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  1. In a downloaded mission (ISIS Camp) i'm in cpg seat and in a hover. Sliding slowly towards the right side of a tiny valley. Use "slide left" to get in a better position: "Coming left" That goes painfully slow, and mostly backwards. Does George not know how to compensate for a draft in the air? I had to "take the wheel" myself in order to get to the position I wanted. Also, further down same valley, but now facing the opposite way; still drifting right. The wind had not changed direction
  2. It was not once (for example, Raven-1 mission 3) when approaching a tanker, suddenly, for no apparent reason, an impact occurs and the plane starts to fall like a maple leaf at a speed of 58 knots. The control does not work. Sometimes with visible damage, sometimes without. Just slowly circling down. What could it be? I also noticed that when my AI is the first to go to such a refueling, then when approaching the tanker, pieces from it simply scatter in all directions )) but it still refuels successfully.
  3. I get only black image when i expand the A-G Radar GM in pages EXP DBS1 , DBS2 Can anyone confirm that also? kind regards
  4. Hi all, wondering if anyone has had problems with their HMCS vanishing whilst in a air to ground attack alternating from CCIP to CCRP delivery or just disappearing regardless of what their doing. Lately it's been happening quite frequently to me, I don't have a Track File but I do have a recording. I turn it on prior to CCIP delivery of CBU97 & then after the delivery & external views of weapon to target & enemy units being blown up it vanishes, then when I turn the HMCS dial off & back on to try & retrieve it, doesn't work. Anyone ideas?
  5. Hey Guys, I apologize if this is a dumb question, but I'm having issues with the Rotor RPM, obviously you can see the rotors RPM on the MFD, but I can't seem to get it to hold in the green. I'm constantly getting a warning stating that the Rotor RPM's are either high or low, more often than not they're high. It seems like regardless of what I do with the throttle/collective I can't get them to hold in the green. I'm still working on getting everything mapped out on the TM Warthog, but this is the biggest issue I'm facing at the moment.
  6. During the training mission, my Apache performed well. But when I get into the mission, complete the start and raise the pitch, it will move back uncontrollably and only stop by braking. Then I realized that I could only control it properly during the last three training tasks. Did I miss something? Or maybe the tutorial doesn't point out that there are things that need to be done after a cold start (like takeoff trim?). thanks for your help ! Disable game flight and game avionics can solve this problem
  7. I spent decent time in BuddySpike event with hog and couple of times TGP locked somewhere and I can not slew it anymore from there.I never had that issue before.I cant boresight,spi,steerpoint or manually slew (basically every hotas command that should move tgp).Only fix works for me is switch-off TGP and then turn it on again. Unfortunately I couldn't find what cause that issue.However everytime I had that issue tgp was outside of the gimbal limit.
  8. I am struggling with acls. I get to the point when 6 miles out I get the correct call out from carrier. At 5 miles I push couple on auto pilot. The plane starts a gradual ascent, I do not get p/r symbology. Just distance to carrier lower right of hud. If I take control then the cpl p r flashes. Like it was deactivated. However it was not activated because the plane kept getting higher. I was on speed and had auto throttle engaged at Round 145 knots. Once I take control and center up the needles I try again and it won't engage. I hand fly it in. Other times I get p and r on hud but when I couple the autopilot it still won't engage. I have watched several you tube videos and I'm doing what they are doing, but I must be doing something wrong cause it won't work for me. My fuel state is about 40 percent full. I make small corrections. I even wait till I'm about 3 miles from carrier and still the acls autopilot will not engage. I wish there more indepth videos explaining the process and why and what to do if it won't work and how much tolerance you can be off for it to still work.
  9. I'm just cheking here to see if I'm having a "brainfart". Weapons Armed (yellow) WAS rockets (only have 1 type loaded) Tell George to lock up target with rockets activated. COOP indicating in IHADSS. Align to target, solid marker, everything looks good. Press fire.... nothing happens. IHADSS shows "WEAPON ?" as I pull trigger. Change CPG to free weapons, he fires as normal. Switch back to COOP, no go. Change to guns, fires as normal. Sooo, what am I missing fellow rotorheads?
  10. I just installed the OpenBeta version so I can use the South Atlantic map. I tried running a mission with the Viper and went to boresight the mavericks on start up, but the boresight button is missing. I tried running the mission without it, thinking that maybe it's automatic in an OB update, but the mavericks wouldn't hand off in manual or auto mode. And it doesn't look like they're boresighted, because the maverick crosshairs are way off from the TGP.
  11. Since a few weeks, i can´t see any F18 on my Datalink (HSI page or Radar page), neither can ppl see me via DL. This started after the additional Link4 got implemented, also i only encounter this with the F18 clients in Multiplayer. AI planes seem to appear correctly. On startup i activate my DL (yes, the Link16), i can see contacts from Awacs as well other donors directly such as F15, F16, etc - but none of those donors are actually F18, despite them having DL active as well. Aren´t they supposed to appear as donors also ? And why can nobody see ME although i got my DL activated as well `? As far as i remember, there is no additional setup to do apart from powering the DL. Am i missing something ?
  12. Post update: anyone else has a washed out barely visible MFD ?
  13. Hi, On my end it looks like the monocle is not going over some of the MPD pages; visual effect. On black background pages (engine, etc..) it feels like the monocle fades away and the page comes out on the edges. No VR, graphics high and 1024 frame.
  14. Well i couldn't find any way to make it work on and off neither switch up and down is not working on the ground is it meant to be work while on air?
