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Eber

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Everything posted by Eber

  1. I did the test in SP now. There I did not reproduce it. With testing feature "on" it didn't even jitter. Here is the video testing feature OFF: testing feature on I use the Multithreading version of DCS if that helps So yes, the "jumping to a completely different location" happens only multiplayer in my tests.
  2. I did a video. I think I was able to reproduce the bug by turning on "testing feature" again and then off again. Here is the video:
  3. I had the same problem with the T-Pod "jumping" like 50 meters away in multiplayer after overflying the target. I unchecked the Box "testing feature" in special options menu. The problem seems to be gone now. Not 100% sure but a bomb run with 6 LGBs worked flawless so far (edit: not really flawless but with the pod staying on target, jittering). Edit: I also changed the wmd7 slew rate from 1.0 to 0.6. Might be a thing too, no idea.
  4. A man can dream Two weeks
  5. Hello When the Apache comes in March.... Maybe the 339 in February?
  6. Indeed, the BS3 was a big surprise, as well as the open beta patch yesterday. Maybe ED changed their behaviour from "announcement" to "surpise, surprise"
  7. The I-16 spinner has the same problem like the 109... But the Anton-Spinner is fine. O_o
  8. Thank you, but there is no need to apologize :) I was mistaken too, because I assumed the Stars not moving due to the seasons not changing, which was wrong. Your answer and questions finally led to the reveal of the DCS Sky mechanics. So thank you and have a good (night) flight!
  9. My test results: The stars move, but the season don't change. I found the beautiful constellation of Orion in the west moving down below the horizon together with Sirius, the brightest star of the night skies on December the first 18:30 in Caucasus. In reality this is not possible. The move test I did with time acceleration with a positive result. In other words: The DCS world Earth is rotating around its own axis, but not around the sun. So theoretically DCS world would fall into the sun. Not sure how long this would take :) I am quite sure this time. Additional information: This is not criticisism on ED or DCS. 100% Correct astrophysics not necessary :) What I also wanted to say at this point: the lighting of the world by the sun and the moon is absolutely amazing
  10. Hi there, thanks for the Information. I am not sure. I did the test on the channel map. I repeat it now with more depth at caucasus...
  11. Here are three Screenshots of DCS star constellations. They are modeled correctly, just a bit faint. On the other hand, it is not a correctly simulated night sky. The stars don't move, it's always the summer sky of the northern hemisphere showing, even in winter time... please correct my if I am wrong. Big dipper, Polaris on the lower right Scorpius, Antares the brightest star Lyra with the brightest Star Vega Will be difficult for navigation but very nice anyway! Eber
  12. Try RAZBAM Discord. Their discord not for the Mig-21 but Mig-19 and Mig-23. So it's a Mighead discord, also mentioning the Mig-21 a lot :) https://discord.gg/JWpGdCm
  13. First of all, THANK YOU! I am new to the Mig-21. I was completely shocked about the Radar-fps-issue, but the 442.50 Driver rollback saved me. Thanks! :)
  14. I waited long enough. Switched from steam to standalone :)
  15. Thanks to all. I will wait.
  16. Thank you for the answer. Is there a reason/bottleneck the steam version has to pass before it can be released?
  17. Navigation System in Multiplayer? Is the Navigation system automatically installed when jumping into a C-101 in a multiplayer server, does it have to be installed by the server, is it installable in the mission editor or in the special menu in the settings? I only play MP, so I need to know the answers before I would buy it... Edit: As I am a steam user, can I buy it at all? Thanks
  18. Hello, I would appreciate when the cockpit and external model texture quality would be adjustable individually, for example cockpit - high and externals -medium Using a mod for the Su-33 and the Viggen allows me using the high quality textures in the cockpit without having to use the general high setting in textures. Thus my DCS my PC is running smooth and immersion is high, wich is very important in multiplayer. So why not have this possibility with all planes from the start on? Thanks Eber
  19. Please bring Kiew-Class Carrier with Yak-38 and Ka-25/27! And for the enemies the Kitty Hawk
  20. Same problem with F/A-18 TRK-file: https://ufile.io/4dvbfakx
  21. Sorry for my bad english. I had to 1. give the order to place the wheel chocks, even though they were already placed and then 2. give the order to remove them wich then worked. This problem occured only in the case I earlier tried to let remove the wheel chocks while my rpm were too high for that. The ground crew refused that and than went over to behaviour that I described above. The bug is still active and is not Mig-15 specific. I just tested it in my Mig-19 on Aerobatics Online multiplayer server. Here is the TRK.file https://ufile.io/23o1czan The upload server is hosting this TRK file for 30 days. Thanks, Eber
  22. It's authority sim. In real life you have to give the same order multiple times to make the minions obey, too :) Edit: ok seriously: i had that problem too, when I accidentally spooled up with the wheel chocks set. In that case simple remove didn't work, but place and remove.
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