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Lanlach

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  1. This is pretty self explanatory. When I switch from Auto mode to Man, slewing the curser does not change the scanning area (although I can still change the vertical scanning range??), and to make it worse, there is no way to set the scanning area back to default after a target slips out of contact. I have not played in a while but I remember how this used to work, if this was an intentional change, please LMK what to do instead. If not, PLS FIX!! I'm pretty sure this is a bug because even though I cannot change the setting, it seems to be some where in between the two modes. I first encountered this issue on the Beta, in multiplayer, on the inferno PVE server. But I later went into single player and the issue is still there...
  2. Ah I see well thank you I still have a lot to learn with mission editing
  3. Problem solved it worked thank you!
  4. Ah I see I am willing to do that! What will I lose when i delete that folder? Thank you so much!
  5. Here it is, the loadout on either a10c looks to be there but when I try and load it does not work
  6. I have no idea how to fix this and it is frustrating, I am working on my own mission and the a10c I spawn into on the ground does not load the weapons when I press load all, it only shows red boxes where the weapons are. I don't know if i did something wrong with the start up or in the ME but Im pretty sure the ME because I have been starting up that way for years.
  7. Lanlach

    Harpoon

    You can then set the hptp after you designate a point by selecting another waypoint on the hsi and then clicking the hptp OSB.
  8. I think one way that I accidentally bore sight the tgp is selecting a gbu or something when it is in PP mode. But when I set the weapon to TOO mode the tgp will flick right back to my designated point.
  9. One thing I have noticed about the tracking is that it seems to miss and go right, right at the end but that really doesn't mean anything I still get the kill, one thing I hope is not accurate is that you can only see the final target area at the end and have a very short time to slew to the correct target. Will there be a way to look around without changing the coarse of the SLAM or does that not exist?
  10. Also one more question, what is STP? I was not described in Wags video and I have no idea what it does or if it is implemented.
  11. My first question is that whenever I deselect the SLAM in the stores page, and then click back on, it has to realign completely which takes 2:30 minutes. This is not the case for any jdam or jsow. It is also annoying because in order to launch multiple SLAMs you have to deselect slam in order to see the feed from the datalink, so you have to realign no matter what. Is there another way of viewing the camera feed from my currently launched SLAM without having to realign my next SLAM? (I am just doing what Wags did) Also another issue I had with the SLAM is that sometimes when the seeker activates, it does not show the aiming reticle and also seems to be in some sort of snowplow mode which is offset to the left? I wish I had the track file of this but unfortunately I don't. This feels like a glitch since it also made no attempt to dive on the designated target and just flew over like an 84D who could not detect a ship. I really don't know what the issue is but if that's realistic then I have a lot to learn haha Anyway if anyone knows what I am doing wrong then I would be grateful. Thanks.
  12. Since the F/a-18 roadmap has announced that they aim to include the mk 77, I was wondering if this would mean an update to the current fire effects. My first question: Will the firebombs have an advantage when it comes to trying to do something other than instantaneous damage, i.e, will the bombs do a certain amount of damage over time? Second: Will there be any spread to the fire after bomb deployment.. will the radius of damage expand over time? Third: Will it have different effects based on the terrain? Like can it cause a forest fire or maybe do extra damage in an urban situation? Fourth and final: This question is obvious but will the fire effects change and maybe look more glorious?!?!?! Ofc it is announced to be developed next year (they have enough on their plate lol) so I have no expectations in terms of final decisions made by ED but I was wondering what their thoughts are as well as the community!
  13. That might be because you set the bearing or designated waypoint to be in front of you (depending on if you are in BOL or R/BL mode) and the fixed point or htpt to be behind you. This is confusing because I don't think the harpoon is capable of turning more than 90 degrees at launch or when passing the fixed point. So I think that might not be realistic. Had it locked on by the time it made a U turn?
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