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Swson

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  1. Men you are discussing without end about 20 bucks while you are ready investing hundredth or thousands in your rig, setup and controls and wait the release of a new stuff for months ….. stop kidding! buy the whole map for a very good price and wait the full release …..stop complaining ….full stop
  2. During the small phase duration between being hooked by the holdback, launch bar pushed up, engines at idle and before post combustion is applied when ordered on a CVN with supercarrier, I noticed disturbing oscillations of the exported telemetry longitudinal acceleration value. This was observed on the raw input signal of FlyPTmover software that drives my MotionXP 6DOF motion platform and leads to very disturbing motion sickness effects while in VR. This effect is not existing as soon as PC is applied nor before being hooked to holdback or even before starting the acceleration phase on a ground runway and can’t be filtered in FlyPT whatever being the applied process to the value. This effect is not present, in same CVN configuration, engines at idle, if the flight begins directly linked to the catapult with the holdback installed as it is possible to find in test missions but it appears as soon as you have passed over the catapult shuttle if you make a mission where you roll then make all ordered phases of the launch procedure. Of course this problem is not perceived if you are not using a motion platform managing the surge DOF as surge acceleration in m/s2 and mixed surged in pitch DOF so I am conscient it is a problem for few peoples. Anyway, any idea to fix that?
  3. The flight model of the F-16 makes it presently unflyable on my 6DOF motion XP platform due to the ED admitted un stability of the pitch and oscillations. I hope this will be quickly fixed…. Other ED aircraft are ok
  4. Always similar problem from years and after many updates it is still here
  5. After many trials, I can confirm that the ST beta has no problems of lags or stutters. However I always encountered in stable and ST beta, curious warning, linked with a 0.5s freeze, about connecting and disconnecting Track IR while I have none T IR and that the relative control is disabled. It seems ED is aware of this problem that last for years and is not solved. Going back to the MT, I finally succeeded stabilizing things by suppressing the VR FPS value limit of my G2 of 45FPS I had introduced in OpenXR toolkit. Adjusting it to 90 solves quite all problems (for my configuration at least) and leads to smooth flight I’ve tested the M2000 in the instant mission free flight over the gulf and the F18 fighter sweep mission over Sinai map with no problems. So looks good for now….
  6. Same problem as everybody for me in DCS beta MT in VR openXR HPG2, with micro stutters 0.2/0.3s from the June update, with the July update 2.8.7.42718 I have now less micro stutters but black screen of 0.5s very 30/40s. Never encountered this behavior since the introduction of MT that was perfectly smooth in the absolutely identical configuration. Problem is so linked to the DCS update of June itself…..Hope it will be solved before I finished building my 6DOF rig…… i’m going to check the ST version with open composite then trying the HT on/off to see if any improvement….I’m using an AMD6900XT last adrenaline driver so it is not linked to the GPU because NVIDIA owners encounter the same issue. will tell you aware
  7. Waow! Looks great ! Could you share your design ? I’m interested, I was just thinking actuators are much better than motors and gearboxes Which software do you use? How do you manage openXR VR motion cancellation ?
  8. Personally I stopped using my Ultraleap for the reasons you quote. Controllers use is not good because in VR you need to ret them in order to take physical controls. so best solution I found is the trackball. Only one place to find, very accurate and fast even if it is a bit less immersive it is usable with a motioned cockpit while controllers are not.
  9. What about the fact that a central stick will not move with V3? Did some of you evaluate the NLR motion plus and traction plus ?
  10. Not able to update to 2.8.6 for me then if I launch the previous version I’m also unable to grant authorization using my purchased modules…..we have to wait this night …I’m going to go back reading the Raven One book (LOL) not to be out of the matter ….
  11. @Ala13_ManOWar Thîs is a gentlemen forum, you fully have right not being same opinion as I about content of my messages but no need to be so agressive Did you at least checked my facts on the map yourself ? @McVittees Thank you for your comment about London, I fully agree with it, I have exactly the same feeling for the Paris area and that was I intended expressing in precedent exchanges. being not natively English speaking perhaps my words were badly understood Whatsoever, this map add an interesting playground to recreate Battle of Britain and Paris libération but as you say, it could not be used for CA campaign mixed with air assets for example.
  12. Just spending some more time in this map using a Huey to better view the terrain. I feel a bit disappointed by at least the rendering of the Paris area, as I explained in another message. In addition to the elevation of some places I feel not accurate, the building generation looks very much like cut and paste task. Particularly this great number of brown towers everywhere, similar factories and chimneys also everywhere, same kinds of trees and many houses placed on railways or roads. Of course I admit the price of this small extension is very low for those that own the channel and the old Normandy maps and that main known monuments are present except the Mount Valerien fortification…but it is disappointing that the technology like the one used in MSFS 2020 was globally not taken into account in newly introduced maps particularly for the quite high price requested for new owners. We really begin to feel the ancientness of the geographic environment of DCS ….If this is not very disturbing for high or medium altitude assets, it is more concerning for ground and helo operations….Comparatively I felt Syria, Marianne and Gulf maps much better rendered
  13. In fact I think it is my fault, when you enter a coordinate in the computer as a steerpoint, if you are far from the entered position, you can be at another grid location. For example 37S. If the coordinate you enter is beginning by 38S, you must also change this value at the right place in the computer display using the button and the keyboard in addition to the coordinate like LNxxxyyy. Otherwise the entered WP point in a wrong position. This can be verified on the map. However, very often, campaign makers provides only the last part of the coordinate assuming you are close of this position. I had the same problem in the AH64 campaign from another maker.
  14. Right now it is not done I agree ….being unable to be done and will not be done is your sole opinion sorry about that …we must always trust in the future….The Normandy 2 is only an extension of Normandy map as illustrated by the « you already have licence for this product » message when you buy it, so I consider there is only one forum or sub forum for this map.
  15. Frankly speaking I must have been always allocated very rookies or dumb or deaf wingmen (LOL) because even with simple order like engage air defense I’ve never received an acknowledgement nor seen a fulfillment of the request….I can add that wingmen crash alone if I fly at VLA and that without wingmen the completion of missions is much more unrealistic….bad luck. I guess it is not your fault but à a general ED failure….
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