cockpit::avDevice::link_all: no such device in hash - 'MRP' Cockpit::avDevice::link_all: no such device in hash - 'ARCADE' Cockpit::avDevice::link_all: no such device in hash - 'MRP' Cockpit::avDevice::link_all: no such device in hash - 'ARCADE' loaded from mission Scripts/Aircrafts/ka-50/Cockpit/ARK/ARK.lua Cockpit: ccClickable.cpp. Custom data unavailable cockpit initialize time .. 9255.292208 loaded from mission Scripts/Aircrafts/ka-50/Cockpit/ARK/ARK.luaY el system.log: SoundManager: Starting... SoundManager: DirectSoundEnumerate DXMixer Controlador primario de sonido : Starting... DXMixer Controlador primario de sonido : Start succeeded DXMixer Sound Blaster X-Fi Xtreme Audio : Starting... DXMixer Sound Blaster X-Fi Xtreme Audio : Start succeeded SoundManager: DirectSoundCaptureEnumerate DXCapturer Controlador primario de captura de sonido : Starting... DXCapturer Controlador primario de captura de sonido : Start succeeded DXCapturer Sound Blaster X-Fi Xtreme Audio : Starting... DXCapturer Sound Blaster X-Fi Xtreme Audio : Start succeeded SoundManager: Start succeeded Sound Card Information: 100 Minimum sample rate specifications that are supported by this device's hardware secondary sound buffers. 192000 Maximum sample rate specifications that are supported by this device's hardware secondary sound buffers. 65 Number of buffers that can be mixed in hardware. This member can be less than the sum of dwMaxHwMixingStaticBuffers and dwMaxHwMixingStreamingBuffers. Resource tradeoffs frequently occur. 65 Maximum number of static buffers. 65 Maximum number of streaming sound buffers. 64 Number of unallocated buffers. On WDM drivers, this includes dwFreeHw3DAllBuffers. 64 Number of unallocated static buffers. 64 Number of unallocated streaming buffers. 65 Maximum number of 3-D buffers. 65 Maximum number of static 3-D buffers. 65 Maximum number of streaming 3-D buffers. 64 Number of unallocated 3-D buffers. 64 Number of unallocated static 3-D buffers. 64 Number of unallocated streaming 3-D buffers. 0 Size, in bytes, of the amount of memory on the sound card that stores static sound buffers. 0 Size, in bytes, of the free memory on the sound card. 0 Size, in bytes, of the largest contiguous block of free memory on the sound card. Loading error: bleeper is zero - class wHumanHel Creating error: bleeper is zero - WarningTone1 Creating error: bleeper is zero - A10_AutopilotEngage Creating error: bleeper is zero - A10_StallWarnSteady Creating error: bleeper is zero - A10_StallWarnChopped Loading error: bleeper is zero - class wHumanHel Loading error: bleeper is zero - class wHumanHel Loading error: bleeper is zero - class wHumanHel Loading error: bleeper is zero - class wHumanHelSaludos, Angel.
  6. I have the spanish version of BS from some days ago, and I cant´t use the BS, always I try to start one mission, campaign, or instant action the BS starts to load, but after some seconds the dsc.exe crashes and appears the screen you can see under this line. I have read all the posts from the thread "Game Crashes when loading a mission" and no solution found This is my pc: OS: Windows XP 32 bits SP3. Motherboard: Gigabyte P35-DS4 rev. 2.1 Processor: Intel Core 2 Quad Q6600 2.4 GHz. RAM Memory: 2 GB. Graphic Card: XFX GeForce 8800GTX 760MB DDR3. Two monitors, the main one is a 24" Philips 240BW and the secondary is an LG Touch Screen monitor 17" L1730SF. Keyboard Logitech G15 Antivirus: ESET Smart Security. I have installed the latest