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oldcrusty

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Everything posted by oldcrusty

  1. It is corrected as HILOK said. ASL, VV and the target diamond line up in azimuth. The correction angle is shown on the heading tape. That's where the jet's nose is pointing. @XCNuse. Have you tried testing this from the air start? BTW, you have wind from the north. At this alt. and speed and your heading, your correction angle should be very small.
  2. This part works fine. Doesn't this option have another important function? When you go to HSI > DATA and start scrolling through your waypoints, using arrows but you don't want your current active steerpoint to change, boxing REFWP would prevent that. It's a very useful function whether you only scroll through data blocks or change parameters or enter a new WPT. Especially having AP coupled to a steer point...
  3. Only in the cockpit for now, at least that's all I could figure out
  4. I wonder why not. Not that there is really any need for editing them, but they are pretty much just like waypoints except you can't put them in a Nav sequence. BTW, as I was checking this I noticed that 'WP REF' is not functional yet. You can box it but it doesn't work the way it's supposed to. Probably implemented later on.
  5. oldcrusty

    MPCD

    Hey mods, I'm assuming this thread has been merged and... I ended up as a OP of a 'emotionally charged' title: 'AMPCD, OOOOH So GOOOD' or something to that effect. I don't think I'm capable of uplifting comments like that, lol. ... or, someone is screwing around here. Anyways, since my name ended up under this giggly title I changed it to more settled 'MPCD'
  6. Wait, wait... That's a big jump from Hurlburt to MacDill... gotta be something else in between
  7. The question was raised in the 'duplicate' thread with the same title about the purpose of this whole 'trick'. First of all, it an easy way to deal with the current mech. of the sensor fusion Let's say I'm at 40nm from a moving column of tanks (typical DCS spacing between them). Very unlikely to pick them up with FLIR (on RDDI) so I look for them on GMT page (LDDI). Lock'em up. Switch TDC to FLIR. The radar is still driving the lock. In my previous attempts, whenever I tried to move the cursor on FLIR to take control and make it ground stabilized but it snapped back to the radar locked target. The radar could be targeting any of the tanks. In this case it locked on #3. Eventually I was able to force the FLIR priority by moving the cursor further away from the radar tracked target and locking it on the ground nearby. Once I did, I was able to PTRK any of the vehicles, of course when close enough for the FLIR. In the vid I posted above I showed an alternate way (easy way) of making the radar release the target to the FLIR. It could be worth noting also, my TDC is not configured 'realistic' in DCS setup so that could have contributed to inability to drag and lock the cursor away from the radar designated target on FLIR. Another important point is what Santi871 said in the post above. Now, if we're only dealing with one mover or a stationary target and just want to VID on FLIR... there's no need to undesignate the GMT track. Just wait for in-range, switch the radar page to powered Mav and good to go. Even Mav F will track perfectly on a mover handed from radar controlled track... try that with FLIR controlled hand-off
  8. Where's junior 'henikbrec64' when you need him?
  9. Certainly you can get used to either way but... since RL flying and everything else for that matter is done in 3d (who knows, possibly more d's), the VR makes it a bit more immersive.
  10. It's actually not that bad once you're sticking to your reference point on the tanker. You notice the change immediately and correct.
  11. I'll let our 'junior member' henikbrec64 elaborate... since he copied the title and text from my original post few days ago. Didn't include my vid tho
  12. I'm not looking! I'm not! Well, this one aspect of AAR can never penetrate my thick skull. I have to look, lol. I developed a slight modification to to the 'pro' way of flying an approach to the basket. I mostly gas up from orbiting S3's and I use its refueling pod for vertical line-up. I try to keep the pod along the line between the center (or tiny bit right of) my top mirror, so... that's my localizer The glideslope is the basket... more or less. As I get to within few feet of the basket, I'm ashamed to admit... I'm driving toward the basket. Now, once I'm in, my complete focus is on keeping the tanker's pod just below the center of my top mirror. I can move slightly right of center. Also, it helps to keep the hose pushed in a few feet. Just flew today. In this clip the tanker was turning when I plugged in, then it leveled off. It was in a racetrack pattern. I managed to stay connected but it would be helpful to get a heads-up from the tanker before it starts rolling out or banking.
