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anyonebutme

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Everything posted by anyonebutme

  1. Yea, I also noticed that buying the old module and upgrading is cheaper than buying the new II module outright.
  2. Yellow is gauge color, red is instrument lighting via the lighting panel, blue is NVG lighting via the UV lighting panel, and turning on both gives you white lit gauges FYI.
  3. Half of that one is 3D printed as well, lol. I think the world is telling me I need a 3D printer....
  4. That's cool.......but by the time I buy a printer I'd think I'd be in TPR territory, lol.
  5. Received mine, excellent product.
  6. The pairs firing is because you have your release mode set to pairs on the armament panel. It has always done this for me, and I never load rockets so it's not dependent on having rockets on board. I haven't noticed a change in firing from switching to nav mode, I'll have to try it next time I fly.
  7. "half-duplex" isn't a thing, the word you're looking for is "simplex". duplex is dual simplex.
  8. Only issues with track files I've had is DCS crashing trying to start them, but once it starts it ran 100% exact as flown, including an hour and half long formation flight and formation landing with like 10 aircraft on the GR server. I think all the tricks posted in all the threads here helps, do not fast forward, do not touch it for 10 minutes while the flight starts, only replay on the exact version of DCS that recorded it, ect.
  9. You can convert a track to a mission file assuming you are using the same DCS version the track was recorded on just by renaming it, then add a new flyable aircraft, then fly the new aircraft while your previous aircraft follows your old track file flight. That's what I mean by track to mission.
  10. I think as a stop-gap measure possible immediately, implementing something like Nvidia's SPS and AMD's version would help the VR guys out. Reduced CPU load in another game 10-30% because of rendering 2 separate views, it renders 1 view with 2 offset viewports. Nvidia's 20 series cards also allows it to work seamlessly with canted VR displays, and I think it works on 10 series cards as well. I have no idea if DCS uses SPS now for VR users.
  11. Did you try to fly your routine, track to mission, then add another aircraft and fly the new one?
  12. My KA50 leans to the right, I just let it be.
  13. Also noticed difference in how rotor blades are rendered at low RPM between the eyes. Left eye sees blades individually, right sees blurred blades like they are at high RPM.
  14. Deleted config folder, now works. Now I get to play the configure everything again DCS mini-game.
  15. deleted that file, ran repair, still same
  16. I got it to generate a log 2020-04-04 21:53:38.316 ALERT Dispatcher: Error starting Game GUI: [string "./MissionEditor/modules/TableUtils.lua"]:3: assertion failed! log can't be attached, says invalid file
  17. Try and load up DCS after updating today, loads to hanger, but doesn't load the main menu. No crash files generated, repair install doesn't fix, restart doesn't fix. I'm in VR but no menu in the screen mirror either. No sound.
  18. Since all these guys like to say "Russian aircraft should not be used on US carriers, wah wah wah". I purpose we agree with them, and also like real life not allow US aircraft carriers to operate in the black sea so we should remove the ability to have aircraft carriers in the Caucasus map. No modern aircraft allowed on the Normandy map. No russian aircraft in Oceana map. No russian aircraft spawnable from UAE and Saudi bases and no US aircraft allowed to fly in iraqi airspace in the persian gulf map. No ability to overfly Vegas under 1500 feet which will result in CTD automatically. I mean, lets do this. Because that's exactly how dumb you sound suggesting that in this GAME.
  19. Turn on "global cockpit illumination". I have no idea why it fixed the sun shining though cockpit bug but it did.
  20. Yea, I also hear the fighter jet sound. just press f2 while flying and rotate to the rear of the helo, You get constant F15 flight noise. Annoying. I've spent years working on and being around helicopters, it's literally an FC3 sound effect stamped into the mix, lol. Rest of the sounds aren't terrible for me, sounds a bit too much H-60 and less Kamov in blade noise, like the number of blades and RPM is wrong, but for me the only thing that stands out in the rift headphones is that jet flight noise.
  21. I know what you're talking about. Seems lighting LOD is linked to distance from lens center in addition to how far away from the object you are, so when you look off center at an lit object it appears from a longer distance away. That seem an accurate way to describe it?
  22. I have same issue, clouds, smoke, lights. Rift CV1
  23. My timing sucks, I saw the sale post on my way to work, came back home to pay and the sale schedule changed, gotta wait for the date now, lol.
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