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Hello everyone, I'm in the middle of my simpit update.. just purchased VKB gunfighter III ( combat pro Grip). Now I’m looking to upgrade my throttle. So asking for feed back. Just as an FYI, upgrading from tmw. And mostly fly F-18 and the F-16. ( thinking of later flying the AV8) thank you
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Dear Eagle Dynamics, is it pland, that FARPS, TENTS, TRUCKS, TANKS, ... get new skins for presets in the DCS-Editor? As a Missionplaner an Missionmaker i miss following TENT-SKINS: - Desert camo - Desert camo with medic cross - Desert camo with numbers (01, 02, 03, 04, ...) - Green camo with medic cross - Green camo with numbers (01, 02, 03, 04, ...) - White with Medic cross - White with blue UN - White with numbers (01, 02, 03, 04, ...) - Tents for Insurgents Different Tents with different sizes. TENTS as Units not as Building to get it in a group for better handling with Triggers. I miss wounded and civil Units at all. You have no civil units to embarc or for Missions like "Avoid civil victims" I miss single Helipads with medic cross. I miss TRUCKS and TANKS with white color and blue UN signs. I miss Medic-Trucks at all. I miss JATAC-Infantery-Unit with Laser, Smoke and IR. I know you can get this with mods, but this has to be in DCS without mods, i think. If you want to make good and realistic HELI-Missions this is absolutly necessary. Cause than yo can say: "Embarc troop from Marker and bring it to Farp XXX to the Tent number 01" Or yo can say:" Embarc the wounded and bring them to the Medic-Tent. Smoke as marker is unrealistic big an Flags ar not good to see. I know, making skins for PLANES, HELICOPTERS, TANKS, ... is hard work and costs a while, but I think, making skins for TENTS and bring them in DCS (basic) without mod is a work of 20 Hours or less. I know this is primarily for Heli Pilots/Player who want to make realistic Missions but it is worth it. So is this planed? How long will it take? If not, Why? Thank you.
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I'm hoping someone can help. I purchased fear the bones on steam the day it was released. It downloaded I went to play and it came up with the activation issue error. Steam quickly rectified the issue (for most people) I loaded the game and the issue was still there. I got in touch with steam to help. The only solution they offered was to sign out and back in and verify the files. I did both of these with no success. They then said they can't help with the solution and directed me to get in touch with ED. I know this issue has been resolved for most but I am at a loss as to why it is still causing this issue for me. I have deleted and repurchased the dlc and again had the activation issue. Steam is up to date, I have all the required dlc to run fear the bones and have checked to make sure my antivirus isn't blocking it. I even offered to give steam my log in details to see if they could rectify the issue. I'm hoping someone more tech savvy then myself can give me a bit of direction or assistance.
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Speed Bar for airspeed, compass, height, time scale ?
jackd posted a topic in New User Briefing Room
A general Speed Bar for airspeed, compass, height and Time Scale .... Can you get them to show up in the main game view? And how can you get rid of that friggin' FPS frame counter in the upper right corner, probably set by NVDIA .. -
For those involved in IL2 and using mods a Q: Is there a mod en- and disabling tool like JSGME is for IL2 Great Batlles and Rise of Flight ?
