355th_Xantris
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Everything posted by 355th_Xantris
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Power supply.
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Check your power supply... (flickering fix)
355th_Xantris replied to azezul's topic in Bugs and Problems
I think it depends on the quality of the power supply too. -
That's really good news Han. Thank you and thank the rest of the dev team from me for the hard work that's being done to fix problems.
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Hm. BVR: RAF Nomad, RAF Packman, 169th Mustang, Pilotasso and the others I didn't mention. Bombing: Paulie, Thomp, Daz and Deez.
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Free Track IR 2..........
355th_Xantris replied to jason_peters's topic in Lock On: Flaming Cliffs 1 & 2
Just some names: ZZZSpace, BSR Locsta, Glowing Amraam, Silent Eagle, TekaTeka, GG ( but I think he already has one;) ) (Hope I didn't forget anyone) -
He didn't say they did a lousy job. He just asked if beta testers did a bad job OR was the game released with knowledge of some of the, by the testers reported, problems.
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Step Right Up, and Place Your Bet
355th_Xantris replied to S77th-GOYA's topic in Lock On: Flaming Cliffs 1 & 2
I think, if they do that, there won't be many people buying version 1.2, cause 1.1 would solve many bugs, but didn't fix them all and brought new bugs too. -
Very nice m8. Keep on promoting this nice dutch company.
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Hm, pointing out mistakes in the english language to people who are speaking another language is so easy;)
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Was nice. Have seen a short vid of it.
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Why do AMRAAMs do this? Pictures attached
355th_Xantris replied to Kula66's topic in Lock On: Flaming Cliffs 1 & 2
Imo irl the missile uses data-link for a certain phase of the flightpath, when it closes in it uses its own radar only or the reflected radar beam. So in your picture1 I think it is still datalinked and in picture2 it's out of datalink phase and uses its own radar/radar reflections and is mislead by chaff. -
Ive done this b4 but... where you all from
355th_Xantris replied to Caspet's topic in Lock On: Flaming Cliffs 1 & 2
Arnhem, the Netherlands. -
So when a missile is launched from a high altitude or low altitude in respect to your aircraft, you will not hear a launch tone?
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Seems not to be the case for AI aircraft.
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So I don't have to turn off ecm when firing a missile in multiplayer, cause it won't influence my own missile/radar but computer controlled aircraft has to?
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I want to change my downloaded Fc1.1 to CD version!!
355th_Xantris replied to kiamia's topic in Lock On: Flaming Cliffs 1 & 2
I only ask myself why they didn't think of this earlier? Could have saved them a lot of trouble. At the other hand, they will make more money now;) -
Hm, apparantly nobody seems to have the answer on this one;)
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When I am in F-15 an a Su-27 launches a HOJ shot at me and right after that I turn off ecm for 5 seconds ( hearing the launch warning then) but when I turn ecm on again with a distance of 24 nm from Su I keep hearing the launch warning although I have ecm on again.
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AI and human. Thanks for your replies again.
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2. I found out, have ecm profiled to aux1 and trim to hat 1, so I had aux on when trimming. Thanks 3. Sorry again, maybe I am just too lazy 4. It's the R-27ET What do you mean with "Then they're have lack of lock distance in head-to-head target aspect."? 5. I meant that I can hear that I am locked.
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<Quote>Originally Posted by 355th_Xantris Don't know if it's normal, but when I am in head on mode in Su-27 I only see the contacts on my hud and not on my MFD. In TWS mode, I see them on both. Another one: I have mapped my trim to the Hat 1 on my X45. Sometimes when I fly in Su-27 and I click three times short after each other to trim down, I suddenly eject and the ejection is defenitely not mapped to that hat. When I recover I can't see my cockpit anymore and look straight into the blue sky. Can see my wings though. When I set labels to off in the optionsscreen and set it global, I get them anyways in campaign mode. Sometimes a missile won't launch. And I have the same problem as Goya, can hear the lock in Su-27 with ecm on too. </Quote> Read my first point. This is what Han ( one of the developers I believe) answered: <Quote> 1. Read the manual 2. Keys mapped in Lock On? Or it is a keyboard emulation? 3. Campaigns are loadeing it's own difficulty settings 4. When? 5. What you must hear you think? </Quote> So according to point one, it should be normal I think.
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I have tried it in F-15 against excellent ai Su-27. Just after the Su fired its HOJ shot ( just switched to F6 to watch it just after it turned its ecm off) I turned off my ecm but it still homed in.
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If missile is fired at me in HOJ mode by for example an Su-27, when the Su passes burnthrough range and missile didn't hit yet, will it automaticily change from HOJ into normal homing mode ( leading pursuit)?
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But after the new install, you will already have a new key with the same name or haven't you? So will renaming the old one overwrite the new one, or am I completely wrong?