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FlyingDouchman

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  1. I figured it out, it's because I'm using the "Perform Task - Go to waypoint" Type/Action. Once deleted, it behaves as expected. Thanks!
  2. I'm confident this has been addressed elsewhere but I can't find it. I have an AI unit (GPU APA-80) sitting on a road, with a waypoint to some location which is on the same road. I set the SP and DP TYPE to On road, but the unit does not stay on the road (despite there being a nicely drawn line on the road which would indicate the unit's path). The unit, however, tries to find its own path off road and gets stuck in a forest. Is there a way to get it to stay on the road besides drawing lots of waypoints? I've tried this with other units and always get the same result. Thanks!
  3. Hello. Today is the first time I've seen this error, which I get when trying to launch any multiplayer server from within the game. I've included my log file. Interestingly, even after I get the error the map actually loads and my friends are able to sign in. dcs.log
  4. I have my reasons Think of this as a macro, flip one switch or hit a button on my panel and set off a chain of commands. I've been searching online for an hour and haven't found anyone discussing this, so... ¯\_(ツ)_/¯ It's clear I can have one switch run multiple functions simultaneously, but I can't figure out how to get a delay between each action. If this is possible, does anyone have a quick example? Thanks!
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