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Hi, I am working on a mod for DCS that requires building a model and then exporting it. I have the model in 3ds Max 2020, and I have tried several different versions of the EDM Plugin (including the most recent one) and none of them have succeeded in exporting a .edm file that can be read by ModelViewer2. At this point, I am pretty sure the problem is with the plugin, and not my 3ds Max install. Does anyone have a sure version of the plugin that they know 100% works with Max 2020? If so, could you please attach it, or tell me where to find it. Thank you so much, Armada
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Hey there, I'm writing this post, as I thought some newer users may appreciate it, or a sort of PSA if you will. The learning curve involved with DCS, as well as learning your aircraft of choice is a massive task to undertake. As much as it is inspiring to watch a DCS YouTuber effortlessly dogfight your favourite plane or dodging SAMs, it is also quite daunting learning how to get to that same point of skill. Perhaps you've found yourself mixing your training between haphazardly referring to the manuals, scouring forums, and YouTube videos. You're getting to the point in which you've played most of the instant action scenarios and some of the free missions, and feel like you need to take it further; and the option of multiplayer seems more attractive. However, unlike dogfighting against computers, you're operating alongside(or perhaps against) humans, which can feel like a quantum shift. You may be considering online squadrons, but nervous about your skill level in relation to theirs. Believe me when I say this, the vast majority of squadrons love to have more people share in their hobby, and take great pride in training people up. The great advantage of multiplayer, and by extension online squadrons, is the added value of learning, community, and most importantly immersion. When I first considered multiplayer, I was quite apprehensive, but once I joined I never looked back, and my flight simulation hobby is vastly enriched because of it. Learning: This can be a sticking point for newer people, since they feel that they aren't adequately experienced, or not good enough for an online group. This may be counter-intuitive, but in some scenarios, being less knowledgeable and joining a squadron to learn can be better. Ultimately while you're in single player, you don't know what you don't know, whereas when you train with other people, they can immediately identify what you need to learn, or what's not going right. Most DCS modules are extremely complex, and frankly the learning process for all of us never ends; we're all just at different points in that journey. As a newer user, you will massively benefit yourself to join a squadron as they can tailor your training requirements. Additionally, many instructors enjoy teaching, and it further enriches their hobby. The core note here is that you won't be burdening anyone from whatever experience level you're starting from, and most instructors love to teach anyway. Community: This may seem marginally obvious, but actually having people to share in your hobby is great. Flight simulation, let alone the DCS community is quite niche, it's not like you can easily have fellow hobbyists down the road. Instead communities are globalised over the internet as we're all spread few and far in between. Thanks to platforms like Discord, the value of community within a flying group is far greater in which you can jump in and talk to your fellow squadron mates seamlessly. Since I've been part of DCAF, I have made some great friends, and I enjoy being able to share my hobby with likeminded people. Immersion: At the end of the day, the value of flying with other humans rather than AI can't be understated. Whether flying with a human RIO or operating as a flight(or both!), the immersion offered is unparalleled. I'm still always impressed when I'm part of a flight of four in parade formation, as we all collectively work together. Or when you all go into a mission, splash some bandits and return to the carrier, the sense of achievement at the end of it is exceptional, because you all had to work together and thoroughly plan what you were going to do, and reaped the rewards of it. I often find going back to single player scenarios feel rigid and too 'sterile' now, since the only human component is yourself. Like what I was saying over learning and community, flying as part of a group fundamentally enriches the hobby. If you're still unsure, feel free to contact myself either here (or Discord), as well as some newer members who fly with me. This can be a good opportunity to scope out what it's like to join a flying group. We're all part of DCAF(Digital Coalition Air Force): Me: Panny#2973 Vak(halfway through training on the F-14): Aisxos#8894 Deivid(also in training on the F-14): Deivid#3419 Brody(recently finished training and is a line pilot): brodyzach#1944 You can also visit our Discord should you wish: https://discord.gg/RrzuvXXd9M Otherwise, if you're interested in my group, I fly with DCAF(Digital Coalition Air Force) as an F-14 instructor, and would love to help more guys out. We also have F-16 Fighting Falcon, F/A-18C Hornet and AV-8B squadrons, who will be delighted to take on more people. You can read about us here: And here: https://dcafoc.wixsite.com/home Or jump onto our Discord!: https://discord.gg/RrzuvXXd9M I hope for those entering on their journey with DCS, this post can at least alleviate a few concerns about the online paradigm. Cheers, Peter
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- f-14 squadron
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Hi, I am wondering that can DCS world is able to use network location (Not network drive) also? For example: I can edit/save my mission editing at the network location at the computer A, and I can play my saved mission editing at the computer B. In the current mission editor, I see the network drives but I can't see network location. Thanks.
