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About Bob1943
- Birthday 10/03/1943
Personal Information
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Flight Simulators
DCS World
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Location
Arizona, USA
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Interests
Digital Photo Restoration, Genealogy, Flight Sims
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Occupation
Former USAF Fighter Pilot (F-111, F-100, A37), Professional Civil Engineer, Digital Photo Artist
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Website
https://vimeo.com/bobward/f-100-combat-film-captiain-bob-ward-vietnam-1970
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Yep, you are correct. I had never dealt with dials/knobs before in DCS, so I had no real idea what I was doing, just trial & error on my part. But all is well now, I have been educated!
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I just got a reply from "Total Controls". They said the lighting dials/knobs are programmed under the "Axis" commands. I just have to "invert" the axis (under Axis Tune) to get a specific knob for that device to rotate in the correct direction. Problem solved.
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Bob1943 started following MVP F86F Sabre Sim Pit - Build Blog and How to Code Rotary Dials in DCS
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I just bought a Total Controls Multifunction Button Box. This unit has several rotary dials to control lighting. I am not able to find a way to program these dials in the DCS Settings menu. For example, when I go to the Formation light setting for the F-16, I select the "Add Combo" under the Total Controls MFBB and select the key box, rotate the MFBB dial and nothing happens to link that action to the rotation of the Formation lights knob on the left console in the F-16. So, what it the trick to programming rotary control dials on hardware connected to DCS?
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Thanks for the replies. Would have never guessed that they were actually using that kind of material. As far as I can remember (been over 50 years), all the USAF planes that I flew (T-37, T-38, F-111, F-100, F-4, A-37) had some type of synthetic, dense canvas type material on the seats.
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My F-16 cockpit shows a furry, fabric covered cockpit seat. Hard to believe they actually upholster the real F-16 seat with this type of fabric. Is there anyway to get the seat covering to show a leather or vinyl type upholstery in the DCS model?
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Keyboard or mouse to operate avionics and systems?
Bob1943 replied to WildeSau's topic in Missions and Campaigns
I am probably misunderstanding exactly what you are asking, but you should not be pausing the game to set-up anything in the cockpit - that is not realistic. I am a former F-100 pilot (Vietnam era) and obviously real pilots do not have the luxury of pausing the airplane during flight to set-up anything in the cockpit (radios, TACAN, weapons switches, etc.). Before you ever climb into the cockpit, you should be completely knowledgeable of where every switch, button, knob, etc. is located, and how to operate them. Certainly, you would want to have the aircraft trimmed up as much as possible to keep a stable attitude while you may have a hand off the stick and are manipulating any cockpit switches. This never presented any issues when I was flying real jets. My apologies if I misunderstood what you were trying to do. -
For reasons unknown, my Simshaker Sound Module no longer works with my base shakers while flying in DCS. The only vibration effect that works in-game is the stall shudder. All vibrations work perfectly in the Simshaker Sound Module Test menu, but with the exception of the stall shudder, they are all muted while flying in DCS. I use the beta version of of SSM with Windows 10. Can Windows updates trigger this problem?
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Thanks Flappie. The reason that I was puzzled, was that it used to work, although somewhat intermittently. The triangle is completely inop now. Will wait for the new Stable release.
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I know the F-5 TACAN has always been somewhat problematic. I can no longer get the station bearing triangle to operate for any of the TACAN stations on the NTTR map. I get good tone, distance and course line information, but the station bearing triangle stays locked at the 12 o'clock position. I use the DCS stable version. Anyone experiencing a similar problem?
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You might review this thread for some more ideas. It includes several pictures of the bass shaker system that I built as well.
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Deck Crew Keep Walking In the Same Position
Bob1943 replied to Heroman30's topic in Bugs and Problems
Happens to me in single player. But the guy only keeps walking for about 3 seconds and then turns and stops and resumes normal motion. -
Lock View to Moving Plane in F12 Static Object View
Bob1943 replied to Bob1943's topic in View and Spotting Bugs
Update: I finally got a lock on my F-18 in the F12 Static Object View with the camera positioned on the deck. It just takes patience and several tries using the NP "." key. I kept hitting NP "." several times while the plane was on final - it finally locked onto it and followed the plane through the entire landing sequence. I have several static planes positioned on the carrier deck. I think the "lock" key may be cycling through the static planes before it finally locks onto the moving F-18. Anyway, it can be done, just takes several attempts. -
Lock View to Moving Plane in F12 Static Object View
Bob1943 replied to Bob1943's topic in View and Spotting Bugs
Thanks for the quick reply. Yes, that got me to the carrier, but now I can't figure out how to lock the free camera to a fixed position on the moving carrier.