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Batou

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Everything posted by Batou

  1. It is a preview render with the map software. In 3dsmax the high of moutains is good don't worry. Ok the map will include Belgrad and extended to east. It is important or not to have the adriatic coast of italy ?
  2. for ex-yu map, it is better like this ? i don't want to have Belgrade and Venis to do...
  3. Hi there ! My Afghan project are still in stand bye. I need to rework the texture system and wait to see how Nevada is build. However i start to make lot of new map for DCS 2.0. But i need help. I would like to create a team for making official map. If you are a good user of 3dsmax or a good texture artist, contact me via PM. I work on this map : Falkland Islands this a small test projet to improve my skill Lybia Hawaii Island a good map for F-18 and naval operation Caribbean sea a very large map ! Afghanistan the initial map (in stand bye) South of France my country for the Mirage 2000 of Razbam North & South Korea for the Falcon 4's guys Israel Viet Nam in 1960 for Mig-21bis Ex-yougoslavia in 1990
  4. Same problem of black area when firing (only on the left side) ATI GTX260
  5. still here ! But the project is on always on stand bye until the new tools for edge will be available.
  6. I wonder if that possible to have on option to choose the sound device ? I have two sound card, and it will be cool if we can put the radio text (headphone) on a secondary sound device. I use TS like that. FSX has this option
  7. On ne sait pas non plus depuis aund le huey était en développement.. Et je sais si ou j'ai vu çà, mais dans un des interview de wags, il annoncé que le huey sortirait très rapidement après la 1.2.3.
  8. Batou

    ACHAT HOTAS

    Pour BS2 un vrai palonnier fera la différence ! J'avais un X52 avec le palonnier en rotation sur le manche... on donne toujours un peu de torsion non intentionnel et le pilotage est plus difficile. Le palonnier Saitek est nickel et du coup pas de problème pour passer en Warthog. Pour info il existe un moyen de transformer son Warthog en joystick à capteur de force (à déconseillé pour de l'hélico).
  9. Yes i have tried with player plane and client plane. The failure option in the plane main options seems to works...
  10. The failures system via the triggers need a "player" plane. Works fine in a solo game, all the planes are affected by the failure. Don't work in multiplayer, no planes are affected
  11. Since the 1.2.2. version, the failure function in the trigger menu is not avaible. There is no choice in the "failure menu".
  12. New bug : in multiplayer we don't see the aibrake of SU25 and SU25T of human plane.
  13. Hi Combined Arms seem to be a good module to control ground units. It will be very interresting to add JSTARS & AWAC module to this add-on or in a new add-on. Like that we have the total control of the war operations.. It is just an idea.. but i am sure most of us like it.
  14. I am waiting for new tools for integration in DCS...
  15. you talk about half 2012 for the DCS flying legend, any date of release for FC3 ? Can we know more about the resource management system ?
  16. maybe the name of the texture is too long ?
  17. exaclty ! I work on the max files... but i am waiting for the new tools
  18. I am still working... slowly... but still working on this
  19. Don't worry about the changing color of the ground texture. I don't made a good noise texture for the moment...
  20. I rework the mesh with higher elevation data. You can see a preview of the new mesh on video
  21. very amazing work ! keep it on !
  22. very nice ! i like it no tomactz dosen't contact me anymore
  23. a little video of the map (in french), Take off at Karshi Khanabad, and flight over Ouzbekistan and Tadjikistan and land at Douchanbe. the link on youtube
  24. Batou

    Serbia-WIP

    Hi Pirke, Great work ! I have some difficulties on airfield... planes don't want to take off. Can you send me some example of your work ?
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