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Hallo zusammen. Ich bin 40j und suche eine Gruppe, der ich mich anschließen kann/darf. (OpenBeta/TS3) Habe DCS seid ca. 3 Monaten nicht mehr gespielt. Warte sehensüchtig auf den Eurofighter und den AH-64. Was bringe ich mit: Zusammenhalt, Leistungsbereitschaft, Humor, Fachwissen, Lernbereitschaft, 4-6 Std. Spielzeit pro Woche, ... HOTAS, Pedale, TrakIR, Headset, vorhanden. Sprachen: deutsch, english Was ich suche: Gruppe größer 40 Leute (aktiv, nicht auf dem Papier) mit mehreren Staffeln, MilSim, profesionelles Spielen, Herarchien, Fachwissen, Musterschulungen (F-16, AV-8, F-14), TS3, Gruppenspielen, Missionsabende, Spielen auf mittleren bis gehobenem MilSim/RealSim Lvl. Module Vorhanden: F-16 / F/A-18 / AV-8 / F-14 / SA342 / KA-50 / P.Gulf / Syrien / SuperCarrier / SRS Meist gespielte Module: F-16 ( ca. 250 Std.) + Starten / Landen (OverheadBrake) Case1 / SEAD / BVR / PopUp / CCRP / CCIP / JTAC - Formationsflug / Luftbetankung / TGP AV-8B (ca. 100 Std.) + Starten (Carrier / Shore) / CCRP / CCIP / JTAC / Landen (Shore) - Landen (Carrier) / Formationsflug / Luftbetankung / TGP F-14 (ca. 50 Std.) + Starten Landen (Carrier / Shore) Marschal Stack Case1 - Formationsflug / Luftbetankung / TGP / BVR SA342 (ca. 200 Std.) + Starten / Landen / Formationsflug / AG KA-50 + Starten / Landen / Formationsflug / AG Ich kenne mich gut bis sehr gut mit dem Editor aus. Meine Ansprüche an mich selbst sind hoch, deshalb suche ich gleichgesinnte und bessere Mitspieler, die mir noch etwas beibringen können. Da ich MilSim und RealSim bevorzuge sind Spaßgruppen eher nichts für mich. Ich habe mir vieles selbst beigebracht, daher kann es sein, das ich auch einiges falsch gelernt habe. Als Lerngrundlage diente mir hauptsächlich "Chucks Guide´s", YouTube-Videos und NATOPS. DCS spiele ich seit über einem Jahr, habe aber noch keine Gruppe gefunden in der ich mich dauerhaft wohl fühle, daher würde es mich freuen hier auf diesem Weg, eine Gruppe zu finden in die ich passe und die zu mir passt. Ich würde mich gerne vom ambitionierten Spaßspieler zum guten Simspieler weiterentwickeln. Ich spiele noch ander Spiele außer DCS, deshalb sollte damit keiner Probleme haben.
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Hey everyone, I built my PC in 2017 to run DCS 1.5 and it ran it perfectly with no problems or FPS drops at Highest Graphic settings but then 2.5 came and I couldn't run my game at highest settings anymore so I had to downgrade the graphic settings and I still managed play the game/simulator with the same computer with good FPS for 4 years. I was bored today and decided to go on DCS World and see which graphics settings have most impact on FPS so I did quick tests and on each option during testing my game kept crashing after loading few missions(Fixed in an update) so I hope it was worth it and here are my results and findings and what configuration I use. This is my first time creating a guide so don't expect much from it. Here are my computer specs: CPU: i5-7600K 4 Cores Overclocked to 4.5GHz. Memory: 2x8GB(16) DDR4 2400MHz. SSD: Crucial M.2 1TB SSD 2400MB/s Reading Speed and 1800MB/s Writing Speed. <---Highly Recommended if you are using a hard drive GPU: MSI GTX1060 6GB X VR Ready. Screen: 1080p 240Hz 27Inch Curved AOC. VR Headset: Oculus Quest 2 via Air Link 5408x2736 90Hz. (25-45FPS with same settings as 2D) Here are my current graphic settings with how my computer handled it: Lowest Frames Per Second: 45 FPS Average Frames Per Second: 60 FPS Highest Frames Per Second: 90 FPS CPU Usage: 45-100% GPU Usage: 99-100% Memory Usage: 14.1-15.1 GB out of 16 GB (Turns out game uses SSD as Virtual Memory when RAM usage is almost full check out this guide and make sure you only enable file paging on SSD I set my to 32000/64000MB) Note^: (Depending on the situation from being on the carrier on multiplayer with rainy weather to being 30,000ft in the Air) How it looks like in game: Here are my results and findings tested on Caucasus map with the F/A-18C: Textures: Low to High, About 1FPS decrease and cockpit looks way better I wouldn't recommend switching to Low unless you need every single FPS. Terrain Textures: Low to High, I didn't notice any FPS or Graphical change even though the game restarted when changing the option so I don't know about this one so I kept it at High. Civ. Traffic: Off to High, No FPS loss just low detailed vehicles driving on the road and going through tanks and anything placed with mission editor so I keep it OFF to not ruin my immersion