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TJTAS

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Everything posted by TJTAS

  1. Any news on this?. Do you need any help with it??
  2. Basically the gazelle smoke rockets last for a very short time compared to other smoke rockets in the game.
  3. TJTAS

    Euro one sheme

    If you need help with the decals let me know.
  4. TJTAS

    Euro one sheme

    https://www.digitalcombatsimulator.com/en/files/3332090/ I've made the basic Euro 1 ( Charcoal Lizard ). You can use it for a base and add your own Decal to it.
  5. Tried that, tried a different browser etc. I can upload fine to google drive, dropbox etc still a week later cannot get this file uploaded.
  6. UPLOAD is the issue. The thread title is UPLOAD.
  7. this is nuts... 2 days now i've been trying to upload a 90mb file to the user files. It gets between 71 and 73% and just fails. Is there some limit to the total size of files i can have on the server or something?
  8. Hi, Can someone please look into the user file upload. It seems very glitchy. I have been trying to upload a file all day, it gets to 71% then craps out. This seems to have been having issues for a while.
  9. TJTAS

    Weaponry?

    That would be dumb. We have fantasy aircraft like the SU-25T and the KA-50 they can include the MERs that appeared on the real aircraft. What is the damned problem with ED and MERs.
  10. TJTAS

    Weaponry?

    Hold on I'm getting concerned here... Where in the weapons videos and the Razbam loadout are the MERS?. They better not have restricted them out of the loadout or a refund is in order.
  11. This is exactly the point.
  12. I don't get it. This seems very disingenuous that it's good enough for the freeloading Youtube DH's but us paying customers have to wait?. Now it seems that we will have to wait 2 more months while these knobs are playing and learning it on our dime?. Doesn't make much sense either as it's not going to make huge numbers of sales (the people who will want it have mostly paid for it) but it is going to annoy those of us who have paid our damned money.
  13. Not sure where i should put this. I've watched videos of people using Modelviewer 2.0 and also watched my friend use it. In all cases they have a texture roll out menu which is similar to the args and scene rollouts. For some reason I don't have this roll out and can't find where it is in the menus. Anyone got any hints here?
  14. Hi, I'm working on a mini campaign for the Ka-50 III and CA. Is there anyone with this module and CA who would be willing and able to playtest missions for me?. Requires KA-50 III, CA and Syria map.
  15. Fair enough but if you are talking about Combat Mossies then really the predominance will be RAF skins and the RAF are notoriously drab when it comes to colour schemes. The real striking combat aircraft tend to be the pre low-vis US aircraft.
  16. They probably approximate it with longitude/15
  17. This isn't exactly a clear cut thing irl. I mean the best way is knowing the map location then looking up it's time offset from zulu for that given date and time. I mean technically all you need to know is the map's longitude and do an Abs( longitude)/15 which would give you the mathematical offset from zulu. However irl countries and states within countries have timezones which are not calculable in this manner. https://upload.wikimedia.org/wikipedia/commons/thumb/8/88/World_Time_Zones_Map.png/1920px-World_Time_Zones_Map.png
  18. Especially since you've made the only interesting skin for the mossie.
  19. why not pick an aircraft that actually had some interesting liveries?. How many combinations of Grey-Green, Grey-Green-Black, Grey, Yellow and Light-blue-green-brown do you want?. Wouldn't an aircraft like the B-17 be a better aircraft as it had a lot more imaginative paint schemes.
  20. Then I think the answer so far is no.
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