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Spetz

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Everything posted by Spetz

  1. I know there’s a wait, but price of the single head version with shipping to Canada? Thanks
  2. I’ve never been 100% accurate with the HMD and Shkval, but close enough. You are in a moving helo, using a moving HMD, aiming at a target that is moving relative to your helo, while moving your head. 1 or 2 degrees off is actually pretty good if you think about it. Parallax error could also be modeled.
  3. We had desync tonight with the NADIR. CPG changed WP and on his side it was fine (NADIR in BUT mode, bearing and distance shown), but my side (right seat) showed the longitude line (bottom) flashing still as if he never finished entering it. I had to redo the WP from the right seat to show the correct lat/long and get bearing/distance on the ADI. Seems to happen more often than not with the NADIR.
  4. Tried it out and zero issues. Thanks for the fixes!
  5. It's posted here, but Ver 1.5.3 is up. https://github.com/okopanja/SharkPlanner/releases
  6. Confirmed for me too. Tried on Syria and Caucasus, multiple ADF freq's. I get tone but needle doesn't swing.
  7. Since today’s update the landing light no long illuminates the ground. Seems to only affect the L version right now.
  8. Excellent update. It mentioned reworked damage. Has rotor collision been addressed? Flying against a Halo yesterday and for fun tried to collide my main rotor with it's tail rotor. Nothing happened. I went so far as to bounce my left side cockpit against the tail boom and they both shrugged it off (except broken cockpit glass for me).
  9. That post was 10 years ago… let it go..
  10. From what I’m tracking there is no recenter for the Athos sight. The L is fun for rockets and the 20mm, but the M is a better version for using HOT3’s.
  11. @DevrimAny chance you can update the mod so that the Athos still shows range and zoom level? With your mod enabled it removes those from the Athos periscope. Verified multiple times using v1.6. Thanks!
  12. Tried everything..Blur and noise can be adjusted but nothing yet with position and size. Not a big fan of flying with full screen NVG in VR with the above changes.. Feels like cheating lol
  13. Just curious, does The Way also add a new flight plan into the Ka-50’s ABRIS to match what’s entered on the PVI-800 such as Shark Planner does?
  14. Have you closed the planner either before or after leaving the F10 map? Unless you close it physically (same keys to open/close), it will remain on the screen.
  15. Works for my setup. I wasn't getting micro stutters often, but every 2 minutes or so a 1/2 - 1 second freeze. Just flew in a pretty action packed Syria mission in both the Hornet and KA 50 III and zero FPS spikes. Flying VR on my laptop - Win 11, Cores Unparked, 3070 TI, 64 Gb RAM, 12700H, Quest 2. Most setting maxed or close to it. Constant 45 FPS locked using the new in game FPS option. Thanks!!!
  16. With the new updates hoped it would sort out the FPS issues.. Nope. Brand new mission with air start Hornet over the mountains. FPS locked in game (new option) at 50 FPS (VR) started great with a constant 50 FPS (5000'ish indicated on the HUD). Dove down to a glacier to check it out and at roughly 4350 indicated it instantly dropped to 17 FPS about 200' off the ice. Up above 4350'ish it jumped straight back to 50 FPS. Really want to like this map, but this has always been the case. Brand new update, cleaned and repaired after update, no mods. 12700H, 64Gb RAM, 3070Ti
  17. Love this! There is something really satisfying about watching the ABRIS and PVI-800 go crazy entering new flight plans. Thanks!!
  18. Seems the new DCS go-pro camera control isn’t implemented for the Gazelle. Tested after newest 2.9 hot fix and full clean/repair. No mods.
