-
Posts
563 -
Joined
-
Last visited
Content Type
Profiles
Forums
Events
Posts posted by Bog9y
-
-
On 3/9/2023 at 9:00 PM, Viper1970 said:
Ok guys,
the end of the project is really here, unfortunately. I'm separating from my partner and in the course of this I have to turn everything I can into money.
This is the second time now, first my 16 year marriage broke up and now this 11 year partnership. If I manage to get back on my feet, I might start again with such a project.
Until then, there may be all the DCS modules that I have always wanted and maybe they are then already out of Early Access.
Thanks to all who accompanied my project and I wish you success with your own stuff.
Viper1970
alias Sven
Sorry to hear that Sven. Been there myself. Keep your chin up and move on to bigger and better things!
-
12 hours ago, Dragon1-1 said:
OK, so maybe not on grass. It has those dual wheel bogies to reduce ground pressure, but I guess it's not enough to fly from a completely unpaved field. I know Soviet block aircraft were almost all supposed to be capable of rough field operations, because the Soviet doctrine was big on that kind of thing (note the near universal presence of intake covers to protect the engines from FOD while on the ground, rough field capability is not just about the gear). The F-5E probably not, US didn't design its aircraft for this.
And of course, there's also the Harrier, which doesn't really care either way. As long as it doesn't sink into the ground, it can probably fly from it.
Check this video at 5:40. The original F5A was built to take off and land from unprepared surfaces.
- 1
-
2 hours ago, Silver_Dragon said:
Sure?
Meanwile some landing strips has not planned to use with moder fighters, others has airbase has modern fighters capables. And dont see any problem to take off from a grass airport.The most remarkable thing about those videos are the colours of the textures. It all looks so much more realistic than how the Normandy map looks like now. I wonder why the textures/colours changed.
- 2
-
4 hours ago, Apache600 said:
... I didn't think you could manipulate the water load. Thought it always started at 100%
Since 2 updated ago you can tick in Mission editor special option (the last tab) whether you want water loaded or not.
- 1
- 1
-
It's a known bug. It's on EDs side. RB has reported this to them 2 months ago and waiting on a fix. If you start the mission without water loaded it will be correct.
- 1
-
I was also thinking that Lakenheath would be very popular for the F15 Strike Eagle guys. Bentwaters for the A-10 folks.
Not sure about bases for that part of England for Typhoon and former F4 squadrons.
Either way, I will use this map with modern jets. May just need to use mods to give the base a modern day feel.
I dont really care about the 40s style roads and buildings. Can't really see that detail when screaming around low level at 500 kts.
-
15 hours ago, ASAP said:
The only timer is the fuel totalizer.
was the engine failure preceded by anything? Master caution, low oil pressure, high ITT, etc…
do you have the fire handle mapped to anything? Accidentally hitting that will kill an engine.
The master caution came on, gen dropped offline and it seemed like a flameout. Good point about about the fire handle, I don't think it got triggered but I do have a full Harrier pit setup so perhaps one of the inputs there may have triggered it. I'll have a look
-
41 minutes ago, razo+r said:
Do you have birds enabled in the options?
Are random failures enabled in the mission?
Are perhaps random failures forced enabled even if you don't have it enabled in the mission itself (check mission.lua for that)
Yes, birds are enabled. Random failures not enabled, i think, I'd need to double check but I think they're off by default.
-
Hi guys, the last few times I flew the Hog I had a random engine failure, not had that ever happen before.
Today the failure happened 5 mins after take off , I was low level and had the throttles at full since take off.
I guess it could be a birdstrike?
The A-10 does not have a max time limit for max thrust, does it?
-
On 10/9/2022 at 2:40 AM, gmangnall said:
The 2D yardstick seems to be calibrated correctly - and matched items measure in the mission editor however nullthe yardstick does not match the editor or the 2DY. Here the centre of the 2 tanks are 100ft (30m) apart as is the centre of the building. The 2DY correctly measures that, however the yardstick is showing only 20m and should be showing close to 30m if measured to the centre of the 4 lines but at least 25m is the measure is for the actual line itself.......it's defintely more then 20m.
Thanks for reporting this. The bug has been found and fixed. It should be fixed with the next patch.
- 3
-
15 hours ago, Szamjso said:
@Multiplayer team i still dont see promised hips on the hips on the hips. BTW user request - set more sun than overcast rain. Rain kills VR (hope performance will be inprooved by DSC team)
Yeh the crap weather on the caucasus map is annoying. Total VR perf killer
-
I was wondering, in real life, do A-10s depart with full tanks or a reduced fuel load when heading out to the range or a local sortie?
With such a massive fuel load and low fuel flow, surely it would make sense to save weight and improve performance by taking a reduced fuel load?