when doing Air to Ground Missions. Water: Low to High, 20FPS decrease and didn't notice any water quality change high in the air so I put it on Low. (Only noticeable when comparing side to side images) Visibility Range: Low to Ultra, 5-6FPS decrease buildings and objects can be seen from far away without needing to zoom to make them magically appear I recommend setting it to Ultra or Extreme. Heat Blur: OFF to High, Didn't notice any FPS decrease so I switched it to High to have the realistic After Burner/Engine Heat Blur at the back of the Jet. Shadows: OFF to High, About 6FPS decrease it isn't that much of a performance hit from no Aircraft Shadows to having a high detailed Aircraft Shadows. Resolution of Cockpit Displays(Mirrors): 256 to 1024 Every Frame, Didn't notice any performance difference so I kept it at 1024 Every Frame. MSAA(Anti-Aliasing): OFF to 4x, About 15FPS Decrease I prefer to have this option on 2X to not have obvious jagged pixelated edges without having much of performance decrease. Depth of Field: OFF to Simple/Bokeh, 20-40FPS Decrease on external view, I prefer to have it OFF to not have any Blurriness or performance decrease. Lens Effects: None to Dirt+Flare, 1FPS Decrease I prefer to have it on None to not get blinded by the sun. Motion Blur: I prefer to have it OFF to not have any Blur and have good visibility. Clouds: Low to Ultra, 5FPS Decrease with Minor Quality change I chose Standard for optimal performance. SSAA(Anti-Aliasing): OFF to 2X, 35FPS Decrease it becomes unplayable for me with this option so I recommend having it OFF if you don't want massive performance decrease. This option removes jagged or pixelated edges. SSLR(Light Reflections): OFF to ON, About 8FPS Decrease so I prefer to have it ON for better lighting and light reflections. SSAO(Ambient Occlusion): OFF to ON, About 10-15FPS Decrease I prefer to have it OFF, no major difference the only thing I noticed was the reflection of the screens and better reflections off the instruments and it wasn't that noticeable. Also it's suppose to make scenery blend more such as shadows and look more natural. (Only noticeable when comparing side to side) Clutter/Grass: 0 to 1500, Up to 30FPS Decrease in a very grass dense area, It's best to not max out the setting, also Grass is not noticeable from the Air and doesn't decrease performance when flying High above 7000ft. Forest Visibility: 30% to 100%, 5FPS Decrease, on 30% trees don't load until you get close so I prefer to have it on 70% to be able to see all Trees around me and not render insignificant unnoticeable far away Trees. Forest Details Factor: 0.1 to 1, 1FPS Decrease, Trees Textures look better and detailed. Scenery Details Factor: 0.1 to 1, 1FPS Decrease, Buildings and Structures Textures look better and detailed. Preload Radius: 100 to 100000, Didn't notice any performance difference probably because I'm using an SSD but this may effect people on HDD, Slow CPUs and low RAM. (Do not use above 75,000 if you have 16GB of RAM or less, Use less Preload Radius if you start experiencing random crashes specially on multiplayer.) Gamma(Brightness): Doesn't really effect FPS I prefer to have it on 1.6 for dark and not bright atmosphere. You can increase it depending on how you prefer it. Anisotropic Filtering: OFF to 16x, 18FPS Decrease I prefer to have it on 8x to see distanced objects with high detail if you want performance over quality turn it OFF. Terrain Objects Shadows: Flat to Default, 10FPS Decrease Shadows look better and more detailed and not pixelated. Flat to OFF, 3FPS increase not much increase so I chose to have it on Flat to at least have Shadows on Trees and Buildings. Cockpit Global Illumination: Makes Lighting in the cockpit dynamic I prefer to have it ON. Rain Droplets: OFF to ON, 2-3 FPS Decrease, I prefer to have it ON to see water droplets on canopy if you want bit more FPS have it OFF. Vsync: Limits or Syncs Frames Per Second(FPS) to Monitor/Screen Refresh Rate(Hz), I prefer to have it OFF to not limit my performance. Note: I just realized some of my tests aren't the most accurate but they are precise they should give a good idea on which options have the most impact on FPS. Also here's a very useful Video made by "Commander Steinsch" shows how much visual difference each option does, I don't recommended doing same settings as the Video though. Note: For Mariana Islands scroll down below. Thank you for checking out my post and hope it helped you out, if you have any suggestions or questions go ahead and ask I would happily reply.