  13. I'd double check the unit number/name. A wrong 'naval unit #' might have been renamed as 'CVN73'
  14. 'gripes' caught my eye for some reason Yep, gripes can be a proof of life... and lots of people still have some red blood left (in spite of the global effort to change that, hehe) I can definitely understand prioritizing 'important stuff' and shoving little things to the side. These little things sometimes would make a big difference, for instance getting rid of a horrendous glow at night that is uniformly attached to any light source, from FLOLS, line-up lights to a/c position lights. The lights looked better before and probably would not take that much effort to fix?
  15. Yes, there are always elites... but I think in most cases people just feel proud when they accomplish something after hard work. If some folks want to be 'sucked in' into the 1 nm vortex of a basket... fine with me. I almost exclusively refuel from orbiting S3's and the biggest issue for me was changing the bank angle just before hitting the basket. When increasing the bank, the nose drops a tiny bit and vice versa. Also, throttle movements (both at the same time) will effect the nose enough to change the aim. I try to wiggle them instead of pushing/pulling. Perhaps my WH's friction is set too high. Even after thousands of hours in this and the 'other' sim I still get a thrill when things go right. As far as the stick goes, the curves have to be flattened around the center. When I was learning to refuel in the Rhino sim, I did try to use the FPAH control mode ( a better version of ATTH in legacy Hornet)... it was helpful. My virtual skipper frowned at this so had to learn the hard way. Do not trim or use Baro hold or anything else... Play with the stick curves and very fine power adjustments.
  16. Yep, that next update... gonna have to set aside some serious amount of time for putting that one through the wringer... FM, FCS, SLAM ER... ATFLIR (and patching teh LITENING) ... son of a gun!
  17. Sheesh... I could probably create a better seeker in my garage. I'm not too bad with solid fuels either(j/k)
  18. JTAC did a good job so... some hi alpha shenanigans to show on egress. ... and, a chance to show off some Syrian map scenery. Some views are just incredible! This one is just north of Beirut.
  19. Yea, the 'point control'. If I put my name on a waiting list when I first heard about it I'd probably be using it already, but no... I was too impatient for waiting lists
  20. Hehe... no danger of 'immediate' in our Hornet. In UA mode, I love the way our Hornet handles. I have not spent any time verifying the flight envelope or checking exact numbers but I know enough about Hornets to make general statements... In any of the typical A/A configurations in handles great. In PA mode... it's a pig, even at light weight. Even if the spool up was a second or 2 faster, the way the jet responds (light weight) seems a bit sluggish. Well, it's not just my opinion. Especially doing carrier approaches, I had to really focus on 'seesawing' the throttles in the mid to upper range of travel. If I went too low for a moment and VV started dropping, it would take forever for it to come back up. Of course, in a zeal to bring it up quicker I would shove the throttles to MRT, then anticipating the VV jump, I would back the throttles too far but the VV was still going up, so... I had to nudge the stick. It was a mad cycle. I learned how to deal with it quick but it took a lot of cursing.
  21. If I don't feel like twisting around too much when accessing switches on both side panels, I simply lean forward and press re-center button/key so when I lean back the cockpit 'moves forward', making it a lot easier to get to these switches. After I'm done... press re-center again from my normal position.
  22. Yea, you're right. I used the Mav slaved to FLIR 99% of the time. So the Mav was pointing at the FLIR locked target long before firing solution was achieved. As a matter of fact, it was necessary to switch the Mav to NAR FOV to get the lock from a reasonable distance. I guess I wasn't able to switch the Mav to narrow when in close since it was already locked.
  23. I assumed this was range dependent. If you get pretty close to the target the MavF would not go to narrow FOV. I might be wrong though.
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