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jayst0r

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About jayst0r

  • Birthday 05/04/1982

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  • Flight Simulators
    DCS
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    Germany

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  1. I think the middle pylon is the culprit make a seperate program for it or use a not programmed programm for populating JDAM then switch program again for dropping. Seems to be related to
  2. Hello, You cant change Laser Codes in current opne Beta CLient anymore after a rearm. The whole LASER CODE UI is stuck and cant be clicked anymore. Kneeboard shows LASER CODE 0000 once u opened the LASER code menu from F8->F8-F (ALL), AFTER a rearm.The Bombs will however default back to CODE 1688. BEFORE Rearm LASER code UI can be clicked I tested: Hot start change LASER CODE rearm- >broken Cold start Change lasercode rearm -> broken COLD start Change Laser Code DONT rearm might work kneeboard shows correct Code. Opening and canceling rearm window still works, Kneeboard shows correct code. Then when rearming with Laser Code Window open the Lasercode ui gets broken the moment the ground crew says rearming complete and all dial move to top right Corner and kneeboard shows laser code 0000 but is 1688 as bombs follow that Laser code. null
  3. HMM, yeah I have to do more testing but i am pretty sure there is a Problem when loading 3 Jsow, one in funnel 2 on the Wings. Prog1, Direct step NT all 3 JSOW in Program it worked for the left wing then it steped to right wing cause of balance issues otherwise i presume, or i did it to be balanced,cant rememeber but i could not select middle station after i launched 2 wing JSOW. So then i had to make 2 programs the same where the middle was the only station in one prgram. then prog2 the 2 Wing jsows and then prog3 for the rest. Edit merge with: ?
  4. Hi, I am currently editing an F15 profile and unfortunately the "ID lookup" button isnt working for this module so I looked in the lua and found this: [275] = "%.1f", -- PILOT UFC Push Button 10 ( DEVICE_ID: 56 DCS_ID: 3006) [276] = "%.1f", -- PILOT UFC Push Button 9 ( DEVICE_ID: 56 DCS_ID: 3007) [277] = "%.1f", -- PILOT UFC Push Button 8 ( DEVICE_ID: 56 DCS_ID: 3008) [278] = "%.1f", -- PILOT UFC Push Button 7 ( DEVICE_ID: 56 DCS_ID: 3009) [279] = "%.1f", -- PILOT UFC Push Button 6 ( DEVICE_ID: 56 DCS_ID: 3010) There seems to be a mixup here i was trying to bind UFC pushbuttn 10 so i used id 3006 but it pusshed the radio button which is UFC Butn6 ingame. Had to use ID 3010. Notice the other UFCS are also wrong
  5. Issue stille here, i have noticed that on my Warthog trottle it appears to be normal, however when i use my VKB Gunfighter pro it gets jumpy. If i am only moving left to right it behaves itsself, but when adding in movement for the other axis the cursor jumps all over the place. When i use unly up/down its normal again, adding in left/right i gets jumpy.
  6. SKR is not implementent yet currently since you cant spot the laser or if you want to shoot from cover you may want to create a Target point from the MGRS coords an set it as ACQ so you can be in constraints for hellfire, so that it has a chance to catch the laser when fire in LO or HI mode. As far as I remember the contraint for LOAL Hi Lo is even smaller, but missle will launch anyway, because it expects laser after launch. Of ocurse if it Detects the laser on set Laser code bfore launch,it reverts back to LOBL . You may want to check: for explanation
  7. You are at max range basicly, if the AH is wobbeling a bit it further increases bullet spread. maybe even Wind influence. Try maybe 2500 m, still far out but a bit more reliable.
  8. yeah i can see it alright, but what does it matter if all planes are on all sides, and as you might be aware livery unlocker pass ICC and even if the server restricted you can use any livery. And what do you do now. Also do add, what if there is a merge and u picked him up on Vert scan, and its a fire or disengae/die situation, and you dont know which one you have locked up friendly you try to save or enemy. What do you do on night ops.....
  9. bump, @BIGNEWY can we get an update on the situation? Still an issue, especially on multiplayer servers with every plane on either side this is a bit frusttrating. Whats weired is that before you lock a target in acm mode in STT TMS left still does interogate, but once lock is achieved, the lock is dropped. See also:
  10. its hard to tell in the video, i tried to playback at 25% but it seems he stompt the rudder really quick to initiate the roll.
  11. I think so, did it by any chance also not use any fuel, when my enginge was in that state, the Collective was either 0% 50% or 130% reALLY JUMPY. When I brought her home i tried to shut down, did not happen even though both levers completely off, tried defueling and I had 10 pound left it did not get ued up over 10 min on the ground. So I respawned
  12. I think it should @Floyd1212 . I just loaded a Instant action mission as a MP Mission. And I opened the dcs VOIP UI for me "left ctrl + left shift + TAB" than make sure your volume is actually on check settings symbol.(marked in red, mine was at 0 ) Then check the freq Button to use radios and radio freqs instead of chat rooms(yellow), then bind ICP VOIP and RADIO VOIP in ah64 controls, if you have the windows open you can also see transmitting on selected in game cockpit radio with a red dot. As I understand it if you don`t switch to Radio mode you use chat rooms instead, and therefore you might have to bin PTT key in UI layer. Unfortunately there are no RADIO Click sounds currently but you can minimize the window to only see R PTT and LPTT and check when you press it they light up in red. Some multiplayer servers have DCS Voip disabled though, if they are using SRS.
  13. @Frederf thanks I have the same issue, I made a Bug report on SRS github and linked to this threat.
  14. yes I believe without every frame refresh rate of pic in pic modes are locked at 30 FPS. I dont know if it is true but someone said for the changes to take effect you should restart dcs.
  15. I dont know i Dont see the little Box for Hellfire constraints. Not in your HMD nor in the TADS Vid feed. I suspect you are out of missles?
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