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les traigo aca mi descontento y reflexion sobre estos tiempos que corremos https://www.youtube.com/watch?v=-BoBhdEHoLc
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Steam Edition DCS world (openbeta) won't start. I did verify integrity of game files. I've recently closed it with task menager (doesn't know if it makes any difference). As required logs attached. dcs.log dcs.log.old dcs.log-20200417-141433.zip dcs.log-20200422-083015.zip DCS-SimpleRadioStandalone.log DCS-SRS-GameGUI.log DCS-SRS-InGameRadio.log debrief.log voice_chat.log
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Steam Edition DCS world (openbeta) won't start. I did verify integrity of game files. I've recently closed it with task menager (doesn't know if it makes any difference). As required logs attached. dcs.log dcs.log.old dcs.log-20200417-141433.zip dcs.log-20200422-083015.zip DCS-SimpleRadioStandalone.log DCS-SRS-GameGUI.log DCS-SRS-InGameRadio.log debrief.log voice_chat.log
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OPERATION DESERT KNIFE | FICTIONAL | INFORMATION LETTER SHORT REMINDER: Original Name of this Mission was Operation Desert Storm but it got "rebranded" to Op. Desert Knife __________________________________________________________ Singleplayer - YES Multiplayer - YES COOP - YES Each other - YES Against each other - YES __________________________________________________________ Syria Map - Required Carrier Module - Highly Recommended Tf-51 / Is Free & should be Pre Installed Gray Shark Skin - Recommended 16-32 GB Ram - Recommended Hello and welcome to the information sheet on the mission "Operation Desert Knife" Operation Desert Knife is a dynamic mission that means there are multiple possible endings! You can play Operation Desert Knife alone, in co-op or against each other! There are no limits! The main goal in Operation Desert Knife is to take out the enemy aircraft (AI) and then land! Whoever manages this first, decides the victory for his faction! If one faction wins, the other faction loses! Again, you can fight the AI with a friend and then land. Or you can fight the enemy AI on your own while your friend / enemy has to do the same against you! The first to turn off all targets wins! You can of course do 2v2 1v2 and so on, no limits! The location is on the new Syria map and starts at sunrise! Now you are setup for my first Dynamic Mission and I really hope you will enjoy it! I have also added a Airshow! So you can train with oldschool aircraft like the TF51 or BF109! (please keep in mind that this mission does not try to be realistic at all! Its a 100% Generic Fun Mission, something you just wanna throw on without thinking to much and just testing out the latest stuff of DCS!) OPERATION DESERT KNIFE CONTENT - 2 rival factions, each with 4 selectable airmen - Real radio messages from the political groups: USA & RUSSIA - Different endings possible (Dynamic Mission) - Audio announcements if a team member has died or an enemy player has been eliminated. - Audio announcements if an enemy is sighted inside of your Political area & warning if you are in an enemys Political area. - The latest carriers are available for both factions! - SAM targets available for both factions (A-10II, SU25T - to counter SAM site) - Mission briefing for each Faction! - RAM friendly, despawning of cinematic aircrafts (aircrafts that only spawn to look cool), carrier and assets only spawn when needed (if you spawn inside a f14 the carrier will spawn for example (same for russian carrier and cinematic aircraft) So Assets which are just dont needed wont load! - Many many IF conditions for a balanced game flow - Self-made mission pictures so that you know what your task is! (dont expect picasso art ) - Airshow (Ram friendly, if you spawn inside of an neutral aircraft, everything that is related with the Operation Desert Storm Mission will despawn so you save Ram and can press F2 without seeing any other aircraft rather then yours! REAL ATC AUDIO RECORDINGS For an immersive feeling! Russian and American Voices! Alerts and kill confirmation Voice! Source: YOUTUBE! SELECTABLE AIRCRAFT RUSSIA: - Su 33 (on Carrier) - Su 33 (on Carrier) - Mig 29 (on Airbase) - Su25T (on Airbase) - Su27 (on Airbase) SELECTABLE AIRCRAFT USA: - F14 B (on Carrier) - F18 (on Carrier) - F16 (on Airbase) - F14 A (on Airbase) - A10II (on Airbase) ------------------------------------------------------------------ SELECTABLE AIRCRAFT NEUTRAL (AIRSHOW): - BF109 (on Airbase) - Mig29 (on Airbase) - Spitfire (on Airbase) - TF 51 (on Airbase) - AV8B (on Airbase) EPIC BATTLEFIELD INTRO SONG Epic Intro for following units - F14 B - F18 Whats planned for future Update: - adding 2 Helicopters with unqiue Tasks for each Faction (Hind + Blackshark - Russia) (Apache + Huey - America) OPERATION DESERT KNIFE TEASER (we recommend you downloading the Gray Shark Skin for cool looking SU33 AI and Client Aircraft ( https://www.digitalcombatsimulator.com/de/files/3312850/ ) ENJOY OPERATION DESERT KNIFE ( https://www.digitalcombatsimulator.com/de/files/3316674/ ) With best regards BlazeXI
