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About Bog9y
- Birthday 08/29/1982
Personal Information
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Flight Simulators
DCS / BMS
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Location
Toulouse
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Occupation
Bus driver in the sky
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Bog9y started following Community A-4E-C v2.2 (October 2023)
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Community A-4E-C v2.2 (October 2023)
Bog9y replied to plusnine's topic in Flyable/Drivable Mods for DCS World
RealA4pilot, are you still around? Or have you joined the Discord channel? Just want to say thank you for all the informative posts. It's been a real treat to read them all. -
Bog9y started following Request for 1600 ft wind speed to be adjustable , DCS Newsletter Discussion 3rd March 2023 - Normandy 2.0 | Hoggit server , MagzTV Phoenix and 2 others
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Sorry to hear that Sven. Been there myself. Keep your chin up and move on to bigger and better things!
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Check this video at 5:40. The original F5A was built to take off and land from unprepared surfaces. https://youtu.be/PCg5dPU5jtY
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The most remarkable thing about those videos are the colours of the textures. It all looks so much more realistic than how the Normandy map looks like now. I wonder why the textures/colours changed.
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[Known Issue] Aircraft gross weight discrepancy
Bog9y replied to Apache600's topic in Problems and Bugs
Since 2 updated ago you can tick in Mission editor special option (the last tab) whether you want water loaded or not. -
[Known Issue] Aircraft gross weight discrepancy
Bog9y replied to Apache600's topic in Problems and Bugs
It's a known bug. It's on EDs side. RB has reported this to them 2 months ago and waiting on a fix. If you start the mission without water loaded it will be correct. -
I was also thinking that Lakenheath would be very popular for the F15 Strike Eagle guys. Bentwaters for the A-10 folks. Not sure about bases for that part of England for Typhoon and former F4 squadrons. Either way, I will use this map with modern jets. May just need to use mods to give the base a modern day feel. I dont really care about the 40s style roads and buildings. Can't really see that detail when screaming around low level at 500 kts.
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The master caution came on, gen dropped offline and it seemed like a flameout. Good point about about the fire handle, I don't think it got triggered but I do have a full Harrier pit setup so perhaps one of the inputs there may have triggered it. I'll have a look
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Yes, birds are enabled. Random failures not enabled, i think, I'd need to double check but I think they're off by default.
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Hi guys, the last few times I flew the Hog I had a random engine failure, not had that ever happen before. Today the failure happened 5 mins after take off , I was low level and had the throttles at full since take off. I guess it could be a birdstrike? The A-10 does not have a max time limit for max thrust, does it?
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Thanks for reporting this. The bug has been found and fixed. It should be fixed with the next patch.
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Yeh the crap weather on the caucasus map is annoying. Total VR perf killer
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I was wondering, in real life, do A-10s depart with full tanks or a reduced fuel load when heading out to the range or a local sortie? With such a massive fuel load and low fuel flow, surely it would make sense to save weight and improve performance by taking a reduced fuel load?
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In the mission editor the wind speed that you set at 33ft is always doubled for the wind at 1600 ft and the speed increase happens pretty quickly as you climb above 70ish ft or so. The downside of this is that the wind transition from sea-level to 1600 ft and vice-versa can be quite abrupt, almost wind shear like. Not noticeable for high performance jets but if you're coming in for a hover in the Harrier it can be frustrating. I think it would be good to remove the restriction and have the ability to adjust the 1600 ft wind speed ourselves in the ME
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EDIT: I just tested it out. I put 3 tanks in a line, 200 ft apart. And it looks like this. 16 mtrs is 52.5 ft. The yardstick should be 100ish ft. So it seems to be double what it says it is.