  19. Put this together and posted on Reddit, thought I'd drop it here. May help out some peeps. With these settings, I have a CONSTANT 36 FPS (per eye), no screen tearing, crisp displays and no jaggies on a laptop. My PC specs: MSI Vector GP66, 3070Ti (no over/under clocking), 64 Gb Ram, i7-12700H, DCS on WD Black SN850X. Running Quest 2 at 72Hz PD 1.2. After DCS main game updates, I do a CLEAN, followed by a SLOW REPAIR using DCS Updater. OVGME Mods I use: 1. GCTC 2.84.1 2. Taz1004 Optimized AH64D 3. Taz1004 Optimized A10C_2 4. Taz1004 Optimized F16C 5. Taz1004 Optimized FA18C 6. Taz1004 Optimized KA50_3 DCS Config Settings Add to DCS.exe Shortcut after the " --force_enable_VR --force_OpenXR (may not be required, doesn't hurt) 1. In Graphics.lua (main DCS install)- change lodMult = 1.0; TO 0.5; in all distances (Ctrl F + lodMult) 2. In Graphics.lua (main DCS install)- change around_camera = 50000 and around_objects = 10000; TO 0 (zero) My NVCP Settings for DCS.exe (make sure it points to MT version, may not matter) Image Scaling - OFF Ambiant Occlusion - Not supported Anistropic filtering - OFF Antialiasing - FXAA - OFF Antialiasing - Gamma correction - ON Antialiasing - Mode - Enhance the application setting Antialiasing - Setting - 2X Antialiasing - Transparency - Multisample Background Application Max Frame Rate - OFF CUDA - GPUs - ALL Low Latency Mode - ULTRA Max Frame Rate - OFF Multi-frame Sampling AA (MFAA) - ON OpenGL GDI compatibility - AUTO OpenGL rendering GPU - Select GPU Power management mode - PREFER MAX PERFORMANCE Preferred refresh rate - APP CONTROLLED Texture Filtering - Anisotrpoic Sample optimization - OFF Texture Filtering - Negative LOD bias - CLAMP Texture Filtering - Quality - HIGH QUALITY Texture Filtering - Trilinear optimization - ON Threaded optimization - AUTO Triple Buffering - OFF Vertical Sync - OFF Virtual Reality pre-rendered frames - 2 Virtual Reality - Variable Rate Super Sampling - Not Supported Vulkan/OpenGL present method - AUTO OpenXR Tweaks PERFORMANCE Upscaling/sharpening - CAS at 50% (Play around, 50% seems not to harsh, 40% works too) Fixed FOV - Preset - Quality / Narrow TURBO mode - ON FPS Throttling - 36 (what ever your headset is set to then 1/2 (My Quest 2 is at 72 Hz x 1/2 = 36) APPEARANCE Post Processing - ON Sun Glasses - Light DCS In Game Graphics Settings Resolution: 1280x800 Monitors: 1 screen Res. of cockpit Displays: 1024 every Frame AA : DLAA Upscaling: OFF Sharpening: 1 (full right) Textures: Medium Terrain Textures: HIGH Shadows: MediumFlat Shadow Blur: OFF Secondary Shadows: OFF SSS: OFF Visib Range: Medium Civ traffic: Low Clouds: ULTRA Water: Medium SSAO: OFF SSLR: OFF Lens Effects: Dirt and Flare Heat Blur: OFF Motion Blur: OFF Blur Amout: Zero DOF: OFF Screen Shot: JPG Color Grading: Not Used Clutter/Grass: 800 Forest Visibilty: 100% Forest Details: 1 Scenery Details: 1 Preload Radius: 76000 Chimney Smoke: 3 Gamma: 2 External FOV: 78 LOD Switch Factor: 2 Anistropic Filtering: 4X Terrain Object Shadows: Flat Cockpit Global Illumination: ON Messages Font Scale: 1.5 Scale GUI: 1 Rain Droplets = checked Vsync = Not checked Full Screen = checked Cursor confined to game window = checked VR TAB Enable VR headset = checked PD = 1.0 Use Mouse: checked Cursor confined to game window = checked IPD = your choice Use built in audio = checked Lastly.. 1. Turn off HAGS (hardware accelerated GPU scheduling). This is a standard setting in Win 10, but not in Win 11. I changed a registry entry to turn it off. 2. Disable Hotplug in DCS controller settings 3. Delete FXO and metashaders folder contents. Restart game, join mission and just look around to rebuild shader files etc. Cycle the F# views, and fly for a few minutes looking everywhere (over wings, up, down etc). Each new cockpit and terrain will need new shaders rebuilt as they have been deleted. I have a mission with my primary flyers on my primary map to help rebuilding the files quickly. Just jump to a new cockpit every couple minutes. 4. Exit, restart, and fly mission. Should be G2G.
  20. Been messing around with settings on my Quest 2. DLSS is super blurry. Switching to DLAA with OpenXR CAS sharpening at 50% brings it just about back to MSAA 2X. I’ve noticed now that missions load super fast and with all other options on high except textures medium, I’m locked at a sold 36 FPS per eye with zero drops, so that’s awesome!
  21. Just wondering, do you have to program each switch or does it work out of the box with DCS?
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