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Hi, Just released a 10 mission campaign titled: AJS 37 Viggen: Odinnadsats campaign. 7 missions out of 10 will make you start from a road base. This campaign is challenging. It was designed to make full use of the aircraft's STOL capabilities and weapon system. You can check it here: https://www.digitalcombatsimulator.com/en/files/3316614/ ADDED July 3rd, 2021 Started making tutorial videos for the campaign. The first two are out on this day:
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Link to youtube
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- supercarrier
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I live up on top of a mountain and one of the last houses to have internet. I recently downloaded 179GB;s and started flying MSFS2020 and it took me days to do, but I was getting an average of 4-8MBps. I am now downloading 2.7 and as usual for all of the DCS DL's of the past few years, I only get 0.7 KBps ( less then one meg ) and I was wondering why this always happens ? Its not like I am downloading this from Russia with a ping rate of 210 or something..... Thank You if anyone can give me a link or advice if there are ways to use ports or something that would at least give me the same download speed that MSFS 2020 has. With the new clouds, I cant wait to fly in DCS as Microsoft is very boring to Me, but I wanted to try out the Corsair F4U and become accustomed to its startup and flight controls, so I bought it. Lastly I hope the Marianas Islands is released soon. Clear Skies Mike
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Hello kind pilots, here is my probelm... So I will write down all of my components right here: CPU ---> Intel Core I7 8700K 3.70 GHz (https://www.amazon.com/Intel-i7-8700K-Desktop-Processor-Unlocked/dp/B07598VZR8/ref=sr_1_4?dchild=1&hvadid=77790517240465&hvbmt=bb&hvdev=c&hvqmt=b&keywords=core+i7+9700k&qid=1623684884&sr=8-4) GPU ---> GeForce GTX 1080 GAMING X 8G (https://www.msi.com/Graphics-Card/support/GeForce-GTX-1080-GAMING-X-8G.html) RAM---> HyperX Fury 16GB (2 x 8GB) DDR4 2133MHz DRAM (https://www.newegg.com/hyperx-16gb-288-pin-ddr4-sdram/p/N82E16820104674?Description=16gb ram hyperx&cm_re=16gb_ram hyperx-_-20-104-674-_-Product) Motherboard ---> MSI Z370 A PRO (https://www.msi.com/Motherboard/Z370-A-PRO) Tell me if you want the rest of it but I think it's what you have to know. So here is my problem, I began to play dcs some time ago and didn't really have problems with anything, it was all running great at high settings but as the updates went to come I incountered this issue... I am lagging a lot and what I mean by lagging is a frozen screen for multiple secconds, sometimes long enough to make me crash my plane while I can't do anything... It is very annoying and happens mainly when I'm close to other players. So I don't know if it's a computer hardware problem. I lowered my settings, but it still lags, and the game runs just fine in solo with even higher settings. Is it maybe my RAM ? I have 16go and I saw that the recommended config was with 16go ram (they are maybe talking about playing in solo, right ?). When I checked the benchmarks while playing I didn't get much higher than 14go so I don't know... If the RAM wasn't the problem then I thought: maybe my connection is. I did mulltiple speedtests and always got similar results which are 45 Mbps in download and 20Mbps in upload. Are these numbers too low(maybe the upload in particular). I don't know what I can do more, maybe I should reinstall DCS ? I also checked if it was running in all of the logical processors but it already was, so no problem there... I'll try to lower my settings even more than what it is now but I find it weird that with this config it has that much of a problem running it in multiplayer but again maybe it's not my config, (it runs perfectly in solo with heavy missions)... Thank you for hellping me out...
