Jump to content

DoorMouse

Members
  • Posts

    268
  • Joined

  • Last visited

Personal Information

  • Location
    United States
  • Interests
    TOMCATS!
  • Website
    https://www.twitch.tv/doormouse14

Recent Profile Visitors

The recent visitors block is disabled and is not being shown to other users.

  1. See attached. I can make some educated guesses, but it would be neat to know how to read these accurately.
  2. Same for me - they never start their engines. Tried the mission twice, same result.
  3. I had this same issue. I moved the flightblock guy to take a different path over into the woods and 3x times it didnt work. I got it to work consistently by pressing Spacebar to send your flight lead going AS SOON AS POSSIBLE and that reproduced success
  4. This is awesome thank you! What is click Press on 4TWSH? I've never tried or seen NARROW. Do you mean you cursor over to the text and click it? That's an oddball
  5. F14 BLUE ETF Riker / Patrix ETF Doormouse / WhiteRabbit
  6. DCS: Steam Version running MT Option VR - Index Computer: 10700k Clocked to 5ghz 3090ti 64GB ram Windows 10 Description of problem: When launching in MT mode the lobby and in game stutters- see FPS Graph and Attached Video dcs.log DxDiag.txt
  7. It's interesting, this absolutely became my best practice with the previous iteration of the missile. You either need to fire in TWS with enough range for it to get a good shot... Or you need to gauge their/your altitude and speed so that it burns (most of if not all) of the way in at sub 20 miles. Once that motor is off it's speed drops rapidly unless it's in a very high loft. With the way the current missile is though, I'm not seeing that as clearly. 30-40 it is defeated nearly without maneuvering. Inside 20 it's likely your target is fast and maneuvering. If they stay high, maybe sure a sub20 mile shot will work... But any high to low shot is extremely low PK right now. It's so slow to accelerate, barely accelerates when being shot downhill, and reaches a significantly reduced top speed, it's total distance it travels while under motor is much less - and that's the only time it's really lethal vs a maneuvering target sub 20 miles.
  8. F-14A Red Pilot Doormouse/ Rio @WhiteRabbit
  9. no. I did get an email from you on May 26th saying I would get one shortly, but never saw it. Checked my spam and other folders as well.
  10. yeah it CAN work. I am just making the point that it just doesnt work in the way that is intuitive or obvious. The "hold Track" on your TID is kind of complete nonsense. Behind the scenes its doing a magical hidden "am I still tracking yes/no" calculation that you have no way to tell. The game CANNOT track anything except a real physical object.... Behind the scenes a successful hold track is actually just a regular old track. The logic to determine if it magically continues to track or not is a mystery to me, but it does not work even when it should.
  11. Thanks! Ill take a look, but be aware, in DCS the missile will NOT guide to a track hold. What happens behind the scenes is that to the USER It throws up a track hold icon but to the SIMULATION it is still actually factually tracking the missile IF conditions are met- and I don't know exactly, I've heard it's 3 miles but I've seen Hold Tracks on top of the target never pitbull consistently. So if the report is that missiles don't follow the hold track, that is working as expected and has been so since day one. The problem is the missiles simulation isn't sophisticated enough to Track or guide to an INS point. The code just doesn't exist. It either IS or ISNT tracking an OBJECT. I believe the new missile API has this feature but it has been in development for years and well.... Look how awful the 120 Is (which is on the new code). So careful what you ask for.
  12. I rarely ever see extrapolated tracks ever go active. There is a major limitation in the game engine, and the way its implemented is extremely hit or miss. Basically the actual target needs to be very close to the extrapolated track, and even then I rarely see it work. Could you provide some tracks/recordings/descriptions of the other two items. I don't understand.
  13. @MilesD Hey Miles not sure where the best place to post this is - I've put in 3 requests on May 2021, December 2021, and just today via the website and got 3 emails stating: I think something has gone wrong because I have not had a reply back. Appreciate the help!
×
×
  • Create New...