Ikaros 发布的所有帖子
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I know of Steel Beasts. The graphics for the tanks would be a lot better inside DCS though if done to the standard of the latest aircraft modules though, plus we have the dynamic campaign coming soon so that would be an aspect not in other tank sims. Multiplayer would be bigger in DCS I imagine also.
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I would like to see full fidelity tank modules like Abrams, Challenger, T-72, etc, one day.
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Hi Nineline, are you all aware of the engine feathering problems with the Mosquito? I know it's probably not a high priority item, but I haven't seen any confirmation it is being looked at it and wanted to bring it to your attention.
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Yes. Yup, just got it to work by setting wind to 0.
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It doesn't work when I create a new .miz file.
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It doesn't work for me in single player either in a brand new editor mission.
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After updating to the latest version today and attempting to check out the new GUI, I noticed no GUI of any sort appears. I'm unable to even remove the engine covers now and start the aircraft from cold and dark.
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Can confirm, I have the same problem.
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I'm happy about the new FPS counter... I can finally see it now!
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This map needs some Saudi and Libyan airbases IMO.
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Yes, Block 10 is my vote.
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I have the same issue.
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The F-15 uses a dual flight control system that's part hydraulic and part fly by wire. You can read about it more here if you want to: http://www.joebaugher.com/usaf_fighters/f15_2.html
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I'm having the same problem, though its more than a momentary drop. It literally brings my system to it's knees. I'm talking 0-1 fps for several seconds. I'm running an 11900k and 3080 ti for reference....
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Now that we are getting older aircraft capable of air refueling (F-4, A-7, etc), I feel like it would be nice to have AI air refueling assets that were from the same time period.
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It's already in development for DCS by FlyingIron Simulations. There's a development thread about it in the chit chat section of the forum.
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Does the cable work at Mt. Pleasant? I tried to grab it with the F-14 but I wasn't having any luck.