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OPERATION DESERT STORM | FICTIONAL | INFORMATION LETTER SHORT REMINDER: THIS HAS NOTHING TO DO WITH THE REAL LIFE OPERATION DESERT STORM! __________________________________________________________ Singleplayer - YES Multiplayer - YES COOP - YES Each other - YES Against each other - YES __________________________________________________________ Syria Map - Required Carrier Module - Highly Recommended Tf-51 / Is Free & should be Pre Installed Gray Shark Skin - Recommended 16-32 GB Ram - Recommended Hello and welcome to the information sheet on the mission "Operation Desert Storm" Operation Desert Storm is a dynamic mission that means there are multiple possible endings! You can play Operation Desert Storm alone, in co-op or against each other! There are no limits! The main goal in Operation Desert Storm is to take out the enemy aircraft (AI) and then land! Whoever manages this first, decides the victory for his faction! If one faction wins, the other faction loses! Again, you can fight the AI with a friend and then land. Or you can fight the enemy AI on your own while your friend / enemy has to do the same against you! The first to turn off all targets wins! You can of course do 2v2 1v2 and so on, no limits! The location is on the new Syria map and starts at sunrise! Now you are setup for my first Dynamic Mission and I really hope you will enjoy it! I have also added a Airshow! So you can train with oldschool aircraft like the TF51 or BF109! (please keep in mind that this mission does not try to be realistic at all! Its a 100% Generic Fun Mission, something you just wanna throw on without thinking to much and just testing out the latest stuff of DCS!) OPERATION DESERT STORM CONTENT - 2 rival factions, each with 4 selectable airmen - Real radio messages from the political groups: USA & RUSSIA - Different endings possible (Dynamic Mission) - Audio announcements if a team member has died or an enemy player has been eliminated. - Audio announcements if an enemy is sighted in the area & warning if you are in an enemy area. - The latest carriers are available for both factions! - SAM targets available for both factions (A-10II, SU25T - to counter SAM site) - Mission briefing for each Faction! - RAM friendly, despawning of cinematic aircrafts, carrier and assets only spawn when needed (if you spawn inside a f14 it will unlock the carrier (same for russian carrier and cinematic aircraft) - Many many IF conditions for a balanced game flow - Self-made mission pictures so that you know what your task is! - Airshow (Ram friendly, if you spawn in a Neutral aircraft everything that is related with the Operation Desert Storm Mission will despawn so you save Ram and can press F2 without seeing other aircraft then yours! REAL ATC AUDIO RECORDINGS For an immersive feeling! Russian and American Voices! Alerts and kill confirmation Voice! SELECTABLE AIRCRAFT RUSSIA: - Su 33 (on Carrier) - Su 33 (on Carrier) - Mig 29 (on Airbase) - Su25T (on Airbase) - Su27 (on Airbase) SELECTABLE AIRCRAFT USA: - F14 B (on Carrier) - F18 (on Carrier) - F16 (on Airbase) - F14 A (on Airbase) - A10II (on Airbase) ------------------------------------------------------------------ SELECTABLE AIRCRAFT NEUTRAL (AIRSHOW): - BF109 (on Airbase) - Mig29 (on Airbase) - Spitfire (on Airbase) - TF 51 (on Airbase) - AV8B (on Airbase) EPIC BATTLEFIELD INTRO SONG Epic Intro for following units - F14 B - F18 Whats planned for future Update: - adding 2 Helicopters with unqiue Tasks for each Faction (Hind + Blackshark - Russia) (Apache + Huey - America) OPERATION DESERT STORM TEASER (we recommend you downloading the Gray Shark Skin for cool looking SU33 AI and Client Aircraft ( https://www.digitalcombatsimulator.com/de/files/3312850/ ) ENJOY OPERATION DESERT STORM ( https://www.digitalcombatsimulator.com/de/files/3316674/ ) | REMINDER FOR THE DOWNVOTERS | the Operation name was a mistake, i accept it. So please evaluate the mission and not the name! And for the Haters: If you are not able to read a description then i cant help you! The name is definently not a misleading Title, i wrote down like a 100 times that this mission is Fictional! With best regards BlazeXI
