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  1. When jumping in to a ground started aircraft the right fuel selector is off. If not reset quickly the engine will cut out. Running latest DCS update. I noticed this last night in one of my squadron multiplayer missions... was the same for every aircraft. Not tested in single player, will try later. Apologies if already reported but can't see this anywhere.
  2. Hello everyone, I am playing F/A-18C. When I switch "Dump On", I found that my rearview mirrors are also closed. I think this is a bug! Does somebody have the same issue?
  3. Hi, I use a reverb G2, when I use that if I open the window and ask the ground crew to start priming the engines they do so, but there's no audio acknowledgement of the order. If I play in pancake, the ground crew audibly acknowledge the order. VFRHawk
  4. I don't know If this has been mention before, but if it has please forgive me. I noticed when running the latest beta version DCS 2.7.6.13133 Open Beta that my Electrical Panel is in Russian rather than English.
  5. Hello Openbeta 2.7.6.12852 MP, Syria tested. UHF and VHF Presets will change to the frequency, front DED and in coms page when contacting any option such as ATC or Tanker via radio menu. There is no change in the actual set presets. See track. PMC_SYRIA-20210919-153305.trk
  6. In relation to this bug here: The bolt to which the canopy is attached is now no longer jumping, instead the bolt is now sliding around...
  7. Hi I am trying to drop 2 x GBU-10-2000lb-laserguided however, they always fall 'over' the target. after setting up a mark point, and then selecting it via steer point 26. also, confirmed via TGP and Ground Radar that the steer point 26 (mark point) appears correct. why are my bombs always falling over the target? also, i waited for the bomb fall line to meet the flight path marker, using CCRIP mode.
  8. Worked fine up until today, and I haven't changed any of my keybinds. [B] for speedbrake toggle, also mapped to HOTAS. After startup, engines stable, canopy closed, drop flaps and open speedbrakes to check function, the speedbrakes fail to deploy regardless of [B] or HOTAS presses. In the attached track, after switching to F2 external view, I pressed the [B] key approximately 55 times before the speedbrake partially opened. After that it started to function normally. F15speedbrakes.trk
  9. The issue is when dropping applicable ordinance (GBU-39, CBU-105) in VIS mode and then trying to switching to other A-G ordinance (GBU-12s, etc..), the drop modes the system only stays in VIS mode and will not let you switch to CCRP, CCIP, etc... Example: Load out was CBU-105's & GBU-12's, I dropped my 105's in VIS then switch to GBU-12's, the only mode available VIS and cannot select CCRP.
  10. I hav reported this on the Marianas Map Bugs & Issues as well. I have found the following issue with the controls for the Mosquito on the Marianas Map. These issues do not exist on the other maps and so I conclude they are unique to the Marianas map: Mosquito: There appears to be a swapping of inputs when using a HOTAS (I don't use keyboard so I can't comment on this). The axis on my throttle which controls pitch operates the rudder and a mini-joystick on the throttle moves the primary controls. Checking the Adjust Controls tab shows that these are mapped correctly (pirch control shows as pitch, etc.) and remapping them makes no difference. I have tried restarting the computer and repairing my DCS (Open beta) with neither fixing the problem. I have not tested other aircraft on the map so I don't know if the issue is limited to the Mosquito (and a more limited one with the Viggen).
  11. Hi, SEQ1 works as expected from 0-14, but when I select SEQ2 or 3 waypoints don't show up on the HSI. And I can no longer go to the previous waypoint. SEQ2SEQ3.trk
  12. Hi, Occasionally on missions I think I'm pressing a button or doing something to inadvertently mess up the targeting pod so it no longer points at my selected steerpoint — the problem is I don't know what I'm doing, or what procedures I then need to do to reset/make it work correctly. I've tried switching bombing modes, pressing uncage button, hitting various buttons — nothing seems to work. What's a good checklist of button presses/procedures to effectively reset the TGP and get it fixed pointing at next steerpoint? Thanks
  13. This is what happened to me 100% times I've tried to play this mission ( 10 over 10), also restarting my PC to discard any local hardware/software loading issue. The dev team could recreate this situation playing mission 8 in "Reflected's Wolfpack campaign". DCS Beta version 2.7.8.16140
  14. I've set up a mission for Bf-109s to bomb Higgins boats (which they do successfully), however upon destruction there is no fire or smoke and the boat is still there untouched, however the unit disappears off the F10 map. Examples below: F10 View Showing only 1 Higgins boat: In-sim showing 3 untouched higgins boats:
