-
Posts
426 -
Joined
-
Last visited
Content Type
Profiles
Forums
Events
Everything posted by Dunx
-
Thank you so much for fixing the clouds guys.
-
Lost my choice of 60hz or 90hz in steam VR settings
Dunx replied to markturner1960's topic in Virtual Reality
I don't think I've seen it any another other place than... Windows Settings > Mixed reality > Headset display > Frame rate -
+1 for OSS LUA PRs in all modules WITHOUT resorting to 3rd party tools.
-
+1 for OSS LUA PRs in all modules
-
Please remember we all have different experiences with jitter. Mine is directly related to micro-movements of my headset. Nothing has changed for me with 2.7, in fact, it has been worse today because of increased anxiety.
-
Pilot body in VR - most underestimated feature in VR or useless?
Dunx replied to Rosebud47's topic in Virtual Reality
I can't resolve the disconnect of legs, arms and especially hands. Some in-game joint articulation of the hip, knee, elbow and wrist... exposed via API... mmm... -
Yes, for me, in VR, it is quite nauseating. Entering "2" in the number of players box reduces the lag considerably.
-
Maybe your platform is stable and does not require a restart after changing missions or aircraft./ We all have different experiences of DCS.
-
Like I said, not cool to erase/change historic content. I understand your positions and do no accept them. Thanks
-
I will test later, but the default.vrsettings option is still available... C:\Program Files (x86)\Steam\steamapps\common\MixedRealityVRDriver\resources\settings\default.vrsettings
-
When you edit a post...
-
"Subject to Change" does not justify removing evidence.
-
I'd guess Flight Envelope. Normal parameters for conditions, then + loadouts. EDIT: Bad guess EDIT: Thank you Kisi (below)
-
Rewriting historic forums posts and hiding evidence is not cool.
-
I took the plunge sir, all good so far. I also updated nVidia game driver yesterday too, also no problems. MSI Afterburner 4.6.4 (beta) upgrade failed to OC my 1080Ti, so downgraded back to 4.6.2.
-
Hi Pappy, I have tried all the nVidia, WMR, StreamVR and DCS settings I could think of, sadly nothing digital has worked. My solution involved a clamp My issue is directly related to the VR headset motion sensors, and their ability to detect the tiniest micro movements such as my pulse, tremors and shakes. I read that HP tested using the Reverb as a heart rate monitor. These micro-movements are translated to DCS Head Mounted Displays, Zoomed-in-World, and Clouds. I can cope with the HMDs and Zoomed-in-World because my brain expects them to wobble; similar to hand-holding unstabilised binoculars or telescope. Of course, there are ways to make the whole world wobble
-
I moved a couple of terrain folders to a new SSD drive and setup symbolic links.
-
No change, still close to invisible with any sunlight on my VR setup.
-
Forced IPD does not make any difference to cloud vibrations in my Reverb G1. Yes, they are vibrations! 20, 40, 50, 60, 70 and 90... still, I did get to play Ant Man and Godzilla!
-
I may be wrong, but I believe (hope) it will be the ability to map 2 and 3 position toggle switches correctly. Currently, we have to use external tools or LUA editing to map things such as Gear Up + Gear Down to a single 2-position toggle switch.
-
Personal narrative, not a study.
-
I had a similar experience while experimenting with one of the shader mods (Keggy's I believe). It was taking several minutes to close DCS until I restored.
-
Agreed, it is clear he is using a mouse and keyboard setup!