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Whaaaats up everyone I’m writing this post mostly because my dcs squadron of 250 member are looking really bad for this rare thing called viggen pilots :). We are mostly a US based squadron but have members all over the world. You must be able to speak English, be 18+ and just a nice individual. We organized events multiple times each week on our own servers that are open 24/7 and with prebuilt huge dynamic scenarios. On top of that do we also have campaigns wher we can have up to 40 people flying at ones. If you are experienced in the viggen that’s great but I’m willing to teach you the viggen inside and out if you so want to. So are you the one that likes to fly low and stupidly fast above the tree tops, strike targets that are deep in to enemy territory or just do send RB-15s at a poor carrier group. What are you waiting for just click on the link down below because I would love to have you as my wing man and teach you everything I know about the viggen! Discord link // [HVY] Artic fox
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yall ever notice the jingle when you turn on the RWR in the viper is to the tune of the first three notes of the theme to A Space Odyssey?? idk if its intentional or not lmaooooo, imagine the engineers designing the system having watched the film being like, hehe lets put that as the jingle XD
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Il 36° Stormo Virtuale nasce nel 2012, fondato da un gruppo di appassionati di simulazione di volo militare. Come simulatore viene scelto Digital Combat Simulator, o DCS, che si distingue dal resto dei simulatori presenti sul mercato per l'elevato livello di realismo delle dinamiche di volo e dei sistemi d'arma. Negli anni, il 36° Stormo Virtuale, grazie al lavoro delle persone che si sono succedute alla sua guida ed ai suoi membri, è stato in grado di evolversi ed espandere le sue attività sulla maggior parte dei moduli presenti in DCS. Attualmente lo Stormo vanta ben quattro Gruppi di Volo, suddivisi diverse squadriglie fra Caccia, Bombardieri, Multi-Ruolo ed Elicotteri, con una media di circa 50 piloti attivi. La forza del 36° Stormo Virtuale è sicuramente la sua filosofia basata sulla condivisione delle conoscenze, non vi è infatti un sistema didattico basato sulla figura dell'istruttore, ma piuttosto un sistema di apprendimento basato sullo scambio di informazioni fra i vari piloti virtuali. Al fine di garantire gli standard operativi e l’uniformità delle procedure, i percorsi formativi sono guidati e supervisionati dal Comando di Stormo e dai Responsabili di Sezione Operativa che di giorno in giorno collaborano alla guida del gruppo e documentano le procedure mediante la produzione di appositi manuali pubblicamente condivisi e disponibili per chiunque sul nostro sito. Le attività dello Stormo spaziano dalle classiche serate addestrative, dove ci si addestra a perfezionare la propria conoscenza del mezzo, alle attività operative interne come le Joint Tactical Operations, i tornei internazionali e le campagne organizzate in collaborazione con altre comunità di volo. Forum del 36° Stormo Virtuale Modalità di Iscrizione Chi Siamo Statuto e Regolamento I Nostri Manuali e Documentazione Addestrativa Il Nostro Skin Pack I Nostri Script