  15. Hello, Emergency gear extension is not synced in MP. Same for failures.
  16. Seems AMRAAM is not tracking in certain conditions, probably above angels 30, its not lofting above angels 33 as well ! Tacview-20210809-131710-DCS.zip.acmi AMRAAM is not tracking.7z
  17. I’ve noticed with the latest update that the ‘howl’ sound has gone when the engines spool up, is this intended?
  18. Hi, I have a really strange problem, I reinstalled my Pc recently and then remapped the controls for the Spitfire. Before the reinstall all goes well for regular and clipped wing version, now the regular version work perfectly but if I load a mission (for example the quick one vs A8 on the Channel map ) with the CW version the control didn't respond and if I go in the setup all the fields are empty. Close DCS, restart and if I choose the regular version the control are ok, if I choose then CW version...same problem.... Pls Help cause I'm goign mad... Thx.
  19. Not sure if anyone else has noticed, but my hours logged on the Mossie seem to be unjustifiably high… 23hrs may not seem much, but I was away when she was first launched and have been fitting some flying in around work and domestic commitments I’d be prepared to believe 10-12 hrs on type - is the log double counting???
  20. Can't seem to open the pop-up window in the SU25T, though it works in the SU25. Anyone else?
  21. What am I doing wrong? Ever since the last updated, almost every time I take off I damage the landing gear and I have to turn around and land. In talking with people I fly with, it seems that for some reason my plane is behaving as if it's way heavier than it really is. While they can easly rotate at about 140 knots, I am having to pull all the way back on the stick at 170 and even then I am stalling. According to the loading screen, I'm under weight. Flaps at half, no brakes. Here's a track showing it. Look at my post further down of the gear breaking on second takeoff of mission. What in the world am I doing wrong?
  22. I was hoping that the JHMCS alignment procedure would actually enable me to align the JHMCS with the HUD. For me the JHMCS display has always been offset above the HUD, which just makes it awkward to use. The reason for the offset is because my default cockpit view is set to suit my monitor and desk setup, so the centre of the HUD / horizon line is actually about 1/3 of the way up the screen, not in the middle (its a big screen). The JHMCS assumes the middle of the screen is the point you are looking at; in my case it is not. (see attached Zip file for screenshots, if this is not clear). The Ka-50 module actually has a setting to vertically offset its helmet monocle, so it *can* be adjusted to suit my setup. I had hoped this new alignment procedure would achieve the same thing in-game for the F/A-18. (I've only tested re-aligning from a hot start; if the alignment actually has an effect when done from a cold start, then there is still hope!) The attached Zip has screenshots showing me conducting the alignment procedure, with "before" and "after" views of the JHMCS display - there is no noticeable difference between them. FA-18-Alignment.zip
  23. Loaded up a mission at 19:00 as an air start. Light knobs are turned on but cockpit is completely dark. Even turning the knobs the interior lights do not turn on. Can't see the MFD's either and DED is very dim as well. Marianas map if it matters.
  24. Hey yall, I think I have encountered an issue with cold starting the F-86. Doing my standard start up procedure, the engine now stalls at roughly 20% power and does not spool up further. This also appears to effect the AI, which will begin to start up, but then not be able to move and take off even though their engines are running. Has anyone else experienced this issue and if so does anyone have a fix?
  25. In the interieur few "F1" the guns are mute. They do fire, but there is no firing sound inside the cockpit. In the exterieur few however, the firing guns are audible. I already deactivated all modes and performed a cleanup and a "slow" repair. The fxo and shaders folder have also been emptied. Maybe related: Viggen is missing some interior textures "engine nacells".
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