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  1. When with George Rockets in COOP the I-beam doesn't move at all. IDK why, happened only once to me
  2. hey all having trouble lasering my target for the hellfire missile i cant seem to get it to do it and i cant seem to find the key binding for it as im not sure what it is called and i see videos of ppl doing it but they dont seem to tell you how to dit it can anyone help please lol nvm post above me
  3. Hi all, I've jumped back in the 16C after a long hiatus, and I'm trying to understant the AG radar modes. Smooth sailing so far, save for this little problem: there seems to always be a (quite large) offset between real and radar-given object positions. See for instance the image below, where I initially slew the radar to the target, sent the FTT to the TGP then corrected until the TGP was actually on the target. There's a significant difference between where both sensors think that the target is (and the TGP is right). I've tried to use CZ on both the pod and the radar, to no avail. Is there a way to correct this offset for TGP-free, radar-only weapon delivery? Thanks !
  4. when i lock a target and then i ullock the target, the radar antenna remains blocked, even if i move remains in the last range target, to unlock it you have to go to dogfight mode and then return to rws, is someone else having this bug? I on bluflag always happens to me every time
  5. That's twice now in two days that my reloaded Mavs won't fire in MP. I fired 2 and dropped 1 GBU 12 to finish taking Sukhumi, then reloaded to attack the SA11 site further south. Just like last time the Mav locked up ok but just won't come off the rails. I turned cold and headed out to sea to check all switches, and everything was good. I've also had this with reloaded HARMs (as have others on this forum) so I suspect there's a bug introduced somewhere in the re-arming process. Obviously with a mission that warranted refuelling the file to upload is going to be massive (and I don't know how to do it ...), so can anyone give me a steer on how best to provide the files I need to upload please? Cheers, Dr Spankle
  6. It was not once (for example, Raven-1 mission 3) when approaching a tanker, suddenly, for no apparent reason, an impact occurs and the plane starts to fall like a maple leaf at a speed of 58 knots. The control does not work. Sometimes with visible damage, sometimes without. Just slowly circling down. What could it be? I also noticed that when my AI is the first to go to such a refueling, then when approaching the tanker, pieces from it simply scatter in all directions )) but it still refuels successfully.
  7. I have noticed when increasing the contrast as high as it can go the SOI box loses its vertical lines on either side of the display. Clicking back down one or two clicks brings them back into view. happens with both left and right displays.
  8. Post update: anyone else has a washed out barely visible MFD ?
  9. I'm doing the 30mm gun training mission in the CP/G seat. I can change altitude airspeed and heading in the George interface, and George will acknowledge, but then he does nothing else. He just stays in a hover. Any ideas why he won't execute the command? v6, boNes
  10. I have weapons armed, I've asked him to use hellfires, I get him to find targets, I choose an APC from the list but no matter how close I get it says 9999, the TADS isn't pointed at anything really, even when I ask him to store the ACP the TADS is just pointed in the distance. I've now gotten him to lock the taget, dosn't mater if I give him free to fire(green) or give the fire command, he dosn't shoot, he say Engaging and nothing happens, I tried to give the command many times. Everything seems to be in order, he just dosn't shoot.
  11. Hello everyone, I found that I cannot change UHF frequencies via the input of DED (I can change VHF). Is it a bug?
  12. Morning. I'm having an issue with the HMCS. I use headtracker and have my view centred and everything works fine BUT when I turn on the HMCS it's too low. When I turn my head it's a lot lower than the hud meaning I have to look up to get it into the same position as my normal view, if that makes sense. Works fine in the f18. Thoughts ?
  13. IHADSS wont boresight if its not on when you press the boarsight button the first time. Cannot get the target if i forget it the first time.
  14. Jumped in and first impressions good, just have an issue with the cursor in VR isn’t aligning with cockpit buttons and switches…. Does this bird have a trim button/hover etc Also an Aero user and can’t get the debug tool back up, any pointers …. Cheers Jim
  15. When I’m flying as pilot, Is there a way to get George to fire the gun? Seems easy to get him to use hellfire and rockets, but no luck with the gun. I’m trying: select gun on George interface master arm on slave & find targets Make George go “hot” nothing happens i also tried giving the consent to release command. Any ideas?
  16. I dunno if this is normal, or a multiplayer desync bug. I'll get a track next time. Flying CPG for a buddy doing night ops and my TDU screen blinks every second or so. But when pilot looks at my TADS view through his MPD, he doesn't see any blinking. Need an epilepsy warning lmao.
  17. Hi I've made a single mission to train to use of weapons, but i can't lase the target, The triggers are binded to my hotas. I had made it one time succesfull, but now every time i've get the bal limit displayed. The seeker square is full, the cross is on the target, master arm is on and the laser code is good. Did i misse something? Thx for help
  18. When I let George as a CPG fire the rockets, he will fire a lot of rockets together. Even if I set quantity to 1. Quantity=1 should mean: fire 1 rocket, wait until impact. If enemy not dead, fire another. Etc. Quantity=2 should mean: fire 2 rockets, wait until impact.... you get my meaning.
  19. See attached picture. Engine 1 wasn't out because I flew home on it, but showing 0.0% ng. Engine 2 certainly was out, also showing 0.0% NG, 0% torque (correctly) but also 110% Np and 562c TGT, incorrectly. Annunciator also showing both engines out. Confusing... Is it a bug?
  20. During the training mission, my Apache performed well. But when I get into the mission, complete the start and raise the pitch, it will move back uncontrollably and only stop by braking. Then I realized that I could only control it properly during the last three training tasks. Did I miss something? Or maybe the tutorial doesn't point out that there are things that need to be done after a cold start (like takeoff trim?). thanks for your help ! Disable game flight and game avionics can solve this problem
  21. Hello New to this plane. When in the instant action 8vs8 I can’t lock. I move the cursor over the enemy and press Uncage then tdc depress and it locks for a couple of seconds but then the radar goes back to default scan. I get a big x mark after firing amram. Thank you guys
  22. I understand this is early access, but we're actually progressing backwards: HARM: HAD/HTS PGM is broken, we've got PGM1 with >50NM on the longitudinal axis. Useless. JDAM: Splash damage isn't correctly modeled, so attacking a tank, AAA, BMP... is a coin toss in any case the bomb doesn't go directly through the vehicle's hatch. Maverick: The WPN page is unreadable 98% of the times, this wouldn't be as troubling if the TGP worked but, alas, it doesn't. JSOW: These are a joke, they can't kill a rubber duck to save their lives. Laser guided bombs work all right though. It's a pity they have so little range. Please don't ask for a track, these issues are well documented throughout the forum. Please just let me know when will they be fixed so I can set a date in my calendar to come back to the game.
  23. Hi all, I saw the video below its from 2020. I thought it was very good but it says that in this mode you need to maintain lock to get a kill. It says its a glitch and will be fixed. Can anyone confirm if this has now been fixed or if you need to maintain the lock ?
  24. hey to all I tried some ACLS approaches but receiving no DATA in my hud and DDI, I changed the frequency from 336.0 to 345.0 in mE. any idea?
  25. Strange: In one and the same mission I sometimes get the new and sometimes get the former old deck crew. I.e.: After patching the game yesterday first I get the new crew. After finishing the mission I get the old crew after restarting the same mission I get the new again. Today I still have the old one again - what´s that????
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