Mustang25
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About Mustang25
- Birthday 01/06/1973
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I'm having an issue where one of my devices, a VPForce Rhino, doesn't show up in DCS while in VR mode (using a Varjo Aero). All my other devices register in the controls section and when I switch back to 2D DCS the Rhino shows up again. I've tried replugging and rescanning devices while DCS is running without success. Also even when DCS isn't detecting the device, the VPForce configurator software can still see it and registers the inputs so it seems like it's a DCS-specific issue. Does anybody have any suggestions for what could be wrong/how to fix it? UPDATE: Problem seems to be solved for the moment! Not sure if it was restarting my entire system or swapping between SteamVR and VarjoXR that fixed it but it is resolved for now.
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Back in the ground crew comms menu is the option to hide the interface once you're done.
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That’s what IFF and NCTR are for. The absence of datalink doesn’t make you ineffective.
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fixed HIND A.I. helper reticle off center on anything but GUI Scale 1 in 4K
Mustang25 replied to JOSGEM72's topic in 2D Video Bugs
@NineLine Can we get any update on this issue please? Our current options are to either have an unusable UI or an unusable Petrovich and that's not really conducive to having a good time. -
DTC for DCS - new version 7.2.0 - Apache added
Mustang25 replied to SFJackBauer's topic in DCS Modding
I totally support this. Can't tell you how much time this mod has already saved me, adding this would make it even better! -
You can change the Burst Altitude (BA) in the CTRL page. I've found it needs to be set to at least 1000ft to be effective, I usually have it at 1500ft which is the default at least for the 105s.
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F-16 vs. JF-17 radar & BVR performance test flights
Mustang25 replied to Aquorys's topic in Weapon Bugs
It actually was posted in the Viper forum then moved over here I guess by one of the mods. No idea why it got moved here though. -
I believe that only the impact azimuth setting is functional and impact angle has never worked.
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fixed HTS does not update position of emitters
Mustang25 replied to TobiasA's topic in Bugs and Problems
I noticed this yesterday as well (unfortunately no track). Had a bunch show up immediately as PGM1 even though the ellipsoid was still really large and it never got smaller. They also never seem to time out and go green either. -
It is fixed internally, we’re still waiting on the next OB for the fix to get pushed out to us.
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What are you talking about? It took Deka literally less than a week from the bug being reported to them fixing it, not to mention that they are also celebrating Chinese New Year during this time. Besides, you were looking at the stable branch patch update today not OB.