-
In the mission editor the wind speed that you set at 33ft is always doubled for the wind at 1600 ft and the speed increase happens pretty quickly as you climb above 70ish ft or so.
The downside of this is that the wind transition from sea-level to 1600 ft and vice-versa can be quite abrupt, almost wind shear like. Not noticeable for high performance jets but if you're coming in for a hover in the Harrier it can be frustrating.
I think it would be good to remove the restriction and have the ability to adjust the 1600 ft wind speed ourselves in the ME
- 5
-
-
You are correct. Ill get it changed and pass it to RB. There is 1 more switch that is inverted...have you found it yet?
- 1
-
5 hours ago, DD_Fenrir said:
No thanks.
Modern era maps:
- Caucasus
- Persian Gulf
- Syria
- Nevada
- Marianas
- South Atlantic
WW2 maps:
- Channel
- Normandy
As a DCS:WW2 user I don't want to see modern airfields on a historical map - there are a great number of modern maps that you can use for modern scenarios, leave the WW2 maps as authentic as they can be.
You didn't read properly what I wrote. I said to have modern bases as an ADD ON option.
Of course keep the map as a WW2 map but I think it would be cool to have an add on that people could buy to have modern bases replace some WW2 fields.
- 3
- 1
-
On 12/17/2022 at 11:05 PM, fagulha said:
After the Simshaker get to work again i will try to do the same but for the T-45C using the Hornet profile. With your expertise, it might work?
Thank you.
Did you get it working for the T45?
-
9 hours ago, Specter said:
Kinda close to the road for a bombing range!
You seen antennas and radar sites...I see targets. haha. Just kidding.
-
16 hours ago, snowman[FR] said:
Or simply watch 2023 and beyond video and description.
As far as I could thell the 2023 video doesn't show any refueling at all nor does the description mention any new basket physics:
Welcome to 2023 and Beyond! 2022 was an outstanding year for DCS which saw the introduction of new modules such as DCS: AH-64D, DCS: Black Shark 3, DCS: MB-339, DCS: Mirage F1, DCS: South Atlantic Map, as well as many exciting campaigns. This is in addition to several impressive community-created aircraft mods. 2023 is a truly exciting year, with the introduction of eagerly awaiting modules such as the DCS: F-4E by Heatblur, DCS: F-15E by RAZBAM, DCS: OH-58D Kiowa Warrior by Polychop, DCS: F4U-1D Corsair by Magnitude 3, DCS: C-130J by the Airplane Simulation Company, new Mirage F1 versions by Aerges, DCS: Normandy 2.0 map by Ugra Media, the DCS: Sinai Map by OnReTech and more! With close to half of our team working on Core engine improvements, 2023 is also looking great, with the introduction of Multi-Threading, DLSS/NIS, Vulkan API. enhanced weather, the dynamic campaign engine, and much more. The road ahead is long and steep, but we will fight hard to achieve the very best for you, our passionate Community, and to deserve your trust and support. Thank you for making our dreams come true!
- 2
-
What is this area?
https://goo.gl/maps/K8p2pmwz2w9H1w4H8
They look like bombing targets and some things that look like strafing pits.
Kinda weird that it is so close to RAF Akrotiri and it looks like a bit of mess.
-
Hi Ugra media,
I'm looking forward to the upcoming Normandy 2 map.
One idea I had that may attract more customers is to build an add on to the map that adds a few air bases from the 70s/80s/90s era. I think this would attract cold war era players who may be looking for the Fulda gap map.
You could keep the scenery across the map the same but just build a few modern air bases. There are plenty of notorious cold war bases in that part of England and France.
Just an idea....
- 3
- 2
-
18 hours ago, Spurts said:
The load I had even if I leveled off the AUTO would only go to 8. I guess it is situational dependent?
I had a look at it, the flaps will progressively go up 5 degrees and then you need to get above M 0.88 to get them to go below 5. This is a speed that the Harrier should never really operate in. You probably had a too draggy and heavy loadout to reach speeds and AoA to get the flaps to 5 degrees. If you look at the flap schedule diagram in the NATOPS manual you will see which speeds and AoA will give you what flap angle and DCS should mimic that.
-
14 hours ago, Spurts said:
The load I had even if I leveled off the AUTO would only go to 8. I guess it is situational dependent?
Interesting, let me do some research on that.
-
Really? You can actually notice a difference? This is weird because in CRS you lock the flaps at 5 degrees. In AUTO they can got all the way up to 0 degrees.
Community A-4E-C v2.2 (October 2023)
in Flyable/Drivable Mods for DCS World
Posted
RealA4pilot, are you still around? Or have you joined the Discord channel? Just want to say thank you for all the informative posts. It's been a real treat to read them all.