drivers of the graphic card downloaded from the XFX web, version 190.38. In this computer i have installed Flight Simulator 9, Flight Simulator X and Lock On, and all of them work fine, no problems given. Like i read in one post, that BS have some issues with Logitech G15 keyboard so i tried with an standard keyboard and the same crash. After that launched the BS with the ESET Smart Security deactivated, but same crash again and again. :( This is my last crash file: # -------------- 20090728-125014 -------------- E # C0000005 ACCESS_VIOLATION at 3A498048 00:00000000 # # EAX = 00000001 # EBX = 3A498038 # ECX = 3A498048 # EDX = 00000001 # ESI = 3A3A33F0 # EDI = 3A498048 # CS:EIP = 001B:3A498048 # SS:ESP = 0023:0012F680 EBP = 00000030 # DS = 0023 ES = 0023 FS = 003B GS = 0000 # Flags = 00010206 3A498048 00000030 0000:00000000 3A498048 00000030 0000:00000000 Here you have the errors.log file: 29/07/2009 13:07 unknown static shape_name, category Fortifications, type: Paratrooper AKS-74 warning: no weapon sensor for host 371b1002 warning: no weapon sensor for host 371b1002 warning: no weapon sensor for host 371b1002 warning: no weapon sensor for host 371b1002 warning: no weapon sensor for host 371b1002 warning: no weapon sensor for host 371b1002 warning: no weapon sensor for host 371b1002And here the error.log file: Error running Config/autoexec.cfg: cannot open Config/autoexec.cfg: No such file or directory 29/07/2009 13:07 V808201900 World::LoadPlugins: Loaded plugin module CockpitBase.dll Dispatcher: initial random seed = 5698375 Dispatcher: apply random seed = 5698375 Cosmos: Mission date assigned - Year:2009, Month:9, Day:1 loaded from mission Scripts/World/GPS_GNSS.lua Map objects for beacon site ПотийÑ�кий NOT FOUND! Ojbects created. Map objects for inactive beacon site МыÑ� СухумÑ�кий NOT FOUND! Ojbects created. Map objects for inactive beacon site МыÑ� ТарханкутÑ�кий NOT FOUND! Ojbects created. Map objects for inactive beacon site МыÑ� Железный Рог NOT FOUND! Ojbects created. Map objects for beacon site МыÑ� ХерÑ�онеÑ�Ñ�кий NOT FOUND! Ojbects created. Map objects for inactive beacon site МыÑ� Ð�напÑ�кий NOT FOUND! Ojbects created. Map objects for inactive beacon site МыÑ� Ð�йтодорÑ�кий NOT FOUND! Ojbects created. Map objects for beacon site БатумÑ�кий NOT FOUND! Ojbects created. Map objects for beacon site МыÑ� Фонарь NOT FOUND! Ojbects created. Map objects for beacon site МыÑ� ЕвпаторийÑ�кий NOT FOUND! Ojbects created. Map objects for beacon site Ялта NOT FOUND! Ojbects created. Map objects for inactive beacon site МыÑ� Кыз-Ð�ул NOT FOUND! Ojbects created. Map objects for inactive beacon site МыÑ� КодошÑ�кий NOT FOUND! Ojbects created. ComplexTask::open_state(). Precached tasks data loading. ComplexTask::load_task_data(). "Follow_Line" task data loaded. ComplexTask::load_task_data(). "Follow_Vector" task data loaded. ComplexTask::load_task_data(). "Follow_Vector_Old" task data loaded. ComplexTask::load_task_data(). "Approach" task data loaded. ComplexTask::load_task_data(). "Cannon_Ground_Attack" task data loaded. ComplexTask::load_task_data(). "Rocket_Attack" task data loaded. ComplexTask::load_task_data(). "Level_Bombing" task data loaded. ComplexTask::load_task_data(). "Dive_Bombing" task data loaded. ComplexTask::load_task_data(). "Missile_Ground_Target_Attack" task data loaded. ComplexTask::load_task_data(). "Missile_Ground_Target_Level_Attack" task data loaded. WARNING: multiple connectors "smoke" in model ".