  15. I played my first online game today, just a silly coop with a friend us in 2 F16s vs 8 MiG21. When I go into dogfight mode, my plane locks on to targets just fine, but I then try and unlock it, either with TMS right or down(tried both) after that that Sidewinders refuse to lock on, no mater how long I keep the plane in the HUD, no mater what type of tracking I'm using or using the helmet, I can keep the plane in the round target area in my helmet all day, and it won't lock on. I also can't get my AMRAAMS to lock on through the hud, I can lock enemies fine with the MDF, but can't get a lock on with just the hud.
  16. im trying to learn cpg (very slowly!!) and iv got the gun selected (dotted) got the tads facing the target, master arm on. sometimes the gun will fire others it wont and i have idea why. the range is showing man 3000 (3km?) . i thought you changed it by boxing it then typing a and enter on the keypad? that does nothing, what am i doing wrong?
  17. I've noticed the smaller ones (GBU38?) tend to land 10-15m off the target. Is this normal? I believe I'm doing everything right, prep the bombs (wait for the countdown), arm them, designate target via TGP and..sometimes it's a straight on hit, and sometimes it tends to miss by a certain margin. My targets are usually tanks and/or armored vehicles. I tried both PRE and VIS and it pretty much happens with both modes..
  18. Was flying mostly the F-16 lately and went back to the F-18. I never have issues with radar locks in the F-16, however I had heard about difficulties/bugs in the F-18 when trying to perform a STT Lock. That is: you have a radar contact either in RWS or TWS, and when trying to STT, you lose lock after a few seconds. I went through reddit and the forum to try and figure out if it's a bug, if it has since been fixed, or if it's working as intended. I wasn't able to find something recent that would answer that question. And, I have started some SP F-18 missions and I indeed can't keep a STT lock for more than 2 seconds. So if it's a bug, I assume it's still not fixed? And if it's working as intended, can someone kindly explain why the F-18 radar is that "temperamental" versus the F-16's? Thank you.
  19. Hello - I hope you are doing well. I cannot access the air to ground radar on the f-16! Based on youtube tutorials it should be as easy as pressing the AG button right below the HUD. Also when I am in the FCR page there is no option for ATG radar. Is my DCS in an old version that does not have this or what? I am using steam with automatic updates and the game seems up to date! Please help!
  20. The autopilot and the FCS are not working in my F18 . I have tried the deadzone adjustment without success . my X56Rhino is new and calibrated . indicators show that the system is active the aircraft just porpoises through 10 degrees + and- AOA the stabs don't seem to react I thought about uninstalling and reinstall but cant find a way to do it. Any help would be appreciated.
  21. Hi all. As the title says, I just cannot make the ILS get to work in a TCN ILS/LOC app in NTTR map (this happened with Nellis and McCarran airports) I have In DED SEQ TCN in T/R, BCN correct (LSV), TCN channel works fine (12X for Nellis AFB, also I get the audio signal from the audio panel) ILS is showing ON, have CMD STRG indication, frequency is correct (109,1 for Nellis), and approach course correctly set (209) In HSD PLS/TCN is set, and DME shows below 20 nm distance. Problem is in ADI I get both red flags in the flight director and ILS just wont work. Am I forgetting to connect something or is this a bug? I would appreciate any help with this. Thanks in advance, Alejo
  22. Hello all over the last two days I have noticed a strange issue pop up in single player when using radios this has been on several missions both user created and already in game ones on several different maps. The issue is basically if I’ve got the two radios on different frequencies i.e. com 1 will be for my AI flight and comm 2 will be for AWACS or some other element in the mission and I call for the unit on the other channel obviously they don’t communicate back because they can’t hear me but then it seems like that radio becomes useless. As an example going off what I listed earlier if I ask awacs for a picture on com 1 obviously again they don’t answer but if I try to call my flight on com 1 after not changing frequencies or anything and when it worked fine before they don’t respond either turning whichever radio I did this on off then on again will sometimes fix this issue but more time than not that com is toast for the rest of the mission if I go to the other com and tune to whatever frequency I need for that unit they will answer and it will work fine. The only other info I can give is that whatever radio I do this on on the UFC where the channel number is displayed i.e. 1,2,3,4 G M S sometimes the little downward triangle stays on that screen after this happens even when not talking I guess this means the game still thinks I’m talking or something but that doesn’t always happen. I don’t have any mods other than some liveries and if it did it before these last two days I didn’t notice, any help would be appreciated thanks.
  23. Hi There, is it just me, or are there others too who can't pull up COMM1 and 2 menus since the new update? Keybind checked in controller setup page, line lights up light blue when I press it, but in game, nothing appear, not even the general comms menu. Thanks for any feedback
  24. It seems if I press the ICP #1 (T-ILS) button before the INU is aligned, the TACAN won't turn ON. You'll see a big yellow OFF flag that you can't get rid of even after the INU is finished aligning and it's in Nav mode. What's going on here?
  25. Normal procedure for Maveric at VIS mode is: Enter VIS mode In HUD, slew the box symbol to the target TMS up to designate the target Lock target from Maveric Fire After firing the first missile, second missile is automatically seleceted. That's good. But I can't make the second Maveric ground stablized, no matter how many times I press TMS up. It keeps moving around as my aircraft moves. I have to use TMS DOWN to undesignate target, then start the procedure all over again, which is inconvenient. Is it a bug or just true to life?
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