\Bazar\Terrain\Structures\High\TEC_A.lom" WARNING: multiple connectors "light proj FFFFFF 25 25" in model ".\Bazar\World\Shapes\FARPS.lom" WARNING: multiple connectors "light proj FFFFFF 25 25" in model ".\Bazar\World\Shapes\FARPS.lom" WARNING: multiple connectors "light proj FFFFFF 25 25" in model ".\Bazar\World\Shapes\FARPS.lom" WARNING: multiple connectors "light proj FFFFFF 25 25" in model ".\Bazar\World\Shapes\FARPS.lom" WARNING: multiple connectors "light proj FFFFFF 25 25" in model ".\Bazar\World\Shapes\FARPS.lom" WARNING: multiple connectors "light proj FFFFFF 25 25" in model ".\Bazar\World\Shapes\FARPS.lom" WARNING: multiple connectors "light proj FFFFFF 25 25" in model ".\Bazar\World\Shapes\FARPS.lom" WARNING: multiple connectors "light proj FFFFFF 25 25" in model ".\Bazar\World\Shapes\FARPS.lom" WARNING: multiple connectors "light proj FFFFFF 25 25" in model ".\Bazar\World\Shapes\FARPS.lom" WARNING: multiple connectors "light proj FFFFFF 25 25" in model ".\Bazar\World\Shapes\FARPS.lom" WARNING: multiple connectors "light proj FFFFFF 25 25" in model ".\Bazar\World\Shapes\FARPS.lom" WARNING: multiple connectors "light proj FFFFFF 25 25" in model ".\Bazar\World\Shapes\FARPS.lom" WARNING: multiple connectors "light proj FFFFFF 25 25" in model ".\Bazar\World\Shapes\FARPS.lom" WARNING: multiple connectors "light proj FFFFFF 25 25" in model ".\Bazar\World\Shapes\FARPS.lom" WARNING: multiple connectors "light proj FFFFFF 25 25" in model ".\Bazar\World\Shapes\FARPS.lom" unknown static shape_name, category Fortifications, type: Paratrooper AKS-74 WARNING: multiple connectors "POINT_TOWER" in model "Infantry_typeD_RPG-16" WARNING: multiple connectors "POINT_GUN" in model "Infantry_typeD_RPG-16" WARNING: multiple connectors "RED_BEACON" in model "KA-50" WARNING: multiple connectors "Gun_point" in model "KA-50" WARNING: multiple connectors "MAIN_SPOT_PTR" in model "KA-50" WARNING: multiple connectors "RESERV_SPOT_PTR" in model "KA-50" WARNING: multiple connectors "WHITE_LIGHT" in model "KA-50" WARNING: multiple connectors "RED_BEACON" in model "KA-50" WARNING: multiple connectors "GREEN_LIGHT" in model "KA-50" WARNING: multiple connectors "RED_LIGHT" in model "KA-50" WARNING: multiple connectors "Gun_point" in model "KA-50" WARNING: multiple connectors "MAIN_SPOT_PTR" in model "KA-50" WARNING: multiple connectors "RESERV_SPOT_PTR" in model "KA-50" WARNING: multiple connectors "WHITE_LIGHT" in model "KA-50" WARNING: multiple connectors "RED_BEACON" in model "KA-50" WARNING: multiple connectors "GREEN_LIGHT" in model "KA-50" WARNING: multiple connectors "RED_LIGHT" in model "KA-50" WARNING: multiple connectors "Gun_point" in model "KA-50" WARNING: multiple connectors "MAIN_SPOT_PTR" in model "KA-50" WARNING: multiple connectors "RESERV_SPOT_PTR" in model "KA-50" EagleFM initialize time .. 613.443934 Chunk is not present: ABRIS/Options.lua ABRIS load default Scripts/Aircrafts/ka-50/Cockpit/ABRIS/Options.lua Chunk is not present: ABRIS/Database/NAVIGATION.lua ABRIS load default Scripts/Aircrafts/ka-50/Cockpit/ABRIS/Database/NAVIGATION.lua Chunk is not present: ABRIS/Database/ROUTES.lua ABRIS load default Scripts/Aircrafts/ka-50/Cockpit/ABRIS/Database/ROUTES.lua Chunk is not present: ABRIS/Database/ADDITIONAL.lua ABRIS load default Scripts/Aircrafts/ka-50/Cockpit/ABRIS/Database/ADDITIONAL.lua ABRIS load default failed Scripts/Aircrafts/ka-50/Cockpit/ABRIS/Database/ADDITIONAL.lua Chunk is not present: ABRIS/Loader/NAVIGATION.lua ABRIS load default Scripts/Aircrafts/ka-50/Cockpit/ABRIS/Loader/NAVIGATION.lua Chunk is not present: ABRIS/Loader/ROUTES.lua ABRIS load default Scripts/Aircrafts/ka-50/Cockpit/ABRIS/Loader/ROUTES.lua Chunk is not present: ABRIS/Loader/ADDITIONAL.lua ABRIS load default Scripts/Aircrafts/ka-50/Cockpit/ABRIS/Loader/ADDITIONAL.lua ABRIS load default failed Scripts/Aircrafts/ka-50/Cockpit/ABRIS/Loader/ADDITIONAL.lua Cockpit::avDevice::link_all: no such device in hash - 'ARCADE' Cockpit::avDevice::link_all: no such device in hash - 'MRP' Cockpit::avDevice::link_all: no such device in hash - 'MRP' Cockpit::avDevice::link_all: no such device in hash - 'ARCADE' Cockpit::avDevice::link_all: no such device in hash - 'MRP' Cockpit::avDevice::link_all: no such device in hash - 'ARCADE' loaded from mission Scripts/Aircrafts/ka-50/Cockpit/ARK/ARK.lua Cockpit: ccClickable.cpp. Custom data unavailable cockpit initialize time .. 9255.292208 loaded from mission Scripts/Aircrafts/ka-50/Cockpit/ARK/ARK.luaThis last is the system.log file: SoundManager: Starting... SoundManager: DirectSoundEnumerate DXMixer Controlador primario de sonido : Starting... DXMixer Controlador primario de sonido : Start succeeded DXMixer Sound Blaster X-Fi Xtreme Audio : Starting... DXMixer Sound Blaster X-Fi Xtreme Audio : Start succeeded SoundManager: DirectSoundCaptureEnumerate DXCapturer Controlador primario de captura de sonido : Starting... DXCapturer Controlador primario de captura de sonido : Start succeeded DXCapturer Sound Blaster X-Fi Xtreme Audio : Starting... DXCapturer Sound Blaster X-Fi Xtreme Audio : Start succeeded SoundManager: Start succeeded Sound Card Information: 100 Minimum sample rate specifications that are supported by this device's hardware secondary sound buffers. 192000 Maximum sample rate specifications that are supported by this device's hardware secondary sound buffers. 65 Number of buffers that can be mixed in hardware. This member can be less than the sum of dwMaxHwMixingStaticBuffers and dwMaxHwMixingStreamingBuffers. Resource tradeoffs frequently occur. 65 Maximum number of static buffers. 65 Maximum number of streaming sound buffers. 64 Number of unallocated buffers. On WDM drivers, this includes dwFreeHw3DAllBuffers. 64 Number of unallocated static buffers. 64 Number of unallocated streaming buffers. 65 Maximum number of 3-D buffers. 65 Maximum number of static 3-D buffers. 65 Maximum number of streaming 3-D buffers. 64 Number of unallocated 3-D buffers. 64 Number of unallocated static 3-D buffers. 64 Number of unallocated streaming 3-D buffers. 0 Size, in bytes, of the amount of memory on the sound card that stores static sound buffers. 0 Size, in bytes, of the free memory on the sound card. 0 Size, in bytes, of the largest contiguous block of free memory on the sound card. Loading error: bleeper is zero - class wHumanHel Creating error: bleeper is zero - WarningTone1 Creating error: bleeper is zero - A10_AutopilotEngage Creating error: bleeper is zero - A10_StallWarnSteady Creating error: bleeper is zero - A10_StallWarnChopped Loading error: bleeper is zero - class wHumanHel Loading error: bleeper is zero - class wHumanHel Loading error: bleeper is zero - class wHumanHel Loading error: bleeper is zero - class wHumanHelYesterday i sent an e-mail to DCS Support (support@digitalcombatsimulator.com). Is this the correct e-mail address? Thank you and regards, Angel.
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